Player Matchup

Neith
Neith
Baluluuuuu
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DyzzXO
Danzaburou
Level 47
God Stats
20W - 26L
1,439 SR
Queue Stats
65W - 86L
1,463 Elo+
Party 1
Set
Set
ELITEBLIQ-yt
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,305 Elo+
Solo
Hera
Hera
Itz_Alvaro-cL
Hera
Level 65
God Stats
6W - 6L
1,722 SR
Queue Stats
86W - 118L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
MFajardo
Hou Yi
Level 17
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 3
Team Averages
Level 30
1,564 SR
1,485 Elo+

VS

Team Averages
Level 88
1,636 SR
1,531 Elo+
Neith
Neith
Glurbyy
Neith
Level 119
God Stats
64W - 59L
1,635 SR
Queue Stats
71W - 69L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kilton21
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 83L
1,326 Elo+
Solo
Chronos
Chronos
Lord KR0N0S
Chronos
Level 160
God Stats
21W - 7L
1,884 SR
Queue Stats
99W - 66L
1,712 Elo+
Party 2
Atlas
Atlas
lx Grant xl
Atlas
Level 86
God Stats
20W - 19L
1,556 SR
Queue Stats
59W - 57L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
Level 50
God Stats
4W - 3L
1,605 SR
Queue Stats
45W - 39L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 11 / 5
9,259
617
4,430
16,669
5,635
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
DyzzXO
Danzaburou
20
9 / 7 / 6
13,402
893
16,642
19,936
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
8,285
552
249
2,651
908
Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 8
11,220
748
14,101
11,398
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MFajardo
Hou Yi
18
4 / 4 / 4
10,786
719
8,661
20,728
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glurbyy
Neith
17
3 / 6 / 9
11,350
757
8,863
12,690
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
Kilton21
Cu Chulainn
18
4 / 7 / 7
11,587
772
5,839
14,603
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Lord KR0N0S
Chronos
20
12 / 1 / 5
13,590
906
15,852
14,454
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 0 / 14
12,475
832
14,228
19,620
21,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
papichulloricky
Ah Muzen Cab
19
7 / 3 / 10
12,409
827
16,041
12,651
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
16
Kills
31
31
Deaths
17
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
0
11
5
0.23
L
Danzaburou
DyzzXO
Danzaburou
9
7
6
1.71
L
0
3
1
0.17
W
Neith
Glurbyy
Neith
3
6
9
1.25
L
3
6
8
1.17
W
Cu Chulainn
Kilton21
Cu Chulainn
4
7
7
1.07
W
Chronos
Lord KR0N0S
Chronos
12
1
5
14.5
L
Hou Yi
MFajardo
Hou Yi
4
4
4
1.5
W
5
0
14
12
W
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,083
Damage
60,823
71,382
Taken
74,018
27,271
Mitigated
47,253
15,627
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,430
2,128
0
2,367
16,669
5,635
0
6,125
10,467
0
17,610
L
Danzaburou
DyzzXO
Danzaburou
16,642
7,401
73
5,869
19,936
8,106
0
8,317
11,529
0
50,109
L
249
18
0
0
2,651
908
0
2,083
556
0
249
W
Neith
Glurbyy
Neith
8,863
2,436
242
2,165
12,690
6,024
2,527
3,660
8,916
0
32,080
L
14,101
2,868
38
1,018
11,398
4,467
744
4,465
6,877
44,707
0
W
Cu Chulainn
Kilton21
Cu Chulainn
5,839
923
401
1,383
14,603
7,083
1,321
1,459
13,018
0
26,826
W
Chronos
Lord KR0N0S
Chronos
15,852
5,016
0
5,161
14,454
7,461
6,789
3,645
10,599
70,498
3,500
L
Hou Yi
MFajardo
Hou Yi
8,661
4,341
0
6,262
20,728
8,155
0
7,948
12,474
0
56,241
W
14,228
4,442
1,138
5,454
19,620
21,238
1,050
1,219
18,307
35,056
0
W
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
16,041
7,215
0
3,463
12,651
5,447
3,308
3,386
9,077
0
51,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
61,411
258
Minions Killed
292
0
Camps Cleared
0
1,113,034
Distance Traveled
1,514,026
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,259
617
31
2
0
235,904
1
L
Danzaburou
13,402
893
75
5
0
278,983
0
L
Set
8,285
552
0
0
0
30,339
0
W
Neith
11,350
757
39
3
0
279,500
3
L
Hera
11,220
748
74
5
0
299,885
1
W
Cu Chulainn
11,587
772
41
3
0
294,190
1
W
Chronos
13,590
906
110
7
0
320,196
1
L
Hou Yi
10,786
719
78
5
0
267,923
0
W
Atlas
12,475
832
36
2
0
335,978
0
W
Ah Muzen Cab
12,409
827
66
4
0
284,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role