Player Matchup

Amaterasu
Amaterasu
Axalatra
Amaterasu
Level 15
God Stats
5W - 7L
1,156 SR
Queue Stats
29W - 42L
1,260 Elo+
Solo
Neith
Neith
Mysticete
Neith
Level 45
God Stats
3W - 6L
1,490 SR
Queue Stats
28W - 28L
1,548 Elo+
Party 1
Geb
Geb
Necronomenah
Geb
Level 103
God Stats
18W - 14L
1,762 SR
Queue Stats
52W - 54L
1,472 Elo+
Party 1
Zeus
Zeus
Nytis
Zeus
Level 16
God Stats
4W - 1L
1,695 SR
Queue Stats
9W - 16L
1,443 Elo+
Solo
Da Ji
Da Ji
xdrharleyquinn_
Da Ji
Level 15
God Stats
2W - 2L
1,317 SR
Queue Stats
13W - 21L
1,224 Elo+
Solo
Team Averages
Level 39
1,484 SR
1,390 Elo+

VS

Team Averages
Level 41
1,572 SR
1,505 Elo+
Atlas
Atlas
Karma_1975
Atlas
Level 124
God Stats
6W - 9L
1,529 SR
Queue Stats
74W - 71L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
RebootFlock
Nu Wa
Level 35
God Stats
13W - 12L
1,569 SR
Queue Stats
71W - 76L
1,405 Elo+
Party 2
Ullr
Ullr
dankdrako
Ullr
Level 6
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
gustavolindo7110
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,361 Elo+
Solo
Kali
Kali
lightingflash15
Kali
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
70W - 58L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Axalatra
Amaterasu
16
4 / 5 / 9
10,102
842
4,283
19,052
16,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Mysticete
Neith
16
7 / 3 / 6
9,840
820
12,598
10,118
4,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 13
9,692
808
8,046
13,069
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Nytis
Zeus
16
2 / 1 / 13
9,368
781
14,228
9,069
3,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 2 / 8
10,517
876
8,563
12,601
5,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 6 / 2
8,151
679
6,273
17,902
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 5 / 4
9,540
795
19,364
11,181
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
1 / 6 / 7
8,305
692
7,249
13,078
4,484
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 1
6,906
576
1,097
1,849
737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
8,306
692
4,571
10,801
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
24
Kills
10
13
Deaths
24
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Axalatra
Amaterasu
4
5
9
1.7
L
Atlas
2
6
2
0.5
W
Neith
Mysticete
Neith
7
3
6
3.33
W
3
2
13
4.75
W
Zeus
Nytis
Zeus
2
1
13
8.5
L
5
5
4
1.4
L
Ullr
1
6
7
0.75
L
0
2
1
0.25
L
2
5
2
0.6
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
38,554
63,909
Taken
54,811
42,272
Mitigated
28,805
20,861
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Axalatra
Amaterasu
4,283
1,234
1,661
8,118
19,052
16,341
246
5,117
13,935
0
13,520
L
Atlas
6,273
2,568
325
1,143
17,902
16,128
0
7,793
9,975
18,091
0
W
Neith
Mysticete
Neith
12,598
4,579
389
2,978
10,118
4,000
2,466
5,631
4,459
0
46,441
W
8,046
1,220
695
2,026
13,069
12,469
529
4,750
8,319
23,885
0
W
Zeus
Nytis
Zeus
14,228
1,620
229
2,637
9,069
3,494
651
4,983
4,086
42,709
0
L
19,364
5,651
471
1,957
11,181
3,541
366
2,907
8,151
48,050
0
L
Ullr
7,249
3,750
0
135
13,078
4,484
0
4,398
8,632
0
17,217
L
1,097
517
0
192
1,849
737
0
600
1,249
0
2,079
L
4,571
1,837
0
1,043
10,801
3,915
0
6,429
4,372
0
8,069
W
8,563
2,231
0
2,128
12,601
5,968
1,847
5,156
7,445
1,170
31,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
41,208
215
Minions Killed
102
0
Camps Cleared
0
1,174,762
Distance Traveled
890,296
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,102
842
17
1
0
246,400
1
L
Atlas
8,151
679
14
1
0
210,977
0
W
Neith
9,840
820
63
5
0
223,342
0
W
Geb
9,692
808
15
1
0
242,101
1
W
Zeus
9,368
781
69
6
0
221,285
0
L
Nu Wa
9,540
795
65
5
0
210,315
4
L
Ullr
8,305
692
13
1
0
230,523
0
L
Set
6,906
576
3
0
0
47,105
0
L
Kali
8,306
692
7
1
0
191,376
0
W
Da Ji
10,517
876
51
4
0
241,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role