Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ETHeralA5SaS5iN
Sol
Level 136
God Stats
13W - 18L
1,434 SR
Queue Stats
438W - 492L
1,461 Elo+
Solo
Susano
Susano
MaybeHades
Susano
Level 105
God Stats
1W - 2L
1,733 SR
Queue Stats
85W - 74L
1,506 Elo+
Solo
Terra
Terra
Meengusdew
Terra
Level 141
God Stats
24W - 25L
1,503 SR
Queue Stats
1,066W - 1,075L
1,494 Elo+
Solo
Hera
Hera
tullydin
Hera
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 20L
1,598 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,512 Elo+

VS

Team Averages
Level 137
1,539 SR
1,543 Elo+
Sylvanus
Sylvanus
ASylvanuzBoi
Sylvanus
Level 68
God Stats
2W - 4L
1,432 SR
Queue Stats
77W - 69L
1,489 Elo+
Party 1
Achilles
Achilles
Duffman925
Achilles
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
666W - 500L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Lone Wolf 907
Cthulhu
Level 156
God Stats
17W - 10L
1,762 SR
Queue Stats
1,051W - 828L
1,638 Elo+
Party 1
Anubis
Anubis
Silenttrinity26
Anubis
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
494W - 499L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
The B1G Salami
Ratatoskr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 93L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 8 / 4
11,123
795
21,300
16,657
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 7
9,455
675
19,880
15,916
5,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
MaybeHades
Susano
17
5 / 8 / 9
10,156
725
14,532
19,794
12,045
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
18
0 / 3 / 11
10,384
742
12,578
18,311
20,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
17
3 / 9 / 8
10,137
724
15,375
12,815
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASylvanuzBoi
Sylvanus
18
5 / 3 / 20
11,719
837
6,906
22,029
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Duffman925
Achilles
19
12 / 3 / 14
12,121
866
15,499
19,055
21,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
18
4 / 4 / 21
11,869
848
19,154
21,441
27,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 20
11,308
808
12,386
19,195
20,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
The B1G Salami
Ratatoskr
19
9 / 4 / 20
11,983
856
19,844
20,654
14,600
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
17
Kills
34
34
Deaths
18
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
8
4
1
W
Sylvanus
ASylvanuzBoi
Sylvanus
5
3
20
5
W
Achilles
Duffman925
Achilles
12
3
14
6.33
L
3
6
7
1.08
W
Cthulhu
4
4
21
3.63
L
Susano
MaybeHades
Susano
5
8
9
1.19
L
Terra
0
3
11
1.83
W
4
4
20
3.5
W
Ratatoskr
The B1G Salami
Ratatoskr
9
4
20
4.75
L
Hera
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,665
Damage
73,789
83,493
Taken
102,374
48,392
Mitigated
111,170
27,671
Healing
42,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
21,300
1,830
940
2,290
16,657
5,587
94
9,192
7,465
31,250
0
W
Sylvanus
ASylvanuzBoi
Sylvanus
6,906
1,050
11,857
8,300
22,029
27,241
1,023
16,411
5,241
11,820
0
W
Achilles
Duffman925
Achilles
15,499
1,799
805
1,362
19,055
21,386
1,513
13,133
5,685
0
29,853
L
19,880
6,660
1,108
2,751
15,916
5,369
1,509
6,783
9,133
31,330
0
W
Cthulhu
19,154
460
2,453
4,621
21,441
27,871
812
11,949
9,049
42,135
0
L
Susano
MaybeHades
Susano
14,532
1,763
1,579
2,011
19,794
12,045
376
8,112
11,682
0
26,023
L
Terra
12,578
1,831
9,530
6,547
18,311
20,669
128
9,582
8,729
22,564
0
W
12,386
1,746
1,280
5,585
19,195
20,072
1,445
11,361
7,523
33,858
0
W
Ratatoskr
The B1G Salami
Ratatoskr
19,844
4,641
1,452
4,573
20,654
14,600
1,573
14,663
5,743
0
31,174
L
Hera
15,375
4,724
470
445
12,815
4,722
321
4,777
8,038
32,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
59,000
138
Minions Killed
156
0
Camps Cleared
0
1,141,684
Distance Traveled
1,209,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,123
795
25
2
0
207,411
1
W
Sylvanus
11,719
837
9
1
0
246,674
3
W
Achilles
12,121
866
31
2
0
246,327
0
L
Sol
9,455
675
35
3
0
235,171
2
W
Cthulhu
11,869
848
44
3
0
273,627
2
L
Susano
10,156
725
23
2
0
221,076
0
L
Terra
10,384
742
28
2
0
253,000
0
W
Anubis
11,308
808
45
3
0
186,681
0
W
Ratatoskr
11,983
856
27
2
0
255,833
0
L
Hera
10,137
724
27
2
0
225,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role