Player Matchup

Cthulhu
Cthulhu
Aosiy
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,603 Elo+
Party 2
Neith
Neith
Kivqs
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Slaw
Bastet
Level 144
God Stats
5W - 2L
1,724 SR
Queue Stats
44W - 24L
1,618 Elo+
Party 2
Team Averages
Level 68
1,575 SR
1,574 Elo+

VS

Team Averages
Level 86
1,712 SR
1,688 Elo+
Baron Samedi
Baron Samedi
StopUrJstBad
Baron Samedi
Level 29
God Stats
7W - 4L
1,972 SR
Queue Stats
171W - 43L
2,063 Elo+
Party 1
Nike
Nike
roman-jailman
Nike
Level 88
God Stats
9W - 7L
1,379 SR
Queue Stats
31W - 33L
1,045 Elo+
Solo
Chernobog
Chernobog
sedativesolid
Chernobog
Level 142
God Stats
6W - 1L
1,786 SR
Queue Stats
110W - 33L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aosiy
Cthulhu
15
2 / 2 / 4
9,665
690
11,745
20,628
13,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Kivqs
Neith
12
0 / 2 / 4
8,381
599
6,511
7,194
2,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Slaw
Bastet
14
5 / 8 / 2
9,409
672
17,200
15,801
7,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StopUrJstBad
Baron Samedi
16
3 / 0 / 9
10,187
728
13,515
12,518
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 1 / 9
9,543
682
10,554
11,828
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
sedativesolid
Chernobog
16
8 / 6 / 2
11,248
803
12,223
15,744
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aosiy
Cthulhu
2
2
4
2
L
Neith
Kivqs
Neith
0
2
4
1
L
Bastet
Slaw
Bastet
5
8
2
0.75
W
Baron Samedi
StopUrJstBad
Baron Samedi
3
0
9
7.5
W
1
1
9
5.5
W
Chernobog
sedativesolid
Chernobog
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
36,292
43,623
Taken
40,090
22,519
Mitigated
23,042
8,845
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aosiy
Cthulhu
11,745
721
578
5,445
20,628
13,451
14
7,754
12,467
35,118
546
L
Neith
Kivqs
Neith
6,511
1,822
0
594
7,194
2,063
0
2,147
4,921
149
23,860
L
Bastet
Slaw
Bastet
17,200
3,568
0
2,228
15,801
7,005
0
4,154
11,381
0
34,329
W
Baron Samedi
StopUrJstBad
Baron Samedi
13,515
782
2,083
5,186
12,518
8,181
0
3,702
8,816
45,391
0
W
10,554
977
119
1,482
11,828
9,583
649
4,673
7,155
0
25,610
W
Chernobog
sedativesolid
Chernobog
12,223
8,455
227
3,722
15,744
5,278
232
3,530
12,214
0
44,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
30,978
137
Minions Killed
187
4
Camps Cleared
9
803,606
Distance Traveled
757,477
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,665
690
69
5
0
291,769
2
L
Neith
8,381
599
33
2
0
240,062
2
L
Bastet
9,409
672
35
3
4
271,775
3
W
Baron Samedi
10,187
728
63
5
4
257,902
3
W
Nike
9,543
682
31
2
0
255,247
0
W
Chernobog
11,248
803
93
7
5
244,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role