Player Matchup

Bacchus
Bacchus
AjeLL
Bacchus
Level 57
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 5L
1,513 Elo+
Party 3
Fenrir
Fenrir
Pedrolito
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,681 Elo+
Party 3
Aphrodite
Aphrodite
Rose-Taiga
Aphrodite
Level 65
God Stats
1W - 3L
1,417 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 2
Medusa
Medusa
WoollyBack_Jack
Medusa
Level 65
God Stats
5W - 3L
1,285 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
cerceuil
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,588 Elo+
Party 3
Team Averages
Level 84
1,492 SR
1,525 Elo+

VS

Team Averages
Level 117
1,618 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bralx
Osiris
Level 104
God Stats
10W - 3L
1,785 SR
Queue Stats
341W - 322L
1,580 Elo+
Party 1
Cerberus
Cerberus
Fin41ly1999
Cerberus
Level 142
God Stats
7W - 5L
1,600 SR
Queue Stats
91W - 88L
1,453 Elo+
Solo
Vulcan
Vulcan
costademartil
Vulcan
Level 100
God Stats
14W - 12L
1,705 SR
Queue Stats
112W - 119L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AjeLL
Bacchus
16
3 / 4 / 5
9,161
705
7,296
21,819
24,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Pedrolito
Fenrir
16
4 / 4 / 5
9,389
722
12,825
21,517
14,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Rose-Taiga
Aphrodite
15
1 / 4 / 1
8,750
673
6,132
10,910
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 2
8,583
660
5,859
11,469
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
cerceuil
He Bo
16
3 / 7 / 2
9,048
696
9,449
12,096
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 1 / 9
10,805
831
20,962
6,472
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
17
6 / 2 / 4
10,338
795
12,316
7,130
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Bralx
Osiris
17
3 / 4 / 14
10,842
834
7,605
15,121
17,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Fin41ly1999
Cerberus
18
3 / 3 / 12
10,566
813
10,167
20,806
16,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 9
10,528
810
16,556
9,011
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
23
23
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
W
Cupid
 
Cupid
6
2
4
4
L
Bacchus
AjeLL
Bacchus
3
4
5
1.38
W
Osiris
Bralx
Osiris
3
4
14
2.5
W
Cerberus
Fin41ly1999
Cerberus
3
3
12
3
L
Fenrir
Pedrolito
Fenrir
4
4
5
1.63
L
Aphrodite
Rose-Taiga
Aphrodite
1
4
1
0.38
L
0
4
2
0.25
L
He Bo
cerceuil
He Bo
3
7
2
0.57
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
67,606
77,811
Taken
58,540
52,065
Mitigated
42,029
21,094
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,962
2,274
0
0
6,472
2,457
817
1,717
4,641
63,313
0
W
Cupid
 
Cupid
12,316
5,755
268
990
7,130
2,885
4,275
3,145
3,985
0
41,814
L
Bacchus
AjeLL
Bacchus
7,296
540
338
4,967
21,819
24,037
0
13,708
7,635
14,344
0
W
Osiris
Bralx
Osiris
7,605
2,724
2,428
1,874
15,121
17,080
691
7,052
7,916
0
26,075
W
Cerberus
Fin41ly1999
Cerberus
10,167
724
545
9,678
20,806
16,047
188
7,019
13,662
32,593
0
L
Fenrir
Pedrolito
Fenrir
12,825
4,948
0
2,504
21,517
14,672
0
10,877
10,170
0
28,964
L
Aphrodite
Rose-Taiga
Aphrodite
6,132
393
4,704
4,693
10,910
4,755
0
6,323
4,235
24,674
0
L
5,859
2,000
410
1,442
11,469
4,062
0
7,951
3,143
0
38,682
L
He Bo
cerceuil
He Bo
9,449
548
509
1,527
12,096
4,539
0
6,819
4,943
26,480
0
W
16,556
7,172
0
0
9,011
3,560
360
3,394
5,459
37,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
53,079
203
Minions Killed
318
0
Camps Cleared
0
1,255,663
Distance Traveled
1,405,895
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,805
831
92
7
0
297,770
1
W
Cupid
10,338
795
69
5
0
244,767
4
L
Bacchus
9,161
705
11
1
0
258,456
3
W
Osiris
10,842
834
32
2
0
290,306
3
W
Cerberus
10,566
813
74
6
0
270,392
4
L
Fenrir
9,389
722
25
2
0
264,541
0
L
Aphrodite
8,750
673
54
4
0
246,221
0
L
Medusa
8,583
660
71
5
0
270,137
0
L
He Bo
9,048
696
42
3
0
216,308
1
W
Vulcan
10,528
810
51
4
0
302,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role