Player Matchup

Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Patataman2006
Zeus
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
startrouble
Chernobog
Level 49
God Stats
6W - 5L
1,497 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Team Averages
Level 38
1,425 SR
1,475 Elo+

VS

Team Averages
Level 64
1,421 SR
1,246 Elo+
Hercules
Hercules
HE4D SET
Hercules
Level 58
God Stats
30W - 25L
1,399 SR
Queue Stats
108W - 119L
1,301 Elo+
Solo
Ymir
Ymir
Luna_Chick242
Ymir
Level 67
God Stats
15W - 23L
1,399 SR
Queue Stats
76W - 141L
1,114 Elo+
Solo
Sol
Sol
yoop8080
Sol
Level 66
God Stats
12W - 17L
1,464 SR
Queue Stats
406W - 449L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 1
6,250
625
3,324
10,046
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 0
6,289
629
4,717
6,373
2,137
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
startrouble
Chernobog
9
1 / 4 / 1
6,302
630
6,453
8,682
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HE4D SET
Hercules
11
3 / 0 / 5
7,557
756
4,276
6,419
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 6
6,654
665
4,664
7,825
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 5
7,978
798
11,387
6,981
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
9
10
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
W
Hercules
HE4D SET
Hercules
3
0
5
5.5
W
1
3
6
1.33
L
1
2
0
0.5
L
Chernobog
startrouble
Chernobog
1
4
1
0.38
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,494
Damage
20,327
25,101
Taken
21,225
8,925
Mitigated
11,945
3,952
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,324
2,754
150
1,098
10,046
3,653
81
6,521
3,525
0
6,056
W
Hercules
HE4D SET
Hercules
4,276
783
0
2,205
6,419
5,864
0
1,604
4,815
0
12,191
W
4,664
385
0
728
7,825
3,620
0
1,946
5,879
10,707
0
L
4,717
695
495
1,475
6,373
2,137
135
3,415
2,958
18,251
0
L
Chernobog
startrouble
Chernobog
6,453
2,630
0
734
8,682
3,135
38
5,446
3,236
0
22,867
W
11,387
3,113
121
4,139
6,981
2,461
1,285
1,421
5,560
40,242
3,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
22,189
80
Minions Killed
126
0
Camps Cleared
3
532,805
Distance Traveled
531,006
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,250
625
5
1
0
193,692
1
W
Hercules
7,557
756
14
1
0
189,005
4
W
Ymir
6,654
665
10
1
0
166,195
3
L
Zeus
6,289
629
38
4
0
171,328
2
L
Chernobog
6,302
630
37
4
0
167,785
1
W
Sol
7,978
798
102
10
3
175,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role