Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HEZTYR
Kukulkan
Level 102
God Stats
12W - 10L
1,492 SR
Queue Stats
71W - 80L
1,484 Elo+
Party 4
Ne Zha
Ne Zha
anna130686
Ne Zha
Level 102
God Stats
10W - 11L
1,408 SR
Queue Stats
41W - 54L
1,335 Elo+
Party 4
Khepri
Khepri
anna1386
Khepri
Level 85
God Stats
17W - 13L
1,582 SR
Queue Stats
68W - 100L
1,310 Elo+
Party 4
Team Averages
Level 102
1,497 SR
1,426 Elo+

VS

Team Averages
Level 50
1,522 SR
1,446 Elo+
Amaterasu
Amaterasu
Babyd3vil
Amaterasu
Level 45
God Stats
8W - 9L
1,408 SR
Queue Stats
155W - 207L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Belze3uth
Heimdallr
Level 48
God Stats
3W - 3L
1,509 SR
Queue Stats
147W - 183L
1,398 Elo+
Party 2
Merlin
Merlin
Lothbrokk93
Merlin
Level 69
God Stats
10W - 11L
1,521 SR
Queue Stats
172W - 171L
1,463 Elo+
Party 3
Khepri
Khepri
LunaForlorn
Khepri
Level 65
God Stats
9W - 6L
1,672 SR
Queue Stats
179W - 168L
1,482 Elo+
Solo
Medusa
Medusa
SeaCowHero
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 0 / 7
12,337
1,234
12,881
7,743
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hera
 
Hera
17
8 / 1 / 2
12,132
1,213
19,458
5,827
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
HEZTYR
Kukulkan
16
0 / 0 / 8
10,830
1,083
10,865
4,811
1,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
anna130686
Ne Zha
17
0 / 2 / 9
10,300
1,030
7,748
6,482
2,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
anna1386
Khepri
17
0 / 0 / 9
11,325
1,133
3,363
9,385
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

285

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Babyd3vil
Amaterasu
15
0 / 1 / 3
9,892
989
2,466
10,613
11,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Belze3uth
Heimdallr
15
1 / 4 / 2
10,188
1,019
7,309
10,524
3,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
1 / 2 / 1
10,997
1,100
11,870
10,645
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
15
1 / 2 / 1
11,003
1,100
4,043
16,099
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SeaCowHero
Medusa
15
0 / 4 / 2
9,730
973
6,760
10,427
2,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
13
Kills
3
3
Deaths
13
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
7
8.5
W
Hera
 
Hera
8
1
2
9
L
Amaterasu
Babyd3vil
Amaterasu
0
1
3
1.5
L
Heimdallr
Belze3uth
Heimdallr
1
4
2
0.5
W
Kukulkan
HEZTYR
Kukulkan
0
0
8
4
L
Merlin
1
2
1
0.75
L
Khepri
1
2
1
0.75
L
Medusa
SeaCowHero
Medusa
0
4
2
0.25
W
Ne Zha
anna130686
Ne Zha
0
2
9
2.25
W
Khepri
anna1386
Khepri
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,315
Damage
32,448
34,248
Taken
58,308
20,611
Mitigated
36,614
7,296
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,881
9,401
0
4,043
7,743
2,775
0
4,638
3,105
0
47,770
W
Hera
 
Hera
19,458
4,090
0
1,715
5,827
2,347
0
3,167
2,660
26,923
0
L
Amaterasu
Babyd3vil
Amaterasu
2,466
332
0
1,139
10,613
11,715
0
5,901
4,712
0
6,989
L
Heimdallr
Belze3uth
Heimdallr
7,309
1,567
0
1,330
10,524
3,557
0
6,218
4,306
0
28,754
W
Kukulkan
HEZTYR
Kukulkan
10,865
797
0
0
4,811
1,698
0
2,495
2,316
46,322
0
L
Merlin
11,870
97
0
281
10,645
2,851
0
5,749
4,896
49,651
0
L
Khepri
4,043
100
27
1,239
16,099
15,494
0
9,376
6,723
19,680
0
L
Medusa
SeaCowHero
Medusa
6,760
2,795
0
0
10,427
2,997
0
6,442
3,985
0
12,104
W
Ne Zha
anna130686
Ne Zha
7,748
687
0
428
6,482
2,516
0
2,125
4,357
0
16,807
W
Khepri
anna1386
Khepri
3,363
419
0
1,110
9,385
11,275
0
3,488
5,897
10,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
51,810
221
Minions Killed
188
13
Camps Cleared
3
1,049,240
Distance Traveled
968,055
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,337
1,234
84
8
7
210,053
0
W
Hera
12,132
1,213
20
2
3
194,662
1
L
Amaterasu
9,892
989
13
1
1
185,197
0
L
Heimdallr
10,188
1,019
46
5
1
187,857
0
W
Kukulkan
10,830
1,083
90
9
3
226,599
1
L
Merlin
10,997
1,100
89
9
1
210,692
0
L
Khepri
11,003
1,100
22
2
0
206,405
1
L
Medusa
9,730
973
18
2
0
177,904
0
W
Ne Zha
10,300
1,030
19
2
0
202,136
0
W
Khepri
11,325
1,133
8
1
0
215,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role