Player Matchup

Anubis
Anubis
Auftaupi22a
Anubis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,351 Elo+
Party 1
Artio
Artio
Dalgum
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,256 Elo+
Party 1
Hel
Hel
HeroThalion
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,358 Elo+
Party 1
Fenrir
Fenrir
Matsu91
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 70L
1,550 Elo+
Solo
Chronos
Chronos
Sorete23
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,783 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,460 Elo+

VS

Team Averages
Level 106
1,567 SR
1,529 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PoowRT
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Shiv
Anhur
Level 150
God Stats
2W - 1L
1,833 SR
Queue Stats
36W - 29L
1,563 Elo+
Solo
Ullr
Ullr
Sytech
Ullr
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 222L
1,552 Elo+
Solo
Yemoja
Yemoja
vicryse
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 2 / 17
10,342
940
16,274
9,596
5,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Dalgum
Artio
15
2 / 2 / 24
9,277
843
7,330
19,457
26,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 21
9,447
859
11,051
11,345
4,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Matsu91
Fenrir
15
5 / 2 / 16
9,078
825
9,431
12,200
7,130
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Sorete23
Chronos
17
9 / 4 / 14
10,293
936
18,149
17,440
8,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 4
8,064
733
8,612
17,311
9,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PoowRT
Zhong Kui
17
4 / 5 / 6
9,574
870
17,118
14,274
9,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Shiv
Anhur
14
4 / 6 / 4
8,188
744
11,057
11,356
4,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Sytech
Ullr
13
1 / 6 / 5
7,416
674
6,850
10,862
7,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
vicryse
Yemoja
12
0 / 7 / 8
7,592
690
4,759
14,626
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
29
Kills
11
11
Deaths
29
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
4
0.8
W
Anubis
9
2
17
8.75
W
Artio
Dalgum
Artio
2
2
24
7
W
4
1
21
14.5
W
Fenrir
Matsu91
Fenrir
5
2
16
6.5
L
Zhong Kui
PoowRT
Zhong Kui
4
5
6
1.4
L
Anhur
Shiv
Anhur
4
6
4
1
W
Chronos
Sorete23
Chronos
9
4
14
4
L
Ullr
Sytech
Ullr
1
6
5
0.58
L
Yemoja
vicryse
Yemoja
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,235
Damage
48,396
70,038
Taken
68,429
52,225
Mitigated
43,598
35,565
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,612
256
251
4,704
17,311
9,192
405
14,043
3,100
0
17,261
W
Anubis
16,274
557
654
1,010
9,596
5,285
1,498
2,676
6,920
31,347
0
W
Artio
Dalgum
Artio
7,330
589
2,008
4,434
19,457
26,423
526
5,275
14,182
14,674
0
W
11,051
2,171
13,386
7,000
11,345
4,956
1,091
5,266
6,079
17,376
0
W
Fenrir
Matsu91
Fenrir
9,431
2,828
1,658
1,705
12,200
7,130
1,285
3,733
8,467
0
11,798
L
Zhong Kui
PoowRT
Zhong Kui
17,118
1,209
314
5,164
14,274
9,365
0
8,540
5,548
37,655
0
L
Anhur
Shiv
Anhur
11,057
6,970
36
1,478
11,356
4,357
0
9,239
1,981
0
18,069
W
Chronos
Sorete23
Chronos
18,149
5,457
969
2,741
17,440
8,431
2,006
4,927
12,513
38,824
0
L
Ullr
Sytech
Ullr
6,850
3,097
160
479
10,862
7,516
0
8,085
2,481
0
11,121
L
Yemoja
vicryse
Yemoja
4,759
1,224
3,409
1,676
14,626
13,168
81
11,757
2,515
8,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
40,834
111
Minions Killed
91
0
Camps Cleared
0
1,060,334
Distance Traveled
876,209
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,064
733
14
1
0
195,521
3
W
Anubis
10,342
940
45
4
0
185,486
3
W
Artio
9,277
843
10
1
0
223,994
1
W
Hel
9,447
859
14
1
0
221,193
6
W
Fenrir
9,078
825
5
0
0
203,380
0
L
Zhong Kui
9,574
870
46
4
0
192,622
2
L
Anhur
8,188
744
22
2
0
157,761
0
W
Chronos
10,293
936
37
3
0
226,281
0
L
Ullr
7,416
674
6
1
0
157,301
1
L
Yemoja
7,592
690
3
0
0
173,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role