Player Matchup

Ao Kuang
Ao Kuang
Atlas9393
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
944 Elo+
Party 2
Athena
Athena
InspectorFancy
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 2
Gilgamesh
Gilgamesh
commando tpi 12
Gilgamesh
Level 43
God Stats
4W - 5L
1,592 SR
Queue Stats
19W - 19L
1,409 Elo+
Party 2
Team Averages
Level 38
1,531 SR
1,185 Elo+

VS

Team Averages
Level 51
1,247 SR
1,230 Elo+
Neith
Neith
GGtheGUN666
Neith
Level 62
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,024 Elo+
Party 1
Hel
Hel
Shigidabongo
Hel
Level 86
God Stats
0W - 2L
1,274 SR
Queue Stats
69W - 79L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ben2510bigger
Cthulhu
Level 5
God Stats
1W - 4L
1,254 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Atlas9393
Ao Kuang
17
11 / 2 / 14
13,432
790
14,341
14,272
12,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 23
12,413
730
9,458
19,498
24,146
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
commando tpi 12
Gilgamesh
18
13 / 6 / 12
13,770
810
25,235
22,524
16,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
11,978
705
11,280
16,429
5,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
4 / 9 / 3
11,902
700
15,379
15,715
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
1 / 9 / 3
10,475
616
11,466
23,575
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
27
Kills
8
9
Deaths
28
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Atlas9393
Ao Kuang
11
2
14
9
L
3
10
5
0.55
W
3
1
23
14.5
L
4
9
3
0.61
L
Cthulhu
1
9
3
0.28
W
Gilgamesh
commando tpi 12
Gilgamesh
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,034
Damage
38,125
56,294
Taken
55,719
53,211
Mitigated
25,974
13,215
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Atlas9393
Ao Kuang
14,341
6,138
0
5,030
14,272
12,425
532
4,871
9,337
40,142
0
L
11,280
5,890
0
916
16,429
5,856
644
5,746
10,683
0
31,537
W
9,458
2,960
1,644
3,204
19,498
24,146
449
8,835
10,135
34,022
0
L
15,379
1,091
2,208
4,571
15,715
4,604
741
6,279
9,436
43,493
0
L
Cthulhu
11,466
1,847
0
3,613
23,575
15,514
81
12,234
11,341
23,550
0
W
Gilgamesh
commando tpi 12
Gilgamesh
25,235
9,899
156
3,181
22,524
16,640
1,817
12,946
9,198
0
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
34,355
121
Minions Killed
124
6
Camps Cleared
6
844,013
Distance Traveled
761,938
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,432
790
33
2
5
280,193
3
L
Neith
11,978
705
39
2
1
222,701
0
W
Athena
12,413
730
40
2
0
302,852
0
L
Hel
11,902
700
53
3
3
264,366
3
L
Cthulhu
10,475
616
32
2
2
274,871
0
W
Gilgamesh
13,770
810
48
3
1
260,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role