Player Matchup

Hercules
Hercules
Samshine93
Hercules
Level 66
God Stats
19W - 33L
1,421 SR
Queue Stats
261W - 250L
1,451 Elo+
Party 1
Artemis
Artemis
Zeqyox
Artemis
Level 50
God Stats
10W - 6L
1,882 SR
Queue Stats
184W - 192L
1,426 Elo+
Party 1
He Bo
He Bo
keestil
He Bo
Level 101
God Stats
53W - 66L
1,288 SR
Queue Stats
192W - 173L
1,455 Elo+
Party 1
Team Averages
Level 72
1,530 SR
1,444 Elo+

VS

Team Averages
Level 78
1,465 SR
1,502 Elo+
Cerberus
Cerberus
Abidabs13
Cerberus
Level 23
God Stats
4W - 5L
1,333 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 2
Kali
Kali
DeadNox33
Kali
Level 125
God Stats
3W - 2L
1,562 SR
Queue Stats
328W - 228L
1,638 Elo+
Solo
Zeus
Zeus
SLWHate
Zeus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Samshine93
Hercules
16
2 / 6 / 1
11,846
623
12,059
23,142
19,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Zeqyox
Artemis
17
2 / 4 / 1
12,203
642
13,282
12,166
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
keestil
He Bo
15
0 / 5 / 3
10,890
573
9,021
11,935
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abidabs13
Cerberus
17
0 / 0 / 10
12,669
667
3,961
15,543
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
20
7 / 1 / 7
13,721
722
15,763
17,888
12,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
SLWHate
Zeus
19
8 / 3 / 3
13,314
701
21,218
11,360
5,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abidabs13
Cerberus
0
0
10
5
W
Kali
7
1
7
10.5
W
Zeus
SLWHate
Zeus
8
3
3
3.17
L
Hercules
Samshine93
Hercules
2
6
1
0.42
L
Artemis
Zeqyox
Artemis
2
4
1
0.63
L
He Bo
keestil
He Bo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
40,942
47,243
Taken
44,791
26,932
Mitigated
36,059
7,879
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abidabs13
Cerberus
3,961
236
51
3,874
15,543
18,673
585
3,281
11,998
14,914
0
W
Kali
15,763
7,360
0
8,416
17,888
12,165
506
5,314
12,222
0
70,848
W
Zeus
SLWHate
Zeus
21,218
2,460
451
3,592
11,360
5,221
1,007
1,074
10,198
78,577
0
L
Hercules
Samshine93
Hercules
12,059
2,834
46
4,301
23,142
19,681
366
10,642
12,500
0
29,235
L
Artemis
Zeqyox
Artemis
13,282
6,341
0
2,692
12,166
3,944
1,051
8,355
3,811
0
51,578
L
He Bo
keestil
He Bo
9,021
887
0
840
11,935
3,307
0
6,366
5,569
28,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
39,704
178
Minions Killed
228
3
Camps Cleared
14
952,376
Distance Traveled
991,039
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,669
667
21
1
0
330,676
0
W
Kali
13,721
722
88
5
9
357,014
5
W
Zeus
13,314
701
119
6
5
303,349
3
L
Hercules
11,846
623
49
3
1
331,160
3
L
Artemis
12,203
642
84
4
2
332,434
5
L
He Bo
10,890
573
45
2
0
288,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role