Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TheKingJDS
Ymir
Level 21
God Stats
12W - 7L
1,645 SR
Queue Stats
18W - 14L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
TonMIDSOLO
Baron Samedi
Level 96
God Stats
5W - 1L
1,639 SR
Queue Stats
43W - 32L
1,606 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,524 Elo+

VS

Team Averages
Level 99
1,520 SR
1,529 Elo+
Neith
Neith
DuckBeans
Neith
Level 15
God Stats
3W - 3L
1,487 SR
Queue Stats
183W - 156L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
MustangZoMBi
Kukulkan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 201L
1,597 Elo+
Party 2
Atlas
Atlas
Ririii
Atlas
Level 88
God Stats
5W - 9L
1,802 SR
Queue Stats
76W - 75L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shaborn
Tsukuyomi
Level 139
God Stats
1W - 4L
1,313 SR
Queue Stats
150W - 161L
1,347 Elo+
Solo
Amaterasu
Amaterasu
ShortAndFluffy
Amaterasu
Level 128
God Stats
10W - 3L
1,500 SR
Queue Stats
403W - 342L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 1 / 4
6,099
762
4,471
3,688
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
 
Bastet
10
6 / 0 / 4
5,974
747
4,523
4,494
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
 
Gilgamesh
10
1 / 0 / 1
5,844
731
2,280
5,090
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 1 / 3
5,790
724
2,425
6,836
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TonMIDSOLO
Baron Samedi
9
2 / 0 / 2
5,393
674
2,879
3,687
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DuckBeans
Neith
6
0 / 5 / 0
4,029
504
2,124
6,047
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
MustangZoMBi
Kukulkan
7
0 / 4 / 0
4,356
545
1,876
3,946
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Ririii
Atlas
5
0 / 4 / 0
3,833
479
1,131
6,426
1,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Shaborn
Tsukuyomi
5
0 / 0 / 0
3,752
469
1,178
2,006
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ShortAndFluffy
Amaterasu
4
0 / 2 / 0
3,506
438
596
3,564
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
W
Bastet
 
Bastet
6
0
4
8
W
Gilgamesh
 
Gilgamesh
1
0
1
1.5
L
Neith
DuckBeans
Neith
0
5
0
0
L
Kukulkan
MustangZoMBi
Kukulkan
0
4
0
0
L
Atlas
Ririii
Atlas
0
4
0
0
L
Tsukuyomi
Shaborn
Tsukuyomi
0
0
0
0
L
Amaterasu
ShortAndFluffy
Amaterasu
0
2
0
0
W
3
1
3
4.5
W
Baron Samedi
TonMIDSOLO
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
6,905
23,795
Taken
21,989
10,785
Mitigated
5,932
9,910
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,471
2,848
0
1,568
3,688
895
867
310
3,378
0
34,344
W
Bastet
 
Bastet
4,523
1,230
0
3,003
4,494
1,384
73
1,023
3,471
0
24,893
W
Gilgamesh
 
Gilgamesh
2,280
966
0
2,279
5,090
3,071
1,660
0
5,090
0
27,717
L
Neith
DuckBeans
Neith
2,124
1,251
0
1,118
6,047
1,166
0
1,331
4,716
0
19,817
L
Kukulkan
MustangZoMBi
Kukulkan
1,876
276
0
0
3,946
1,084
0
2,106
1,840
21,204
0
L
Atlas
Ririii
Atlas
1,131
393
520
367
6,426
1,772
0
1,394
5,032
4,073
0
L
Tsukuyomi
Shaborn
Tsukuyomi
1,178
474
0
1,102
2,006
482
0
473
1,533
0
8,250
L
Amaterasu
ShortAndFluffy
Amaterasu
596
241
0
945
3,564
1,428
0
0
3,564
0
7,646
W
2,425
928
105
1,624
6,836
4,029
541
1,222
5,614
12,751
0
W
Baron Samedi
TonMIDSOLO
Baron Samedi
2,879
243
100
1,231
3,687
1,406
499
452
3,235
35,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
19,476
273
Minions Killed
137
0
Camps Cleared
0
868,771
Distance Traveled
635,420
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,099
762
73
9
0
162,841
5
W
Bastet
5,974
747
55
7
0
199,745
1
W
Gilgamesh
5,844
731
62
8
0
169,357
0
L
Neith
4,029
504
46
6
0
155,210
3
L
Kukulkan
4,356
545
47
6
0
141,508
2
L
Atlas
3,833
479
5
1
0
185,406
1
L
Tsukuyomi
3,752
469
25
3
0
77,898
2
L
Amaterasu
3,506
438
14
2
0
75,398
1
W
Ymir
5,790
724
23
3
0
161,318
1
W
Baron Samedi
5,393
674
60
8
0
175,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role