Player Matchup

Nox
Nox
DigAPony
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,785 Elo+
Party 2
Khepri
Khepri
One Fat Peanut
Khepri
Level 120
God Stats
32W - 37L
1,567 SR
Queue Stats
39W - 46L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
SafeTrain895250
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,421 Elo+
Solo
Xbalanque
Xbalanque
TommyEffinT
Xbalanque
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ViperMilk99
Tsukuyomi
Level 135
God Stats
4W - 2L
1,895 SR
Queue Stats
38W - 38L
1,607 Elo+
Party 2
Team Averages
Level 133
1,593 SR
1,595 Elo+

VS

Team Averages
Level 119
1,616 SR
1,488 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bisocha
Medusa
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 49L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
FogeII McIovin
Gilgamesh
Level 88
God Stats
20W - 18L
1,756 SR
Queue Stats
160W - 165L
1,623 Elo+
Solo
Zeus
Zeus
bobster T4
Zeus
Level 125
God Stats
9W - 4L
1,824 SR
Queue Stats
156W - 158L
1,618 Elo+
Party 3
Ne Zha
Ne Zha
smythy 2000
Ne Zha
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
95W - 85L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,272
527
3,923
3,358
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
5,059
506
1,400
8,805
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
SafeTrain895250
Erlang Shen
9
2 / 2 / 1
5,918
592
2,933
8,021
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
TommyEffinT
Xbalanque
10
2 / 5 / 1
5,793
579
5,449
7,184
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ViperMilk99
Tsukuyomi
11
1 / 2 / 0
6,396
640
6,184
4,952
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
4 / 0 / 3
6,122
612
4,645
6,428
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Bisocha
Medusa
11
4 / 3 / 3
6,413
641
4,669
6,852
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FogeII McIovin
Gilgamesh
11
3 / 1 / 0
6,401
640
4,266
9,469
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 3
5,675
568
5,997
2,554
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 0 / 1
5,505
551
2,841
5,977
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
13
13
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
3
5.5
W
Medusa
Bisocha
Medusa
4
3
3
1.83
L
0
0
2
1
W
Gilgamesh
FogeII McIovin
Gilgamesh
3
1
0
3
L
0
4
2
0.25
L
Erlang Shen
SafeTrain895250
Erlang Shen
2
2
1
1.25
L
Xbalanque
TommyEffinT
Xbalanque
2
5
1
0.5
L
Tsukuyomi
ViperMilk99
Tsukuyomi
1
2
0
0.5
W
1
1
3
2.5
W
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
22,418
32,320
Taken
31,280
11,373
Mitigated
13,559
5,696
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,645
2,649
0
2,189
6,428
3,616
0
3,110
3,318
12,982
0
W
Medusa
Bisocha
Medusa
4,669
2,136
0
2,198
6,852
1,449
0
153
6,699
0
30,386
L
3,923
430
0
217
3,358
1,119
0
1,344
2,014
27,071
0
W
Gilgamesh
FogeII McIovin
Gilgamesh
4,266
1,307
0
3,954
9,469
6,152
0
0
9,469
0
32,704
L
1,400
93
120
1,896
8,805
3,540
0
6,787
2,018
11,310
0
L
Erlang Shen
SafeTrain895250
Erlang Shen
2,933
1,546
0
970
8,021
2,918
0
1,409
6,612
0
36,190
L
Xbalanque
TommyEffinT
Xbalanque
5,449
2,528
0
1,454
7,184
1,730
0
1,102
6,082
0
33,702
L
Tsukuyomi
ViperMilk99
Tsukuyomi
6,184
1,493
0
1,039
4,952
2,066
0
0
4,952
0
36,128
W
5,997
2,333
0
894
2,554
749
0
1,476
1,078
37,514
0
W
Ne Zha
2,841
1,079
0
3,348
5,977
1,593
0
584
5,393
0
29,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
30,116
283
Minions Killed
301
0
Camps Cleared
0
1,005,020
Distance Traveled
1,019,288
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,122
612
14
1
0
216,975
2
W
Medusa
6,413
641
55
6
0
189,167
0
L
Nox
5,272
527
60
6
0
214,967
3
W
Gilgamesh
6,401
640
81
8
0
176,592
2
L
Khepri
5,059
506
17
2
0
197,724
0
L
Erlang Shen
5,918
592
68
7
0
221,976
4
L
Xbalanque
5,793
579
70
7
0
181,718
0
L
Tsukuyomi
6,396
640
68
7
0
188,635
3
W
Zeus
5,675
568
87
9
0
209,885
2
W
Ne Zha
5,505
551
64
6
0
226,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role