Player Matchup

Thanatos
Thanatos
Consolement
Thanatos
Level 47
God Stats
1W - 1L
1,124 SR
Queue Stats
21W - 26L
1,364 Elo+
Solo
Chang'e
Chang'e
TPUCK79
Chang'e
Level 105
God Stats
1W - 7L
1,500 SR
Queue Stats
177W - 151L
1,593 Elo+
Party 1
Mulan
Mulan
XxTheFearLordxX
Mulan
Level 28
God Stats
13W - 15L
1,563 SR
Queue Stats
392W - 368L
1,523 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,493 Elo+

VS

Team Averages
Level 68
1,425 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
HeathenGod95
Tsukuyomi
Level 80
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Bacchus
Bacchus
One jib doot
Bacchus
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,469 Elo+
Solo
Anubis
Anubis
TheCrab067
Anubis
Level 85
God Stats
9W - 4L
1,450 SR
Queue Stats
11W - 6L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Consolement
Thanatos
10
2 / 4 / 1
6,518
652
1,770
7,184
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
TPUCK79
Chang'e
10
1 / 4 / 3
6,531
653
5,677
7,690
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 6 / 3
6,535
654
2,785
9,315
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeathenGod95
Tsukuyomi
13
11 / 3 / 3
8,966
897
7,526
6,636
2,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
One jib doot
Bacchus
9
2 / 2 / 7
7,172
717
4,447
6,212
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TheCrab067
Anubis
13
1 / 0 / 10
7,940
794
8,106
5,853
2,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Consolement
Thanatos
2
4
1
0.63
W
Tsukuyomi
HeathenGod95
Tsukuyomi
11
3
3
4.17
W
Bacchus
One jib doot
Bacchus
2
2
7
2.75
L
Chang'e
TPUCK79
Chang'e
1
4
3
0.63
W
Anubis
TheCrab067
Anubis
1
0
10
6
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,232
Damage
20,079
24,189
Taken
18,701
6,791
Mitigated
9,772
7,094
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Consolement
Thanatos
1,770
192
0
2,695
7,184
2,132
0
4,028
3,027
0
12,149
W
Tsukuyomi
HeathenGod95
Tsukuyomi
7,526
2,611
433
889
6,636
2,358
171
1,662
4,974
0
25,437
W
Bacchus
One jib doot
Bacchus
4,447
231
193
536
6,212
5,068
633
1,842
4,370
9,586
0
L
Chang'e
TPUCK79
Chang'e
5,677
636
1,436
2,111
7,690
1,744
0
3,943
3,635
25,823
0
W
Anubis
TheCrab067
Anubis
8,106
904
0
3,320
5,853
2,346
1,446
2,401
3,452
32,874
0
L
2,785
219
0
852
9,315
2,915
0
4,632
4,602
0
10,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
24,078
83
Minions Killed
101
6
Camps Cleared
2
512,509
Distance Traveled
535,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,518
652
26
3
4
174,114
1
W
Tsukuyomi
8,966
897
29
3
0
194,551
3
W
Bacchus
7,172
717
22
2
2
183,345
3
L
Chang'e
6,531
653
37
4
1
163,955
4
W
Anubis
7,940
794
50
5
0
157,198
2
L
Mulan
6,535
654
20
2
1
174,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role