Player Matchup

Artemis
Artemis
BowOrDie
Artemis
Level 47
God Stats
1W - 0L
1,747 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Sol
Sol
Klabautakobold
Sol
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 68L
1,421 Elo+
Party 1
Chernobog
Chernobog
UltimateSkuggi
Chernobog
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 98L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
gyurhor
Zhong Kui
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 48L
1,704 Elo+
Solo
Cthulhu
Cthulhu
masfab00
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,413 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,501 Elo+

VS

Team Averages
Level 90
1,427 SR
1,561 Elo+
Cthulhu
Cthulhu
Foerschder
Cthulhu
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 264L
1,590 Elo+
Party 2
Agni
Agni
JuanRedBull
Agni
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 142L
1,649 Elo+
Solo
Thor
Thor
Pykko
Thor
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
438W - 404L
1,554 Elo+
Party 2
Vulcan
Vulcan
Ramis_777
Vulcan
Level 125
God Stats
2W - 3L
1,339 SR
Queue Stats
118W - 130L
1,465 Elo+
Solo
Medusa
Medusa
Saddan
Medusa
Level 128
God Stats
1W - 6L
1,299 SR
Queue Stats
408W - 381L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BowOrDie
Artemis
15
5 / 4 / 11
9,119
1,013
8,583
9,169
4,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 13
9,072
1,008
11,918
9,576
3,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
UltimateSkuggi
Chernobog
14
5 / 1 / 7
8,509
945
4,523
7,705
2,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
gyurhor
Zhong Kui
14
1 / 1 / 9
8,126
903
4,611
9,991
11,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
masfab00
Cthulhu
14
4 / 5 / 9
8,190
910
5,214
14,065
13,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foerschder
Cthulhu
14
1 / 3 / 7
7,777
864
5,196
11,707
12,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 3
7,806
867
8,094
6,166
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Pykko
Thor
13
4 / 5 / 2
7,977
886
8,124
8,480
4,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Ramis_777
Vulcan
13
0 / 4 / 6
7,386
821
10,126
7,232
4,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Saddan
Medusa
15
5 / 2 / 6
8,354
928
9,427
7,542
3,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
18
Kills
13
13
Deaths
18
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
BowOrDie
Artemis
5
4
11
2.63
L
Cthulhu
Foerschder
Cthulhu
1
3
7
1.5
L
3
4
3
1.13
W
3
2
13
4.75
L
Thor
Pykko
Thor
4
5
2
1
L
Vulcan
Ramis_777
Vulcan
0
4
6
0.75
L
Medusa
Saddan
Medusa
5
2
6
4
W
Chernobog
UltimateSkuggi
Chernobog
5
1
7
8.5
W
Zhong Kui
gyurhor
Zhong Kui
1
1
9
5.5
W
Cthulhu
masfab00
Cthulhu
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,849
Damage
40,967
50,506
Taken
41,127
35,182
Mitigated
26,291
20,592
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BowOrDie
Artemis
8,583
2,345
753
1,641
9,169
4,123
1,173
5,307
3,862
0
19,392
L
Cthulhu
Foerschder
Cthulhu
5,196
58
1,876
2,432
11,707
12,332
119
5,269
5,895
12,038
0
L
8,094
287
795
335
6,166
2,388
240
1,944
3,970
17,218
0
W
11,918
1,485
1,419
3,964
9,576
3,441
2,125
4,781
4,795
28,961
0
L
Thor
Pykko
Thor
8,124
281
821
400
8,480
4,249
342
4,497
3,731
0
11,551
L
Vulcan
Ramis_777
Vulcan
10,126
2,012
366
1,093
7,232
4,008
391
3,961
2,887
23,761
0
L
Medusa
Saddan
Medusa
9,427
2,227
839
2,263
7,542
3,314
1,179
4,455
2,901
0
17,015
W
Chernobog
UltimateSkuggi
Chernobog
4,523
2,620
2,305
2,956
7,705
2,908
1,486
4,012
3,693
0
13,255
W
Zhong Kui
gyurhor
Zhong Kui
4,611
104
1,467
2,498
9,991
11,074
476
4,352
5,531
10,252
0
W
Cthulhu
masfab00
Cthulhu
5,214
0
2,077
1,512
14,065
13,636
240
4,964
9,101
12,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
39,300
113
Minions Killed
89
0
Camps Cleared
0
961,092
Distance Traveled
828,346
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,119
1,013
27
3
0
173,308
2
L
Cthulhu
7,777
864
16
2
0
163,373
0
L
Agni
7,806
867
6
1
0
155,357
1
W
Sol
9,072
1,008
42
5
0
195,109
2
L
Thor
7,977
886
4
0
0
140,299
0
L
Vulcan
7,386
821
41
5
0
172,416
3
L
Medusa
8,354
928
22
2
0
196,901
0
W
Chernobog
8,509
945
22
2
0
206,454
2
W
Zhong Kui
8,126
903
10
1
0
197,615
3
W
Cthulhu
8,190
910
12
1
0
188,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role