Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DoobieOverHeaven
Ah Puch
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 23L
1,631 Elo+
Party 3
Vamana
Vamana
SpookyJonDog
Vamana
Level 48
God Stats
1W - 2L
1,333 SR
Queue Stats
88W - 94L
1,631 Elo+
Party 3
Zhong Kui
Zhong Kui
Toxinzii
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,631 Elo+
Party 3
Bacchus
Bacchus
amd174
Bacchus
Level 48
God Stats
8W - 8L
1,553 SR
Queue Stats
94W - 106L
1,532 Elo+
Solo
Team Averages
Level 36
1,477 SR
1,585 Elo+

VS

Team Averages
Level 88
1,500 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DreadLord999
Ra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 234L
1,537 Elo+
Party 1
Izanami
Izanami
MEREBA
Izanami
Level 29
God Stats
23W - 25L
1,500 SR
Queue Stats
77W - 74L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Tayric
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,403 Elo+
Party 2
Apollo
Apollo
lenniee
Apollo
Level 49
God Stats
9W - 10L
1,499 SR
Queue Stats
45W - 44L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 7 / 1
4,418
442
2,439
6,469
1,395
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,609
561
4,746
5,046
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
10
1 / 2 / 4
5,966
597
3,694
7,476
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Toxinzii
Zhong Kui
10
1 / 1 / 0
6,198
620
2,736
3,545
1,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
amd174
Bacchus
9
1 / 0 / 2
5,648
565
4,192
6,832
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 7
6,322
632
4,272
9,157
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 3
6,550
655
2,392
5,232
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MEREBA
Izanami
10
6 / 0 / 0
6,445
645
4,947
3,408
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Tayric
Sun Wukong
11
1 / 2 / 2
6,045
605
1,938
5,556
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
lenniee
Apollo
10
3 / 1 / 2
5,963
596
2,642
5,728
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
12
13
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
1
0.07
W
Kumbhakarna
 
Kumbhakarna
2
0
7
5.5
L
2
3
1
0.83
W
0
2
3
0.75
W
Izanami
MEREBA
Izanami
6
0
0
6
L
Vamana
1
2
4
1.5
W
Sun Wukong
Tayric
Sun Wukong
1
2
2
1
L
Zhong Kui
Toxinzii
Zhong Kui
1
1
0
1
L
Bacchus
amd174
Bacchus
1
0
2
2
W
Apollo
lenniee
Apollo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
16,191
29,368
Taken
29,081
11,368
Mitigated
13,445
8,373
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,439
1,745
0
0
6,469
1,395
0
1,600
4,836
0
13,444
W
Kumbhakarna
 
Kumbhakarna
4,272
626
369
2,695
9,157
6,315
0
2,372
6,727
14,259
4,687
L
4,746
99
0
678
5,046
1,429
0
1,132
3,838
28,139
0
W
2,392
245
524
1,587
5,232
1,797
0
3,012
1,954
38,767
0
W
Izanami
MEREBA
Izanami
4,947
3,263
0
1,236
3,408
943
378
1,127
2,281
0
35,236
L
Vamana
3,694
2,277
0
3,105
7,476
2,511
0
1,827
5,572
0
29,528
W
Sun Wukong
Tayric
Sun Wukong
1,938
359
0
1,051
5,556
2,688
0
2,901
2,611
0
24,582
L
Zhong Kui
Toxinzii
Zhong Kui
2,736
473
0
2,108
3,545
1,850
815
0
3,365
27,987
0
L
Bacchus
amd174
Bacchus
4,192
417
62
2,420
6,832
4,183
0
1,218
5,591
13,823
0
W
Apollo
lenniee
Apollo
2,642
1,133
0
1,967
5,728
1,702
98
1,752
3,834
0
23,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
31,325
250
Minions Killed
296
0
Camps Cleared
0
990,099
Distance Traveled
1,054,005
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,418
442
23
2
0
160,574
0
W
Kumbhakarna
6,322
632
16
2
0
205,679
1
L
Ah Puch
5,609
561
61
6
0
201,629
0
W
Ra
6,550
655
102
10
0
224,388
4
W
Izanami
6,445
645
74
7
0
206,161
0
L
Vamana
5,966
597
73
7
0
232,419
2
W
Sun Wukong
6,045
605
46
5
0
212,293
3
L
Zhong Kui
6,198
620
74
7
0
182,484
1
L
Bacchus
5,648
565
19
2
0
212,993
3
W
Apollo
5,963
596
58
6
0
205,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role