Player Matchup

Atlas
Atlas
Dumke52
Atlas
Level 147
God Stats
2W - 5L
984 SR
Queue Stats
55W - 72L
1,327 Elo+
Solo
Anubis
Anubis
Raymond l23l
Anubis
Level 107
God Stats
4W - 2L
1,880 SR
Queue Stats
101W - 103L
1,473 Elo+
Solo
Artemis
Artemis
ThunderBoltYT
Artemis
Level 7
God Stats
3W - 7L
1,362 SR
Queue Stats
16W - 38L
1,282 Elo+
Solo
Thor
Thor
babbyhandds
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
iEmoDeath
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,369 Elo+

VS

Team Averages
Level 68
1,506 SR
1,292 Elo+
Nu Wa
Nu Wa
Bloody_Vic
Nu Wa
Level 124
God Stats
1W - 0L
1,652 SR
Queue Stats
9W - 20L
1,090 Elo+
Solo
Bacchus
Bacchus
Busty Elders
Bacchus
Level 26
God Stats
7W - 7L
1,478 SR
Queue Stats
23W - 31L
1,351 Elo+
Party 1
Scylla
Scylla
Chan24k
Scylla
Level 58
God Stats
11W - 4L
1,539 SR
Queue Stats
26W - 42L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePeterDink687
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TheTricky17
Izanami
Level 117
God Stats
2W - 0L
1,360 SR
Queue Stats
8W - 13L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dumke52
Atlas
17
0 / 1 / 4
10,553
660
9,567
18,021
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
3 / 3 / 1
11,086
693
10,589
10,017
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
15
0 / 9 / 1
9,344
584
6,260
16,057
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 0
8,558
535
241
6,278
1,287
Amaterasu
iEmoDeath
Amaterasu
18
4 / 5 / 2
11,771
736
12,016
25,110
9,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 1 / 7
11,571
723
11,137
5,436
1,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Busty Elders
Bacchus
17
3 / 1 / 7
11,172
698
7,251
7,163
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Chan24k
Scylla
20
8 / 0 / 9
13,257
829
25,654
10,922
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ThePeterDink687
Sun Wukong
18
1 / 2 / 9
11,774
736
5,356
13,960
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
TheTricky17
Izanami
19
7 / 3 / 3
12,758
797
15,988
15,018
5,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
21
21
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
7
5.5
W
Bacchus
Busty Elders
Bacchus
3
1
7
6.5
W
Scylla
Chan24k
Scylla
8
0
9
12.5
L
Atlas
Dumke52
Atlas
0
1
4
2
L
Anubis
3
3
1
1.17
W
Sun Wukong
ThePeterDink687
Sun Wukong
1
2
9
2.75
W
Izanami
TheTricky17
Izanami
7
3
3
2.83
L
Artemis
0
9
1
0.06
L
0
3
0
0
L
Amaterasu
iEmoDeath
Amaterasu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,673
Damage
65,386
75,483
Taken
52,499
39,509
Mitigated
24,559
13,524
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,137
3,671
259
1,774
5,436
1,675
2,106
3,298
2,138
31,331
0
W
Bacchus
Busty Elders
Bacchus
7,251
1,041
186
1,663
7,163
3,978
53
1,197
5,966
17,871
0
W
Scylla
Chan24k
Scylla
25,654
1,417
0
435
10,922
3,914
261
3,090
7,832
61,501
0
L
Atlas
Dumke52
Atlas
9,567
2,879
248
3,294
18,021
16,087
0
6,514
11,306
32,072
0
L
Anubis
10,589
204
0
2,757
10,017
3,465
37
4,511
5,506
55,170
0
W
Sun Wukong
ThePeterDink687
Sun Wukong
5,356
483
0
2,096
13,960
9,452
3,823
6,073
7,887
0
32,528
W
Izanami
TheTricky17
Izanami
15,988
10,698
0
3,147
15,018
5,540
2,857
6,498
8,520
0
57,033
L
Artemis
6,260
1,829
0
1,222
16,057
9,023
217
9,490
6,317
0
25,350
L
241
0
60
807
6,278
1,287
0
4,911
1,367
0
241
L
Amaterasu
iEmoDeath
Amaterasu
12,016
5,400
1,178
3,958
25,110
9,647
920
18,616
6,321
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
60,532
246
Minions Killed
272
0
Camps Cleared
0
1,063,890
Distance Traveled
1,504,406
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,571
723
53
3
0
233,404
1
W
Bacchus
11,172
698
9
1
0
312,360
1
W
Scylla
13,257
829
83
5
0
342,090
0
L
Atlas
10,553
660
36
2
0
316,575
2
L
Anubis
11,086
693
105
7
0
252,112
1
W
Sun Wukong
11,774
736
51
3
0
317,201
1
W
Izanami
12,758
797
76
5
0
299,351
0
L
Artemis
9,344
584
34
2
0
138,884
0
L
Thor
8,558
535
0
0
0
74,387
0
L
Amaterasu
11,771
736
71
4
0
281,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role