Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HEY Senpai3003
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,642 Elo+
Party 2
Kali
Kali
K247 Kin9 Leo
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,677 Elo+
Party 2
Eset
Eset
yucanxx09
Eset
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,673 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,598 Elo+

VS

Team Averages
Level 58
1,456 SR
1,566 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
EckohBot
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,737 Elo+
Party 3
Odin
Odin
Notdopeyy
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,533 Elo+
Party 1
Chiron
Chiron
OhMyPeaches
Chiron
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
XploitX2
Zhong Kui
Level 29
God Stats
3W - 3L
1,282 SR
Queue Stats
113W - 84L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 5 / 11
8,909
810
10,803
9,226
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
14
1 / 7 / 13
7,883
717
9,195
11,651
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 15
8,269
752
7,406
14,603
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 8 / 8
8,673
788
7,459
14,117
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
14
6 / 6 / 7
8,744
795
11,600
9,318
3,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 3 / 18
10,001
909
10,644
12,318
10,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
EckohBot
Da Ji
17
11 / 3 / 17
10,630
966
12,498
10,175
4,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
2 / 4 / 20
9,005
819
4,977
11,214
9,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
16
3 / 2 / 21
9,206
837
11,673
8,517
2,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
XploitX2
Zhong Kui
17
7 / 5 / 22
10,352
941
14,019
14,420
8,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
129
17
Kills
31
31
Deaths
17
54
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
11
1.9
L
Apollo
 
Apollo
1
7
13
1.07
W
Gilgamesh
 
Gilgamesh
8
3
18
5.67
W
Da Ji
EckohBot
Da Ji
11
3
17
6.5
L
1
5
15
1.7
L
5
8
8
1.13
W
Odin
2
4
20
3
W
Chiron
3
2
21
6.75
W
Zhong Kui
XploitX2
Zhong Kui
7
5
22
3.6
L
Eset
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
53,811
58,915
Taken
56,644
38,580
Mitigated
35,934
10,954
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,803
377
636
790
9,226
3,635
568
1,895
7,331
21,154
0
L
Apollo
 
Apollo
9,195
3,409
655
1,469
11,651
6,007
222
2,472
9,179
427
17,372
W
Gilgamesh
 
Gilgamesh
10,644
1,502
1,118
1,803
12,318
10,579
744
7,489
4,829
0
20,324
W
Da Ji
EckohBot
Da Ji
12,498
2,615
2,345
1,829
10,175
4,504
932
3,454
6,721
0
20,899
L
7,406
506
440
1,074
14,603
17,602
0
3,872
10,731
15,153
0
L
7,459
2,884
542
2,510
14,117
7,525
0
3,929
10,188
0
11,513
W
Odin
4,977
557
1,163
1,561
11,214
9,387
379
7,258
3,956
3,052
9,372
W
Chiron
11,673
4,261
2,898
2,625
8,517
2,726
1,794
4,919
3,574
0
26,668
W
Zhong Kui
XploitX2
Zhong Kui
14,019
621
1,513
5,590
14,420
8,738
871
7,092
7,328
30,292
0
L
Eset
11,600
817
1,676
1,162
9,318
3,811
337
2,882
6,436
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
49,194
85
Minions Killed
107
0
Camps Cleared
0
894,810
Distance Traveled
1,014,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,909
810
32
3
0
197,294
1
L
Apollo
7,883
717
22
2
0
168,351
0
W
Gilgamesh
10,001
909
9
1
0
214,322
1
W
Da Ji
10,630
966
23
2
0
212,035
0
L
Geb
8,269
752
1
0
0
188,923
2
L
Kali
8,673
788
10
1
0
161,189
0
W
Odin
9,005
819
15
1
0
203,502
2
W
Chiron
9,206
837
22
2
0
190,293
0
W
Zhong Kui
10,352
941
38
3
0
194,165
2
L
Eset
8,744
795
20
2
0
179,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role