Player Matchup

Cernunnos
Cernunnos
MOST_WANTED2021
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Party 1
Ymir
Ymir
Papasito_Alexito
Ymir
Level 147
God Stats
2W - 0L
1,755 SR
Queue Stats
20W - 11L
1,359 Elo+
Party 1
Sol
Sol
colossus_1231
Sol
Level 83
God Stats
1W - 0L
1,456 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,321 Elo+

VS

Team Averages
Level 107
1,517 SR
1,502 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DevilsBadSide
Xing Tian
Level 89
God Stats
8W - 6L
1,533 SR
Queue Stats
49W - 39L
1,507 Elo+
Party 2
Merlin
Merlin
KillaNinjaSheep
Merlin
Level 104
God Stats
3W - 6L
1,519 SR
Queue Stats
63W - 60L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MOST_WANTED2021
Cernunnos
13
3 / 0 / 6
8,799
733
7,095
5,941
2,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 6
9,502
792
7,217
11,743
9,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 0 / 6
9,065
755
8,476
5,894
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 5 / 0
6,967
581
4,680
10,082
3,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DevilsBadSide
Xing Tian
11
0 / 1 / 0
7,013
584
3,040
12,159
11,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 0
7,374
615
5,587
5,614
1,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
L
Xing Tian
DevilsBadSide
Xing Tian
0
1
0
0
L
0
3
0
0
W
Cernunnos
MOST_WANTED2021
Cernunnos
3
0
6
6
W
3
0
6
6
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
13,307
23,578
Taken
27,855
13,751
Mitigated
17,240
8,605
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,680
1,637
0
816
10,082
3,811
0
5,540
4,542
0
19,225
L
Xing Tian
DevilsBadSide
Xing Tian
3,040
471
163
353
12,159
11,605
0
6,537
5,622
11,484
0
L
5,587
124
267
501
5,614
1,824
0
4,207
1,407
29,155
0
W
Cernunnos
MOST_WANTED2021
Cernunnos
7,095
2,841
0
2,193
5,941
2,233
1,244
2,994
2,947
0
28,120
W
7,217
1,185
570
4,076
11,743
9,525
44
4,127
7,616
36,027
0
W
8,476
1,978
0
1,766
5,894
1,993
1,314
2,406
3,488
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,366
Gold Earned
21,354
151
Minions Killed
108
8
Camps Cleared
4
671,294
Distance Traveled
645,649
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,967
581
41
3
3
209,012
4
L
Xing Tian
7,013
584
17
1
1
210,426
1
L
Merlin
7,374
615
50
4
0
226,211
3
W
Cernunnos
8,799
733
46
4
1
206,268
2
W
Ymir
9,502
792
57
5
3
233,770
4
W
Sol
9,065
755
48
4
4
231,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role