Player Matchup

Bastet
Bastet
Arctîc
Bastet
Level 28
God Stats
6W - 4L
1,593 SR
Queue Stats
14W - 17L
1,487 Elo+
Solo
Odin
Odin
DivineElemento
Odin
Level 31
God Stats
2W - 1L
1,916 SR
Queue Stats
171W - 177L
1,618 Elo+
Solo
Merlin
Merlin
HelpfulTeammate
Merlin
Level 67
God Stats
1W - 5L
1,312 SR
Queue Stats
23W - 22L
1,547 Elo+
Party 1
Athena
Athena
Hibikikuraii
Athena
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 17L
1,509 Elo+
Party 1
Medusa
Medusa
PetiitBiisou
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,608 SR
1,532 Elo+

VS

Team Averages
Level 59
1,420 SR
1,510 Elo+
Horus
Horus
Fallen66
Horus
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 16L
1,733 Elo+
Solo
Chaac
Chaac
LoliSlayerdxd
Chaac
Level 154
God Stats
3W - 6L
1,287 SR
Queue Stats
107W - 112L
1,482 Elo+
Solo
Sylvanus
Sylvanus
SrMadness
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo
Charybdis
Charybdis
UninstallNoobc3
Charybdis
Level 7
God Stats
2W - 2L
1,330 SR
Queue Stats
10W - 14L
1,453 Elo+
Solo
Kukulkan
Kukulkan
oPRK
Kukulkan
Level 49
God Stats
5W - 4L
1,483 SR
Queue Stats
33W - 42L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arctîc
Bastet
19
5 / 3 / 6
11,902
744
14,554
18,003
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
3 / 5 / 6
11,094
693
10,288
16,954
22,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 3 / 5
12,762
798
29,770
14,115
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
2 / 3 / 8
10,317
645
8,962
27,729
28,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
0 / 1 / 0
8,659
541
370
713
172
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fallen66
Horus
18
1 / 4 / 8
11,758
735
9,930
15,516
18,535
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 3 / 3
12,795
800
17,504
24,072
29,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SrMadness
Sylvanus
19
1 / 1 / 7
12,324
770
9,147
17,603
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
UninstallNoobc3
Charybdis
20
6 / 3 / 1
12,850
803
9,886
12,642
5,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
oPRK
Kukulkan
18
1 / 7 / 4
11,172
698
16,316
15,654
8,163
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
18
Kills
15
15
Deaths
18
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
Arctîc
Bastet
5
3
6
2.67
L
3
5
6
1.2
W
Horus
Fallen66
Horus
1
4
8
1.25
L
8
3
5
3.5
L
Athena
2
3
8
2
W
6
3
3
2.5
L
Medusa
0
1
0
0
W
Sylvanus
SrMadness
Sylvanus
1
1
7
4.5
W
Charybdis
UninstallNoobc3
Charybdis
6
3
1
2.17
W
Kukulkan
oPRK
Kukulkan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,944
Damage
62,783
77,514
Taken
85,487
67,473
Mitigated
79,289
18,352
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Arctîc
Bastet
14,554
2,954
0
5,556
18,003
8,423
116
4,533
13,470
0
43,668
L
10,288
1,266
565
2,667
16,954
22,818
0
5,625
11,329
0
28,733
W
Horus
Fallen66
Horus
9,930
4,112
3,067
3,939
15,516
18,535
139
6,870
8,646
0
22,087
L
29,770
2,012
0
490
14,115
7,676
0
3,745
10,370
82,378
0
L
Athena
8,962
2,681
367
8,707
27,729
28,384
9
11,359
16,370
19,266
0
W
17,504
5,232
0
7,872
24,072
29,942
1,168
10,985
13,087
0
49,620
L
Medusa
370
219
0
0
713
172
0
201
512
0
370
W
Sylvanus
SrMadness
Sylvanus
9,147
2,335
5,293
6,250
17,603
16,737
1,266
10,697
5,706
24,497
0
W
Charybdis
UninstallNoobc3
Charybdis
9,886
4,208
0
1,212
12,642
5,912
3,715
4,266
8,376
0
63,390
W
Kukulkan
oPRK
Kukulkan
16,316
1,771
0
982
15,654
8,163
821
5,914
9,740
52,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,734
Gold Earned
60,899
240
Minions Killed
308
0
Camps Cleared
0
1,383,961
Distance Traveled
1,594,460
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,902
744
62
4
0
364,752
3
L
Odin
11,094
693
48
3
0
343,599
0
W
Horus
11,758
735
24
2
0
351,681
2
L
Merlin
12,762
798
113
7
0
325,063
2
L
Athena
10,317
645
17
1
0
330,888
1
W
Chaac
12,795
800
71
4
0
351,464
13
L
Medusa
8,659
541
0
0
0
19,659
0
W
Sylvanus
12,324
770
45
3
0
305,064
0
W
Charybdis
12,850
803
101
6
0
277,800
1
W
Kukulkan
11,172
698
67
4
0
308,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role