Player Matchup

Cliodhna
Cliodhna
ArosTheGreat
Cliodhna
Level 22
God Stats
1W - 4L
1,378 SR
Queue Stats
2W - 11L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
BurkWBHS
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 1
Merlin
Merlin
LibertyBiberty
Merlin
Level 85
God Stats
14W - 20L
1,285 SR
Queue Stats
32W - 34L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
Sheldotheshrimpo
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Anhur
Anhur
hulkas12
Anhur
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 132L
1,501 Elo+
Solo
Team Averages
Level 46
1,433 SR
1,375 Elo+

VS

Team Averages
Level 86
1,636 SR
1,452 Elo+
Baron Samedi
Baron Samedi
Acheeli3s
Baron Samedi
Level 47
God Stats
4W - 1L
1,700 SR
Queue Stats
31W - 42L
1,356 Elo+
Party 2
Hachiman
Hachiman
CarlosOnF
Hachiman
Level 109
God Stats
3W - 3L
1,769 SR
Queue Stats
20W - 19L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Kaimro
Amaterasu
Level 87
God Stats
6W - 4L
1,426 SR
Queue Stats
316W - 273L
1,476 Elo+
Solo
Hercules
Hercules
mindoc
Hercules
Level 89
God Stats
11W - 11L
1,771 SR
Queue Stats
191W - 224L
1,489 Elo+
Solo
Bastet
Bastet
notbilx
Bastet
Level 96
God Stats
8W - 8L
1,513 SR
Queue Stats
20W - 26L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArosTheGreat
Cliodhna
13
1 / 10 / 2
7,985
420
6,420
14,668
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
BurkWBHS
Guan Yu
14
1 / 4 / 0
8,344
439
3,898
11,552
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 8 / 4
10,067
530
14,213
11,767
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 12 / 1
7,696
405
4,387
20,481
13,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
hulkas12
Anhur
14
1 / 7 / 1
8,840
465
4,329
15,620
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acheeli3s
Baron Samedi
18
3 / 3 / 10
10,700
563
9,431
11,681
4,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
CarlosOnF
Hachiman
18
18 / 0 / 8
12,662
666
19,119
10,993
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Kaimro
Amaterasu
18
1 / 1 / 11
11,318
596
5,294
12,479
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
mindoc
Hercules
17
7 / 2 / 19
11,198
589
11,388
19,632
27,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
notbilx
Bastet
17
11 / 0 / 7
11,033
581
10,697
14,656
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
5
Kills
40
41
Deaths
6
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Acheeli3s
Baron Samedi
3
3
10
2.67
L
Cliodhna
ArosTheGreat
Cliodhna
1
10
2
0.2
L
Guan Yu
BurkWBHS
Guan Yu
1
4
0
0.25
W
Hachiman
CarlosOnF
Hachiman
18
0
8
22
W
Amaterasu
Kaimro
Amaterasu
1
1
11
6.5
L
2
8
4
0.5
L
0
12
1
0.04
L
Anhur
hulkas12
Anhur
1
7
1
0.21
W
Hercules
mindoc
Hercules
7
2
19
8.25
W
Bastet
notbilx
Bastet
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
55,929
74,088
Taken
69,441
41,052
Mitigated
51,237
12,131
Healing
29,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Acheeli3s
Baron Samedi
9,431
1,181
1,579
2,742
11,681
4,957
1,543
3,297
8,130
77,600
0
L
Cliodhna
ArosTheGreat
Cliodhna
6,420
747
0
3,619
14,668
4,886
0
3,140
11,528
0
44,197
L
Guan Yu
BurkWBHS
Guan Yu
3,898
595
0
1,700
11,552
13,005
163
3,120
8,353
0
28,776
W
Hachiman
CarlosOnF
Hachiman
19,119
10,738
0
5,433
10,993
3,462
6,054
2,145
8,788
0
89,798
W
Amaterasu
Kaimro
Amaterasu
5,294
1,830
0
6,022
12,479
10,985
2,619
4,232
8,103
152
69,345
L
14,213
389
0
1,611
11,767
4,553
627
1,818
9,859
60,475
0
L
4,387
1,346
0
1,094
20,481
13,703
954
820
19,382
18,844
0
L
Anhur
hulkas12
Anhur
4,329
1,801
0
4,107
15,620
4,905
1,652
685
14,713
0
58,083
W
Hercules
mindoc
Hercules
11,388
4,593
450
8,735
19,632
27,618
748
3,790
15,728
0
43,695
W
Bastet
notbilx
Bastet
10,697
4,525
0
4,520
14,656
4,215
2,721
4,322
10,092
0
47,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
56,911
392
Minions Killed
545
0
Camps Cleared
0
1,556,570
Distance Traveled
1,928,915
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,700
563
112
6
0
377,021
1
L
Cliodhna
7,985
420
66
3
0
357,511
5
L
Guan Yu
8,344
439
63
3
0
331,316
1
W
Hachiman
12,662
666
141
7
0
372,886
3
W
Amaterasu
11,318
596
151
8
0
392,939
5
L
Merlin
10,067
530
118
6
0
304,430
3
L
Cthulhu
7,696
405
36
2
0
290,105
0
L
Anhur
8,840
465
109
6
0
273,208
2
W
Hercules
11,198
589
66
3
0
367,552
0
W
Bastet
11,033
581
75
4
0
418,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role