Player Matchup

Apollo
Apollo
Bronze III
ActuallyNoOne
Apollo
Bronze III
Level 105
God Stats
1W - 2L
1,841 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Deviad
Chang'e
Gold IV
Level 160
God Stats
323W - 258L
1,644 SR
Queue Stats
821W - 821L
1,503 MMR
Solo
Fenrir
Fenrir
Gold III
IxChelt
Fenrir
Gold III
Level 156
God Stats
2W - 3L
1,781 SR
Queue Stats
157W - 158L
1,514 MMR
Solo
Persephone
Persephone
Gold V
Jistu
Persephone
Gold V
Level 63
God Stats
5W - 5L
1,408 SR
Queue Stats
44W - 38L
1,512 MMR
Solo
Athena
Athena
Gold III
Klitz30
Athena
Gold III
Level 122
God Stats
5W - 5L
1,723 SR
Queue Stats
55W - 57L
1,526 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,679 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,644 SR
1,511 MMR
Camazotz
Camazotz
Silver II
EndorphinOrphan
Camazotz
Silver II
Level 158
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Gengibrxnx
Izanami
Gold I
Level 125
God Stats
5W - 3L
1,726 SR
Queue Stats
809W - 814L
1,572 MMR
Solo
Hades
Hades
Gold III
LonelyTaco27
Hades
Gold III
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 216L
1,493 MMR
Solo
Geb
Geb
Gold V
epicuppercut
Geb
Gold V
Level 154
God Stats
4W - 0L
1,855 SR
Queue Stats
32W - 33L
1,498 MMR
Solo
Sol
Sol
Gold IV
xcoolgamer69420x
Sol
Gold IV
Level 64
God Stats
19W - 12L
1,537 SR
Queue Stats
404W - 404L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 4
11,670
556
12,472
20,159
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Deviad
Chang'e
18
4 / 8 / 2
11,634
554
15,762
18,960
15,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
IxChelt
Fenrir
15
1 / 3 / 5
9,334
444
4,880
13,424
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Jistu
Persephone
19
4 / 2 / 3
12,799
609
17,316
9,807
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Klitz30
Athena
14
1 / 6 / 9
9,494
452
5,350
24,002
23,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LokiThothBastet

VS

Bans
AchillesSerqetChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
8 / 4 / 7
13,659
650
18,118
22,226
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Gengibrxnx
Izanami
20
7 / 4 / 5
14,326
682
17,948
20,401
6,545
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 8
13,335
635
12,467
16,099
8,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 15
12,116
577
6,603
20,882
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 6
14,106
672
13,493
15,338
5,824
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
16
Kills
28
29
Deaths
16
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
L
Chang'e
Deviad
Chang'e
4
8
2
0.63
W
Camazotz
8
4
7
2.88
W
Izanami
Gengibrxnx
Izanami
7
4
5
2.38
L
Fenrir
IxChelt
Fenrir
1
3
5
1.17
L
Persephone
Jistu
Persephone
4
2
3
2.75
L
Athena
Klitz30
Athena
1
6
9
0.92
W
5
3
8
3
W
2
3
15
3.17
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,780
Damage
68,629
86,352
Taken
94,946
53,915
Mitigated
53,550
16,638
Healing
47,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,472
6,195
0
3,813
20,159
6,179
915
5,413
14,746
0
73,220
L
Chang'e
Deviad
Chang'e
15,762
1,891
386
4,561
18,960
15,743
885
9,085
9,875
76,096
0
W
Camazotz
18,118
6,750
0
12,391
22,226
8,493
0
11,979
10,247
0
93,509
W
Izanami
Gengibrxnx
Izanami
17,948
11,729
0
8,259
20,401
6,545
6,220
6,244
14,038
0
113,085
L
Fenrir
IxChelt
Fenrir
4,880
755
0
3,862
13,424
5,004
0
5,684
7,740
0
53,209
L
Persephone
Jistu
Persephone
17,316
188
0
774
9,807
3,078
46
2,498
7,307
104,156
0
L
Athena
Klitz30
Athena
5,350
1,591
535
2,707
24,002
23,911
0
8,509
15,493
17,977
0
W
12,467
1,028
958
9,970
16,099
8,343
2,705
10,638
5,268
81,824
0
W
6,603
589
1,813
4,097
20,882
24,345
986
3,772
17,110
35,157
0
W
13,493
6,799
0
9,786
15,338
5,824
5,217
6,527
8,811
128,577
12,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
67,542
580
Minions Killed
706
0
Camps Cleared
0
1,930,414
Distance Traveled
2,142,224
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,670
556
146
7
0
344,021
3
L
Chang'e
11,634
554
149
7
0
344,447
0
W
Camazotz
13,659
650
127
6
0
462,219
5
W
Izanami
14,326
682
164
8
0
397,832
6
L
Fenrir
9,334
444
92
4
0
362,578
1
L
Persephone
12,799
609
177
8
0
456,774
6
L
Athena
9,494
452
16
1
0
422,594
15
W
Hades
13,335
635
156
7
0
421,196
5
W
Geb
12,116
577
35
2
0
450,633
2
W
Sol
14,106
672
224
11
0
410,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role