Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ILLChap0
Nu Wa
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 83L
1,270 Elo+
Solo
Amaterasu
Amaterasu
SCRIN321
Amaterasu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 253L
1,595 Elo+
Solo
Zeus
Zeus
War Machine 63
Zeus
Level 102
God Stats
4W - 5L
1,663 SR
Queue Stats
71W - 70L
1,352 Elo+
Solo
Apollo
Apollo
jhonnybo
Apollo
Level 104
God Stats
4W - 3L
1,572 SR
Queue Stats
123W - 127L
1,669 Elo+
Solo
Team Averages
Level 127
1,547 SR
1,477 Elo+

VS

Team Averages
Level 107
1,465 SR
1,517 Elo+
Osiris
Osiris
Dejuice_
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
SugrNShds
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,498 Elo+
Solo
Thoth
Thoth
TheBustyBagle
Thoth
Level 85
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 29L
1,402 Elo+
Solo
Kali
Kali
Toxic Wx
Kali
Level 107
God Stats
3W - 5L
1,508 SR
Queue Stats
108W - 125L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Zylexn
Danzaburou
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
25W - 29L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 1
8,404
600
6,238
7,776
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ILLChap0
Nu Wa
12
2 / 0 / 5
7,110
508
7,276
5,440
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SCRIN321
Amaterasu
14
4 / 0 / 2
8,494
607
10,295
15,515
14,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 5
8,551
611
5,435
6,322
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jhonnybo
Apollo
13
3 / 0 / 1
7,832
559
4,811
6,880
2,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dejuice_
Osiris
11
0 / 5 / 0
6,864
490
8,470
15,841
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
SugrNShds
Fafnir
9
0 / 1 / 1
6,083
435
1,698
9,182
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 0
7,452
532
2,636
7,351
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
1 / 3 / 2
7,444
532
5,087
12,613
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Zylexn
Danzaburou
10
0 / 2 / 1
6,388
456
4,438
8,144
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
1
2.25
L
Osiris
Dejuice_
Osiris
0
5
0
0
W
Nu Wa
ILLChap0
Nu Wa
2
0
5
4.5
W
Amaterasu
SCRIN321
Amaterasu
4
0
2
5
L
Fafnir
SugrNShds
Fafnir
0
1
1
0.5
L
2
4
0
0.5
L
Kali
1
3
2
0.67
W
2
1
5
4.5
L
Danzaburou
Zylexn
Danzaburou
0
2
1
0.25
W
Apollo
jhonnybo
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
22,329
41,933
Taken
53,131
23,049
Mitigated
20,239
20,424
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,238
1,581
0
2,077
7,776
2,338
0
395
7,381
0
55,322
L
Osiris
Dejuice_
Osiris
8,470
4,497
0
4,801
15,841
7,483
0
1,678
14,085
0
38,937
W
Nu Wa
ILLChap0
Nu Wa
7,276
1,104
0
2,411
5,440
2,302
0
1,530
3,910
32,363
0
W
Amaterasu
SCRIN321
Amaterasu
10,295
5,804
0
10,718
15,515
14,474
493
448
15,067
4,011
46,999
L
Fafnir
SugrNShds
Fafnir
1,698
475
1,189
3,082
9,182
5,389
0
2,549
6,285
8,814
0
L
2,636
114
0
1,000
7,351
1,851
0
3,148
3,906
39,277
3,379
L
Kali
5,087
2,356
0
2,231
12,613
3,708
0
2,497
9,980
0
46,188
W
5,435
340
0
2,137
6,322
1,908
82
886
5,436
56,185
0
L
Danzaburou
Zylexn
Danzaburou
4,438
2,013
0
2,048
8,144
1,808
0
2,691
5,343
0
37,374
W
Apollo
jhonnybo
Apollo
4,811
2,255
0
3,081
6,880
2,027
0
1,075
5,805
0
43,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
34,231
470
Minions Killed
336
0
Camps Cleared
0
1,370,911
Distance Traveled
1,189,961
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,404
600
104
7
0
275,067
7
L
Osiris
6,864
490
81
6
0
198,615
6
W
Nu Wa
7,110
508
50
4
0
272,873
5
W
Amaterasu
8,494
607
95
7
0
299,318
3
L
Fafnir
6,083
435
11
1
0
211,970
3
L
Thoth
7,452
532
92
7
0
249,562
4
L
Kali
7,444
532
79
6
0
287,002
3
W
Zeus
8,551
611
124
9
0
264,619
3
L
Danzaburou
6,388
456
73
5
0
242,812
7
W
Apollo
7,832
559
97
7
0
259,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role