Player Matchup

Yemoja
Yemoja
Cygyi
Yemoja
Level 44
God Stats
0W - 1L
1,546 SR
Queue Stats
11W - 4L
2,024 Elo+
Party 2
Charybdis
Charybdis
IWozzled
Charybdis
Level 101
God Stats
8W - 19L
1,308 SR
Queue Stats
188W - 211L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
JollyCalf445890
Tsukuyomi
Level 148
God Stats
5W - 3L
1,788 SR
Queue Stats
22W - 8L
1,750 Elo+
Party 2
Olorun
Olorun
jmart83
Olorun
Level 135
God Stats
17W - 16L
1,596 SR
Queue Stats
212W - 210L
1,592 Elo+
Solo
Amaterasu
Amaterasu
player1158
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,733 Elo+
Party 2
Team Averages
Level 110
1,547 SR
1,704 Elo+

VS

Team Averages
Level 108
1,384 SR
1,563 Elo+
Bellona
Bellona
GangnamStar
Bellona
Level 126
God Stats
12W - 10L
1,401 SR
Queue Stats
375W - 365L
1,489 Elo+
Solo
Raijin
Raijin
KingZerks
Raijin
Level 127
God Stats
6W - 0L
1,500 SR
Queue Stats
135W - 126L
1,540 Elo+
Solo
Hercules
Hercules
Sayonions
Hercules
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 58L
1,606 Elo+
Party 1
Awilix
Awilix
Takito95
Awilix
Level 84
God Stats
1W - 5L
1,235 SR
Queue Stats
76W - 69L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
iiGoJambon
Xbalanque
Level 154
God Stats
7W - 11L
1,282 SR
Queue Stats
880W - 849L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cygyi
Yemoja
12
2 / 1 / 3
7,713
454
4,114
12,426
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
IWozzled
Charybdis
13
0 / 6 / 4
7,733
455
8,468
10,338
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JollyCalf445890
Tsukuyomi
14
4 / 5 / 2
8,467
498
11,294
14,536
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
jmart83
Olorun
15
5 / 4 / 3
9,632
567
7,512
11,522
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
player1158
Amaterasu
13
0 / 5 / 0
7,512
442
6,752
16,685
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GangnamStar
Bellona
17
6 / 0 / 2
10,381
611
12,531
12,618
11,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
KingZerks
Raijin
14
4 / 5 / 3
8,805
518
9,183
11,133
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Sayonions
Hercules
13
3 / 1 / 7
8,605
506
5,699
11,805
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Takito95
Awilix
16
5 / 3 / 4
9,318
548
9,649
10,161
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
iiGoJambon
Xbalanque
17
3 / 3 / 9
9,882
581
13,146
12,651
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
21
21
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cygyi
Yemoja
2
1
3
3.5
W
Bellona
GangnamStar
Bellona
6
0
2
7
L
Charybdis
IWozzled
Charybdis
0
6
4
0.33
L
Tsukuyomi
JollyCalf445890
Tsukuyomi
4
5
2
1
W
Raijin
KingZerks
Raijin
4
5
3
1.1
W
Hercules
Sayonions
Hercules
3
1
7
6.5
W
Awilix
Takito95
Awilix
5
3
4
2.33
W
Xbalanque
iiGoJambon
Xbalanque
3
3
9
2.5
L
Olorun
jmart83
Olorun
5
4
3
1.63
L
Amaterasu
player1158
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
50,208
65,507
Taken
58,368
37,444
Mitigated
31,116
22,170
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cygyi
Yemoja
4,114
1,704
1,638
2,677
12,426
9,957
108
1,918
10,372
14,115
0
W
Bellona
GangnamStar
Bellona
12,531
3,613
0
3,869
12,618
11,515
653
266
11,750
5,762
64,674
L
Charybdis
IWozzled
Charybdis
8,468
3,325
2
2,411
10,338
2,718
965
223
10,075
0
53,460
L
Tsukuyomi
JollyCalf445890
Tsukuyomi
11,294
3,051
0
4,680
14,536
4,898
0
3,167
11,098
0
56,192
W
Raijin
KingZerks
Raijin
9,183
762
0
0
11,133
4,039
123
4,346
6,787
50,529
0
W
Hercules
Sayonions
Hercules
5,699
1,640
36
3,786
11,805
8,154
21
2,816
8,989
0
20,303
W
Awilix
Takito95
Awilix
9,649
3,609
0
4,300
10,161
3,493
0
2,656
7,505
0
59,668
W
Xbalanque
iiGoJambon
Xbalanque
13,146
5,451
0
5,092
12,651
3,915
1,064
737
11,874
0
85,661
L
Olorun
jmart83
Olorun
7,512
2,918
0
5,110
11,522
5,239
0
3,005
8,247
60,820
5,160
L
Amaterasu
player1158
Amaterasu
6,752
1,550
0
5,652
16,685
14,632
0
1,249
15,434
181
40,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
46,991
428
Minions Killed
502
0
Camps Cleared
0
1,596,448
Distance Traveled
1,667,459
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,713
454
15
1
0
332,297
4
W
Bellona
10,381
611
137
8
0
366,416
3
L
Charybdis
7,733
455
113
7
0
294,089
3
L
Tsukuyomi
8,467
498
86
5
0
370,934
6
W
Raijin
8,805
518
99
6
0
286,614
5
W
Hercules
8,605
506
29
2
0
319,251
3
W
Awilix
9,318
548
105
6
0
388,520
5
W
Xbalanque
9,882
581
132
8
0
306,658
3
L
Olorun
9,632
567
125
7
0
308,862
5
L
Amaterasu
7,512
442
89
5
0
290,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role