Player Matchup

Pele
Pele
Cry4_Me
Pele
Level 135
God Stats
4W - 11L
1,286 SR
Queue Stats
284W - 244L
1,532 Elo+
Party 1
Discordia
Discordia
FLUFFY BABOON68
Discordia
Level 87
God Stats
2W - 3L
1,285 SR
Queue Stats
160W - 184L
1,496 Elo+
Solo
Hou Yi
Hou Yi
ambrus
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
giulio98117
Sun Wukong
Level 107
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Atlas
Atlas
hecneb
Atlas
Level 71
God Stats
14W - 3L
1,666 SR
Queue Stats
22W - 10L
1,581 Elo+
Party 1
Team Averages
Level 93
1,431 SR
1,554 Elo+

VS

Team Averages
Level 103
1,539 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CriiMe_JoKeR
Mulan
Level 121
God Stats
1W - 1L
1,756 SR
Queue Stats
13W - 11L
1,633 Elo+
Party 2
Bastet
Bastet
fraanz_10
Bastet
Level 123
God Stats
3W - 11L
1,420 SR
Queue Stats
111W - 119L
1,457 Elo+
Party 2
Thoth
Thoth
mad-cam-11
Thoth
Level 64
God Stats
1W - 2L
1,518 SR
Queue Stats
37W - 32L
1,380 Elo+
Solo
Horus
Horus
taleb_kh_99
Horus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 328L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cry4_Me
Pele
11
6 / 2 / 6
7,210
721
4,585
6,686
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
FLUFFY BABOON68
Discordia
12
7 / 1 / 3
7,349
735
3,964
3,514
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ambrus
Hou Yi
8
0 / 1 / 3
4,988
499
4,141
4,811
1,034
Sun Wukong
giulio98117
Sun Wukong
9
1 / 1 / 3
5,581
558
3,637
4,887
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
hecneb
Atlas
8
0 / 1 / 3
4,979
498
1,627
8,162
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
4,193
419
3,743
3,583
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
5,174
517
4,346
7,509
4,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
fraanz_10
Bastet
9
4 / 5 / 0
5,754
575
3,865
8,710
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
6
0 / 3 / 1
4,507
451
547
3,324
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,927
393
1,230
3,845
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
0
3
2
0.33
W
Pele
Cry4_Me
Pele
6
2
6
4.5
W
Discordia
FLUFFY BABOON68
Discordia
7
1
3
8.5
W
Hou Yi
ambrus
Hou Yi
0
1
3
1.5
L
Bastet
fraanz_10
Bastet
4
5
0
0.8
W
Sun Wukong
giulio98117
Sun Wukong
1
1
3
2.5
W
Atlas
hecneb
Atlas
0
1
3
1.5
L
Thoth
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
13,731
28,060
Taken
26,971
10,581
Mitigated
9,683
9,161
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,743
2,201
0
1,944
3,583
734
0
1,058
2,453
0
14,571
L
4,346
1,244
0
1,993
7,509
4,709
23
1,392
5,690
2,881
21,568
W
Pele
Cry4_Me
Pele
4,585
1,051
0
2,403
6,686
2,105
62
204
6,482
0
39,337
W
Discordia
FLUFFY BABOON68
Discordia
3,964
298
0
1,417
3,514
998
0
600
2,914
35,689
0
W
Hou Yi
ambrus
Hou Yi
4,141
3,179
0
2,040
4,811
1,034
1,150
0
4,811
0
24,448
L
Bastet
fraanz_10
Bastet
3,865
1,350
0
2,207
8,710
2,053
0
373
8,262
0
21,742
W
Sun Wukong
giulio98117
Sun Wukong
3,637
643
0
701
4,887
3,256
553
393
4,494
0
20,062
W
Atlas
hecneb
Atlas
1,627
912
148
2,452
8,162
3,188
300
0
8,162
14,542
0
L
Thoth
547
85
0
440
3,324
857
0
1,481
1,587
16,277
0
L
1,230
730
140
1,786
3,845
1,330
0
805
3,040
0
5,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
23,555
277
Minions Killed
169
0
Camps Cleared
0
938,163
Distance Traveled
658,199
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,193
419
26
3
0
103,488
1
L
Mulan
5,174
517
50
5
0
182,458
0
W
Pele
7,210
721
73
7
0
206,611
0
W
Discordia
7,349
735
88
9
0
208,063
1
W
Hou Yi
4,988
499
52
5
0
155,036
5
L
Bastet
5,754
575
49
5
0
190,145
4
W
Sun Wukong
5,581
558
46
5
0
206,150
1
W
Atlas
4,979
498
18
2
0
162,303
6
L
Thoth
4,507
451
36
4
0
100,456
1
L
Horus
3,927
393
8
1
0
81,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role