Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Fujin_xX
Artio
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 100L
1,295 Elo+
Party 3
Bakasura
Bakasura
GrosBarbu46
Bakasura
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,300 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Saphy_3
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,774 Elo+
Party 3
Ah Puch
Ah Puch
admMama
Ah Puch
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
218W - 237L
1,274 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,429 Elo+

VS

Team Averages
Level 52
1,473 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
AnkaEnte
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,433 Elo+
Party 2
Hachiman
Hachiman
BlabbyOlive43
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,481 Elo+
Party 1
King Arthur
King Arthur
DeSafari
King Arthur
Level 78
God Stats
3W - 4L
1,365 SR
Queue Stats
247W - 219L
1,476 Elo+
Party 2
Hercules
Hercules
Imperoc
Hercules
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 138L
1,432 Elo+
Party 2
Zeus
Zeus
Ivoiff
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 6 / 12
11,855
697
9,574
11,742
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Fujin_xX
Artio
18
1 / 6 / 21
11,129
655
3,749
23,662
22,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
GrosBarbu46
Bakasura
20
16 / 6 / 11
14,424
848
28,856
20,482
12,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Saphy_3
Morgan Le Fay
20
8 / 4 / 16
13,189
776
23,447
17,503
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
admMama
Ah Puch
20
2 / 4 / 18
12,866
757
28,972
12,569
5,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnkaEnte
Kumbhakarna
19
2 / 6 / 15
11,720
689
8,025
23,792
36,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
BlabbyOlive43
Hachiman
17
2 / 6 / 9
11,166
657
12,304
14,449
6,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DeSafari
King Arthur
19
4 / 8 / 8
11,772
692
6,184
29,803
26,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Imperoc
Hercules
19
2 / 5 / 13
11,465
674
9,827
33,110
26,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Ivoiff
Zeus
20
15 / 6 / 6
13,825
813
30,443
14,378
6,869
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
76
31
Kills
25
26
Deaths
31
78
Assists
51
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
6
12
1.67
L
Kumbhakarna
AnkaEnte
Kumbhakarna
2
6
15
1.58
L
Hachiman
BlabbyOlive43
Hachiman
2
6
9
1.08
L
King Arthur
DeSafari
King Arthur
4
8
8
1
W
Artio
Fujin_xX
Artio
1
6
21
1.92
W
Bakasura
GrosBarbu46
Bakasura
16
6
11
3.58
L
Hercules
Imperoc
Hercules
2
5
13
1.7
L
Zeus
Ivoiff
Zeus
15
6
6
3
W
Morgan Le Fay
Saphy_3
Morgan Le Fay
8
4
16
4
W
Ah Puch
admMama
Ah Puch
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,598
Damage
66,783
85,958
Taken
115,532
53,761
Mitigated
102,192
27,861
Healing
44,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,574
1,001
2,301
1,595
11,742
4,828
974
4,150
7,592
22,235
0
L
Kumbhakarna
AnkaEnte
Kumbhakarna
8,025
1,351
1,730
5,639
23,792
36,511
247
14,424
8,583
13,372
0
L
Hachiman
BlabbyOlive43
Hachiman
12,304
5,722
1,171
3,090
14,449
6,010
576
7,682
6,239
0
27,592
L
King Arthur
DeSafari
King Arthur
6,184
502
2,742
8,734
29,803
26,131
362
14,610
14,249
0
20,807
W
Artio
Fujin_xX
Artio
3,749
348
959
2,580
23,662
22,994
514
11,786
11,876
7,034
0
W
Bakasura
GrosBarbu46
Bakasura
28,856
18,834
1,747
6,088
20,482
12,215
1,732
7,228
13,254
0
36,844
L
Hercules
Imperoc
Hercules
9,827
2,599
2,220
16,039
33,110
26,671
428
18,833
13,126
0
23,915
L
Zeus
Ivoiff
Zeus
30,443
4,592
1,517
2,091
14,378
6,869
1,852
9,375
4,525
58,744
0
W
Morgan Le Fay
Saphy_3
Morgan Le Fay
23,447
2,280
2,263
4,374
17,503
8,334
2,058
9,967
7,536
46,684
0
W
Ah Puch
admMama
Ah Puch
28,972
1,153
1,589
4,365
12,569
5,390
253
5,337
7,232
56,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,463
Gold Earned
59,948
169
Minions Killed
215
0
Camps Cleared
0
1,553,544
Distance Traveled
1,392,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,855
697
25
1
0
277,557
4
L
Kumbhakarna
11,720
689
11
1
0
275,032
0
L
Hachiman
11,166
657
50
3
0
289,441
0
L
King Arthur
11,772
692
43
3
0
293,557
0
W
Artio
11,129
655
4
0
0
317,381
0
W
Bakasura
14,424
848
33
2
0
351,707
0
L
Hercules
11,465
674
40
2
0
277,198
0
L
Zeus
13,825
813
71
4
0
257,297
0
W
Morgan Le Fay
13,189
776
53
3
0
268,557
0
W
Ah Puch
12,866
757
54
3
0
338,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role