Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
NoobMaster69oo
Baba Yaga
Silver I
Level 61
God Stats
1W - 3L
1,591 SR
Queue Stats
34W - 57L
1,397 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
prudish
Ah Muzen Cab
Gold II
Level 160
God Stats
20W - 10L
1,813 SR
Queue Stats
205W - 250L
1,632 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,635 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,500 SR
1,448 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold V
anderleanderle
Hou Yi
Gold V
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,464 MMR
Party 2
Ganesha
Ganesha
Bronze III
nefman38
Ganesha
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 6 / 4
9,110
651
5,865
15,603
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
NoobMaster69oo
Baba Yaga
14
2 / 5 / 6
9,679
691
15,839
15,153
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
prudish
Ah Muzen Cab
15
5 / 4 / 4
10,197
728
21,914
18,726
11,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesGilgameshThothZeusBastet

VS

Bans
SobekGebArtioCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 4 / 12
9,665
690
8,522
15,671
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
15 / 2 / 0
13,216
944
30,735
19,746
8,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
nefman38
Ganesha
13
0 / 3 / 11
10,143
725
4,166
18,634
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
15
15
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
6
4
0.67
W
Chang'e
 
Chang'e
0
4
12
1.5
L
Baba Yaga
NoobMaster69oo
Baba Yaga
2
5
6
1
W
15
2
0
7.5
W
Ganesha
nefman38
Ganesha
0
3
11
1.83
L
Ah Muzen Cab
prudish
Ah Muzen Cab
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
43,423
49,482
Taken
54,051
27,844
Mitigated
37,543
11,449
Healing
23,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,865
296
2,153
3,500
15,603
12,858
0
3,381
12,222
19,671
0
W
Chang'e
 
Chang'e
8,522
780
4,911
7,010
15,671
6,941
521
6,588
8,988
42,312
0
L
Baba Yaga
NoobMaster69oo
Baba Yaga
15,839
1,007
57
2,515
15,153
3,676
38
3,716
11,437
36,101
0
W
30,735
20,344
0
8,083
19,746
8,857
2,082
8,136
11,378
0
78,471
W
Ganesha
nefman38
Ganesha
4,166
150
0
3,478
18,634
21,745
331
7,057
11,195
9,986
0
L
Ah Muzen Cab
prudish
Ah Muzen Cab
21,914
7,755
0
3,224
18,726
11,310
616
6,124
12,602
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
33,024
157
Minions Killed
199
3
Camps Cleared
7
795,591
Distance Traveled
772,292
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,110
651
29
2
0
270,860
7
W
Chang'e
9,665
690
82
6
2
269,798
2
L
Baba Yaga
9,679
691
44
3
1
254,931
5
W
Hou Yi
13,216
944
111
8
5
248,658
5
W
Ganesha
10,143
725
6
0
0
253,836
3
L
Ah Muzen Cab
10,197
728
84
6
2
269,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role