Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
M3ltdown3r
Amaterasu
Level 48
God Stats
5W - 1L
1,907 SR
Queue Stats
27W - 14L
1,726 Elo+
Party 2
Thoth
Thoth
Merpy_Warrior
Thoth
Level 18
God Stats
11W - 17L
1,248 SR
Queue Stats
201W - 234L
1,201 Elo+
Party 1
Cupid
Cupid
cheoMADbear
Cupid
Level 68
God Stats
6W - 3L
1,833 SR
Queue Stats
149W - 161L
1,495 Elo+
Party 2
Izanami
Izanami
warrior115035
Izanami
Level 38
God Stats
17W - 14L
1,637 SR
Queue Stats
194W - 226L
1,222 Elo+
Party 1
Team Averages
Level 66
1,625 SR
1,429 Elo+

VS

Team Averages
Level 54
1,438 SR
1,392 Elo+
Cthulhu
Cthulhu
Cruzer_574
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,373 Elo+
Party 3
Neith
Neith
Stevethebadi
Neith
Level 30
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 10L
1,149 Elo+
Solo
Scylla
Scylla
Twisty1848
Scylla
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 107L
1,411 Elo+
Solo
Cernunnos
Cernunnos
jjbonk12
Cernunnos
Level 69
God Stats
2W - 2L
1,656 SR
Queue Stats
313W - 321L
1,485 Elo+
Party 3
Cliodhna
Cliodhna
reese391
Cliodhna
Level 123
God Stats
0W - 2L
1,250 SR
Queue Stats
134W - 138L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 1 / 1
6,579
731
3,043
6,017
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
M3ltdown3r
Amaterasu
12
3 / 0 / 1
6,709
745
5,103
6,999
5,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 3 / 1
6,605
734
3,044
4,372
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
5,866
652
3,810
3,555
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
10
3 / 1 / 2
5,819
647
4,187
4,123
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cruzer_574
Cthulhu
5
0 / 2 / 0
3,793
421
440
4,793
1,577
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8
0 / 4 / 0
4,805
534
2,599
7,242
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Twisty1848
Scylla
10
2 / 6 / 2
5,406
601
2,558
4,980
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
jjbonk12
Cernunnos
6
0 / 3 / 0
4,024
447
1,561
4,594
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
reese391
Cliodhna
8
4 / 2 / 0
5,450
606
4,643
6,147
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
6
6
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
1
5.5
L
Cthulhu
Cruzer_574
Cthulhu
0
2
0
0
W
Amaterasu
M3ltdown3r
Amaterasu
3
0
1
3.5
W
3
3
1
1.17
L
0
4
0
0
L
Scylla
Twisty1848
Scylla
2
6
2
0.5
W
2
1
3
3.5
L
Cernunnos
jjbonk12
Cernunnos
0
3
0
0
L
Cliodhna
reese391
Cliodhna
4
2
0
2
W
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
11,801
25,066
Taken
27,756
10,141
Mitigated
6,321
16,390
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,043
1,171
0
7,932
6,017
1,854
0
526
5,417
0
32,325
L
Cthulhu
Cruzer_574
Cthulhu
440
96
60
355
4,793
1,577
0
0
4,793
4,966
0
W
Amaterasu
M3ltdown3r
Amaterasu
5,103
2,283
0
3,972
6,999
5,204
0
0
6,999
0
35,311
W
3,044
254
0
1,030
4,372
1,299
988
1,798
2,414
32,941
0
L
2,599
1,439
11
2,215
7,242
1,730
0
0
7,242
0
24,162
L
Scylla
Twisty1848
Scylla
2,558
306
0
250
4,980
980
0
3,044
1,936
19,404
0
W
3,810
1,586
54
1,576
3,555
900
476
291
3,264
0
26,799
L
Cernunnos
jjbonk12
Cernunnos
1,561
722
0
1,373
4,594
793
0
0
4,594
0
18,216
L
Cliodhna
reese391
Cliodhna
4,643
707
0
1,165
6,147
1,241
0
0
6,147
0
21,338
W
Izanami
4,187
2,679
157
1,669
4,123
884
1,789
149
3,974
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
23,478
338
Minions Killed
190
0
Camps Cleared
0
979,322
Distance Traveled
807,239
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,579
731
72
8
0
214,838
2
L
Cthulhu
3,793
421
11
1
0
146,019
0
W
Amaterasu
6,709
745
77
9
0
202,902
1
W
Thoth
6,605
734
65
7
0
187,907
2
L
Neith
4,805
534
56
6
0
159,765
2
L
Scylla
5,406
601
51
6
0
157,143
2
W
Cupid
5,866
652
50
6
0
181,702
0
L
Cernunnos
4,024
447
37
4
0
116,845
0
L
Cliodhna
5,450
606
35
4
0
227,467
0
W
Izanami
5,819
647
74
8
0
191,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role