Player Matchup

Baron Samedi
Baron Samedi
CaraQueTeMatou
Baron Samedi
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 229L
1,235 Elo+
Party 1
Nemesis
Nemesis
Evil_Kalista
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,187 Elo+
Party 1
Bacchus
Bacchus
INK-joelk
Bacchus
Level 107
God Stats
1W - 2L
1,480 SR
Queue Stats
176W - 200L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
PedroVianaXZ
Sun Wukong
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,167 Elo+
Party 1
Heimdallr
Heimdallr
Philonias
Heimdallr
Level 85
God Stats
23W - 20L
1,406 SR
Queue Stats
120W - 120L
1,316 Elo+
Solo
Team Averages
Level 58
1,477 SR
1,246 Elo+

VS

Team Averages
Level 60
1,501 SR
1,353 Elo+
Amaterasu
Amaterasu
Ink_LeMonarque
Amaterasu
Level 23
God Stats
4W - 7L
1,317 SR
Queue Stats
140W - 183L
1,326 Elo+
Party 2
Skadi
Skadi
Pugzwolf250
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,380 Elo+
Solo
Odin
Odin
nrdv
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,404 Elo+
Solo
Scylla
Scylla
uwu_MrFunkNasti
Scylla
Level 80
God Stats
1W - 2L
1,690 SR
Queue Stats
93W - 118L
1,324 Elo+
Party 2
Mulan
Mulan
winchester_void
Mulan
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 220L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaraQueTeMatou
Baron Samedi
16
0 / 12 / 10
12,387
413
9,473
22,114
9,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Evil_Kalista
Nemesis
20
14 / 5 / 2
17,190
573
9,144
23,373
9,239
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
INK-joelk
Bacchus
20
1 / 3 / 9
14,566
486
6,304
23,869
35,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
PedroVianaXZ
Sun Wukong
15
0 / 12 / 5
11,583
386
5,901
27,136
19,714
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Philonias
Heimdallr
20
8 / 5 / 9
17,955
599
24,261
28,058
12,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ink_LeMonarque
Amaterasu
20
9 / 5 / 17
14,171
472
25,590
21,410
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
5,938
198
0
0
0
Odin
nrdv
Odin
2
0 / 0 / 0
7,463
249
0
378
135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 10 / 6
14,374
479
27,132
17,722
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 8 / 9
14,967
499
23,065
32,092
17,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
23
Kills
36
37
Deaths
23
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaraQueTeMatou
Baron Samedi
0
12
10
0.42
W
Nemesis
Evil_Kalista
Nemesis
14
5
2
3
W
Bacchus
INK-joelk
Bacchus
1
3
9
1.83
L
Amaterasu
Ink_LeMonarque
Amaterasu
9
5
17
3.5
W
Sun Wukong
PedroVianaXZ
Sun Wukong
0
12
5
0.21
W
Heimdallr
Philonias
Heimdallr
8
5
9
2.5
L
0
0
0
0
L
Odin
nrdv
Odin
0
0
0
0
L
14
10
6
1.7
L
13
8
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,083
Damage
75,787
124,550
Taken
71,602
86,738
Mitigated
43,737
33,726
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaraQueTeMatou
Baron Samedi
9,473
1,277
623
2,900
22,114
9,353
1,517
9,504
11,903
51,815
0
W
Nemesis
Evil_Kalista
Nemesis
9,144
2,714
0
7,155
23,373
9,239
933
4,963
17,927
0
79,935
W
Bacchus
INK-joelk
Bacchus
6,304
706
347
5,160
23,869
35,776
362
1,513
21,583
78,001
1,517
L
Amaterasu
Ink_LeMonarque
Amaterasu
25,590
14,736
0
4,431
21,410
19,562
0
3,753
17,587
0
74,410
W
Sun Wukong
PedroVianaXZ
Sun Wukong
5,901
2,072
77
1,702
27,136
19,714
235
8,106
18,157
0
37,469
W
Heimdallr
Philonias
Heimdallr
24,261
17,726
0
15,762
28,058
12,656
5,992
4,768
22,942
0
144,294
L
0
0
0
0
0
0
0
0
0
0
0
L
Odin
nrdv
Odin
0
0
0
0
378
135
0
0
378
0
36
L
27,132
550
0
505
17,722
6,626
706
3,247
14,355
84,940
0
L
23,065
2,590
193
11,006
32,092
17,414
0
8,187
23,538
0
95,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,681
Gold Earned
56,913
498
Minions Killed
335
0
Camps Cleared
0
2,536,299
Distance Traveled
1,736,867
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,387
413
81
3
0
443,891
0
W
Nemesis
17,190
573
86
3
0
546,086
2
W
Bacchus
14,566
486
83
3
0
475,094
5
L
Amaterasu
14,171
472
92
3
0
614,048
4
W
Sun Wukong
11,583
386
39
1
0
531,462
2
W
Heimdallr
17,955
599
209
7
0
539,766
0
L
Skadi
5,938
198
0
0
0
0
0
L
Odin
7,463
249
0
0
0
10,975
0
L
Scylla
14,374
479
131
4
0
529,295
3
L
Mulan
14,967
499
112
4
0
582,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role