Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
C0MBATEREAK
Loki
Gold II
Level 105
God Stats
1W - 1L
1,929 SR
Queue Stats
111W - 108L
1,487 MMR
Solo
Scylla
Scylla
Gold III
COLINISM
Scylla
Gold III
Level 86
God Stats
32W - 17L
1,742 SR
Queue Stats
166W - 165L
1,492 MMR
Solo
Mulan
Mulan
Gold IV
MateoUwU
Mulan
Gold IV
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 251L
1,491 MMR
Solo
Danzaburou
Danzaburou
Silver I
MothTea
Danzaburou
Silver I
Level 140
God Stats
6W - 4L
1,568 SR
Queue Stats
32W - 31L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,648 SR
1,493 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,673 SR
1,492 MMR
Nemesis
Nemesis
Bronze IV
Cheeckou
Nemesis
Bronze IV
Level 149
God Stats
0W - 1L
1,931 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
ItsKilko
Medusa
Bronze III
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Merlin
Merlin
Bronze IV
JayJae
Merlin
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Athena
Athena
Bronze III
ReillyRead
Athena
Bronze III
Level 87
God Stats
0W - 4L
1,694 SR
Queue Stats
28W - 39L
1,500 MMR
Solo
Osiris
Osiris
Silver II
TheBunnyKicker
Osiris
Silver II
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 8
9,699
539
2,149
12,798
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 5
10,974
610
10,792
10,315
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
COLINISM
Scylla
17
3 / 0 / 4
11,077
615
6,035
4,737
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MateoUwU
Mulan
18
4 / 1 / 3
11,426
635
11,146
16,818
12,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MothTea
Danzaburou
18
3 / 3 / 3
11,378
632
8,256
14,210
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ApolloGebFenrirSol

VS

Bans
CliodhnaArtioGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheeckou
Nemesis
15
3 / 2 / 0
8,828
490
5,553
13,245
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ItsKilko
Medusa
15
1 / 3 / 4
9,381
521
6,994
9,363
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
JayJae
Merlin
16
1 / 3 / 2
9,674
537
6,111
6,697
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ReillyRead
Athena
11
0 / 2 / 3
7,618
423
2,920
12,572
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 5 / 0
8,505
473
8,869
14,389
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
W
5
1
5
7.5
W
Scylla
COLINISM
Scylla
3
0
4
5
L
Nemesis
Cheeckou
Nemesis
3
2
0
1.5
L
Medusa
ItsKilko
Medusa
1
3
4
1
L
Merlin
JayJae
Merlin
1
3
2
0.67
W
Mulan
MateoUwU
Mulan
4
1
3
5.5
W
Danzaburou
MothTea
Danzaburou
3
3
3
1.5
L
Athena
ReillyRead
Athena
0
2
3
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,378
Damage
30,447
58,878
Taken
56,266
33,365
Mitigated
30,627
23,554
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,149
333
0
4,360
12,798
10,829
0
4,749
8,049
31,641
0
W
10,792
3,161
0
4,759
10,315
3,378
0
1,415
8,900
0
78,357
W
Scylla
COLINISM
Scylla
6,035
187
0
1,997
4,737
1,390
0
2,817
1,920
73,527
0
L
Nemesis
Cheeckou
Nemesis
5,553
1,553
0
6,129
13,245
4,177
0
3,264
9,895
0
57,454
L
Medusa
ItsKilko
Medusa
6,994
4,196
0
2,166
9,363
2,767
1,316
327
9,036
0
62,612
L
Merlin
JayJae
Merlin
6,111
326
0
463
6,697
1,871
0
1,017
5,622
78,603
0
W
Mulan
MateoUwU
Mulan
11,146
2,064
0
6,386
16,818
12,975
1,886
1,778
14,097
1,456
74,583
W
Danzaburou
MothTea
Danzaburou
8,256
3,272
0
6,052
14,210
4,793
1,098
2,865
11,345
0
99,133
L
Athena
ReillyRead
Athena
2,920
709
706
3,367
12,572
8,133
0
2,868
9,620
17,585
0
L
8,869
4,154
0
1,374
14,389
13,679
0
730
13,631
0
45,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
44,006
622
Minions Killed
524
0
Camps Cleared
0
1,962,300
Distance Traveled
1,750,649
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,699
539
6
0
0
385,600
8
W
Loki
10,974
610
132
7
0
460,550
8
W
Scylla
11,077
615
171
10
0
369,153
6
L
Nemesis
8,828
490
104
6
0
400,423
2
L
Medusa
9,381
521
131
7
0
328,061
8
L
Merlin
9,674
537
156
9
0
327,858
5
W
Mulan
11,426
635
142
8
0
396,789
5
W
Danzaburou
11,378
632
171
10
0
350,208
8
L
Athena
7,618
423
26
1
0
384,399
7
L
Osiris
8,505
473
107
6
0
309,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role