Player Matchup

Nemesis
Nemesis
BengaliBeast1971
Nemesis
Level 42
God Stats
5W - 3L
1,377 SR
Queue Stats
23W - 24L
1,524 Elo+
Solo
Aphrodite
Aphrodite
StarkkyyBoyy
Aphrodite
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
664W - 493L
1,485 Elo+
Party 3
Bellona
Bellona
eCxLoony
Bellona
Level 125
God Stats
9W - 7L
1,774 SR
Queue Stats
469W - 381L
1,461 Elo+
Party 3
Discordia
Discordia
iNefarious
Discordia
Level 125
God Stats
1W - 4L
1,590 SR
Queue Stats
247W - 191L
1,503 Elo+
Party 3
Charybdis
Charybdis
oo GODRIK oo
Charybdis
Level 140
God Stats
7W - 6L
1,560 SR
Queue Stats
457W - 393L
1,601 Elo+
Party 3
Team Averages
Level 118
1,560 SR
1,515 Elo+

VS

Team Averages
Level 85
1,573 SR
1,579 Elo+
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 47
God Stats
101W - 73L
1,667 SR
Queue Stats
354W - 308L
1,590 Elo+
Party 2
Horus
Horus
HaweGame
Horus
Level 114
God Stats
14W - 14L
1,756 SR
Queue Stats
498W - 453L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
IA_Dehmy
Erlang Shen
Level 105
God Stats
15W - 14L
1,443 SR
Queue Stats
489W - 420L
1,545 Elo+
Party 2
Merlin
Merlin
NoLi_IDreams
Merlin
Level 124
God Stats
1W - 0L
1,499 SR
Queue Stats
16W - 4L
1,683 Elo+
Party 1
Arachne
Arachne
Wander40D3N
Arachne
Level 37
God Stats
11W - 3L
1,500 SR
Queue Stats
417W - 378L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,735
547
511
1,025
209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
StarkkyyBoyy
Aphrodite
5
1 / 1 / 0
3,287
657
1,322
2,975
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
eCxLoony
Bellona
7
0 / 0 / 0
3,825
765
2,087
2,929
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
iNefarious
Discordia
5
0 / 2 / 0
3,176
635
800
2,029
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
oo GODRIK oo
Charybdis
4
0 / 2 / 1
3,089
618
2,341
3,844
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donlbrahim
Danzaburou
6
1 / 0 / 2
3,523
705
2,393
1,737
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
HaweGame
Horus
6
2 / 0 / 1
3,655
731
2,456
2,973
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
IA_Dehmy
Erlang Shen
6
0 / 0 / 0
3,414
683
1,500
3,288
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
6
0 / 1 / 3
3,591
718
1,518
1,889
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Wander40D3N
Arachne
6
2 / 0 / 0
3,826
765
762
3,226
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Donlbrahim
Danzaburou
1
0
2
2
W
Horus
HaweGame
Horus
2
0
1
2.5
W
Erlang Shen
IA_Dehmy
Erlang Shen
0
0
0
0
W
Merlin
0
1
3
1.5
L
Aphrodite
StarkkyyBoyy
Aphrodite
1
1
0
1
W
Arachne
Wander40D3N
Arachne
2
0
0
2
L
Bellona
eCxLoony
Bellona
0
0
0
0
L
Discordia
iNefarious
Discordia
0
2
0
0
L
Charybdis
oo GODRIK oo
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,061
Damage
8,629
12,802
Taken
13,113
3,725
Mitigated
4,033
6,548
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
511
165
0
500
1,025
209
0
305
720
0
3,142
W
Danzaburou
Donlbrahim
Danzaburou
2,393
1,224
0
982
1,737
427
0
629
1,108
0
13,688
W
Horus
HaweGame
Horus
2,456
1,477
114
1,884
2,973
1,162
0
600
2,373
0
7,043
W
Erlang Shen
IA_Dehmy
Erlang Shen
1,500
804
0
1,883
3,288
1,244
0
0
3,288
0
16,893
W
Merlin
1,518
125
0
750
1,889
447
283
461
1,352
12,579
0
L
Aphrodite
StarkkyyBoyy
Aphrodite
1,322
155
967
1,739
2,975
925
0
204
2,771
8,520
0
W
Arachne
Wander40D3N
Arachne
762
599
0
952
3,226
753
0
302
2,870
0
15,396
L
Bellona
eCxLoony
Bellona
2,087
1,122
0
2,054
2,929
1,683
0
0
2,929
0
20,092
L
Discordia
iNefarious
Discordia
800
40
0
80
2,029
445
0
615
1,414
11,209
0
L
Charybdis
oo GODRIK oo
Charybdis
2,341
1,128
0
1,208
3,844
463
0
394
3,450
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,112
Gold Earned
18,009
125
Minions Killed
141
0
Camps Cleared
0
451,111
Distance Traveled
512,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,735
547
12
2
0
47,366
0
W
Danzaburou
3,523
705
29
6
0
90,451
0
W
Horus
3,655
731
16
3
0
106,249
2
W
Erlang Shen
3,414
683
35
7
0
101,881
1
W
Merlin
3,591
718
24
5
0
93,165
0
L
Aphrodite
3,287
657
12
2
0
97,290
0
W
Arachne
3,826
765
37
7
0
121,064
0
L
Bellona
3,825
765
46
9
0
109,290
2
L
Discordia
3,176
635
27
5
0
101,230
2
L
Charybdis
3,089
618
28
6
0
95,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role