Player Matchup

Apollo
Apollo
Gold III
DracoSZN
Apollo
Gold III
Level 119
God Stats
0W - 2L
1,507 SR
Queue Stats
231W - 227L
1,573 MMR
Solo
Sobek
Sobek
Bronze III
Fumduck
Sobek
Bronze III
Level 145
God Stats
3W - 2L
1,721 SR
Queue Stats
77W - 70L
1,546 MMR
Solo
Vamana
Vamana
Gold III
MattMR
Vamana
Gold III
Level 159
God Stats
0W - 3L
1,267 SR
Queue Stats
340W - 346L
1,565 MMR
Solo
Nemesis
Nemesis
Bronze III
MexicanSøup
Nemesis
Bronze III
Level 108
God Stats
1W - 1L
1,756 SR
Queue Stats
15W - 14L
1,545 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
ProRegionLock
Baba Yaga
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,539 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,550 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,552 SR
1,554 MMR
Bellona
Bellona
Gold II
BetterThanDave
Bellona
Gold II
Level 117
God Stats
13W - 11L
1,609 SR
Queue Stats
295W - 283L
1,566 MMR
Solo
Ares
Ares
Gold I
FeetLicker
Ares
Gold I
Level 140
God Stats
4W - 2L
1,426 SR
Queue Stats
78W - 74L
1,530 MMR
Solo
Izanami
Izanami
Gold IV
jorgemcs40k
Izanami
Gold IV
Level 157
God Stats
13W - 7L
1,642 SR
Queue Stats
194W - 186L
1,571 MMR
Solo
Poseidon
Poseidon
Silver I
xLEVIATHAN187x
Poseidon
Silver I
Level 136
God Stats
5W - 2L
1,583 SR
Queue Stats
59W - 64L
1,547 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
xVGxCrYpTiC
Sun Wukong
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DracoSZN
Apollo
20
5 / 7 / 0
12,200
508
14,131
24,053
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Fumduck
Sobek
14
0 / 4 / 3
9,302
388
6,550
22,071
27,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
MattMR
Vamana
17
0 / 5 / 2
11,432
476
18,157
30,929
22,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MexicanSøup
Nemesis
18
3 / 4 / 1
11,541
481
9,687
20,325
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
ProRegionLock
Baba Yaga
15
3 / 5 / 3
10,439
435
16,226
15,666
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebArtioCliodhnaAtlas

VS

Bans
ThothAgniBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
14,854
619
12,551
19,189
15,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 13
13,163
548
13,308
19,162
25,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
jorgemcs40k
Izanami
20
4 / 4 / 8
15,467
644
23,394
22,439
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
5 / 5 / 8
14,805
617
16,956
13,817
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
xVGxCrYpTiC
Sun Wukong
20
5 / 0 / 8
15,361
640
24,534
25,516
28,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
25
25
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Apollo
DracoSZN
Apollo
5
7
0
0.71
W
3
1
13
9.5
L
Sobek
Fumduck
Sobek
0
4
3
0.38
L
Vamana
MattMR
Vamana
0
5
2
0.2
L
Nemesis
MexicanSøup
Nemesis
3
4
1
0.88
L
Baba Yaga
ProRegionLock
Baba Yaga
3
5
3
0.9
W
Izanami
jorgemcs40k
Izanami
4
4
8
2
W
Poseidon
5
5
8
1.8
W
Sun Wukong
xVGxCrYpTiC
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,751
Damage
90,743
113,044
Taken
100,123
74,641
Mitigated
81,646
32,606
Healing
34,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,551
5,337
0
2,647
19,189
15,447
3,340
3,314
14,091
0
122,733
L
Apollo
DracoSZN
Apollo
14,131
8,291
0
7,450
24,053
10,643
82
3,282
20,623
0
106,318
W
13,308
873
0
3,503
19,162
25,343
430
4,858
14,304
24,249
0
L
Sobek
Fumduck
Sobek
6,550
255
0
3,997
22,071
27,355
0
8,372
13,485
25,357
0
L
Vamana
MattMR
Vamana
18,157
9,590
0
13,012
30,929
22,343
0
4,341
26,405
0
100,435
L
Nemesis
MexicanSøup
Nemesis
9,687
2,409
0
4,164
20,325
8,767
0
8,521
11,412
0
81,144
L
Baba Yaga
ProRegionLock
Baba Yaga
16,226
1,016
83
3,900
15,666
5,533
100
4,942
10,590
73,525
0
W
Izanami
jorgemcs40k
Izanami
23,394
15,325
0
10,766
22,439
7,595
4,347
4,122
18,317
0
160,195
W
Poseidon
16,956
2,775
185
3,376
13,817
4,962
1,366
5,498
8,319
116,427
0
W
Sun Wukong
xVGxCrYpTiC
Sun Wukong
24,534
4,024
0
14,111
25,516
28,299
38
5,428
20,088
0
103,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
73,650
632
Minions Killed
773
0
Camps Cleared
0
2,294,986
Distance Traveled
2,482,265
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,854
619
162
7
0
585,993
8
L
Apollo
12,200
508
188
8
0
406,536
7
W
Ares
13,163
548
21
1
0
486,600
6
L
Sobek
9,302
388
38
2
0
480,510
6
L
Vamana
11,432
476
180
8
0
400,771
7
L
Nemesis
11,541
481
119
5
0
561,881
2
L
Baba Yaga
10,439
435
107
4
0
445,288
11
W
Izanami
15,467
644
214
9
0
402,668
5
W
Poseidon
14,805
617
193
8
0
481,259
8
W
Sun Wukong
15,361
640
183
8
0
525,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role