Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
 
Geb
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
CaRrYlAnEBuLlY
Fenrir
Silver II
Level 89
God Stats
50W - 40L
1,522 SR
Queue Stats
464W - 470L
982 MMR
Party 1
Poseidon
Poseidon
Gold V
THE ZOMB1E K1NG
Poseidon
Gold V
Level 157
God Stats
2W - 0L
1,269 SR
Queue Stats
107W - 96L
1,242 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
celticswift
Erlang Shen
Silver I
Level 78
God Stats
15W - 21L
1,449 SR
Queue Stats
500W - 525L
1,140 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,448 SR
1,273 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,287 SR
1,171 MMR
Ares
Ares
Silver III
Anas_wannas
Ares
Silver III
Level 125
God Stats
2W - 12L
1,193 SR
Queue Stats
323W - 333L
1,102 MMR
Solo
Amaterasu
Amaterasu
Silver III
SenpaiMoore
Amaterasu
Silver III
Level 157
God Stats
5W - 6L
1,200 SR
Queue Stats
102W - 107L
1,218 MMR
Solo
Hou Yi
Hou Yi
Silver II
askeby-163
Hou Yi
Silver II
Level 55
God Stats
6W - 11L
1,400 SR
Queue Stats
122W - 121L
1,118 MMR
Solo
Hera
Hera
Bronze IV
heduardo2009
Hera
Bronze IV
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
4W - 13L
1,213 MMR
Solo
Nemesis
Nemesis
Silver II
swoop tlew
Nemesis
Silver II
Level 85
God Stats
15W - 10L
1,325 SR
Queue Stats
62W - 59L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 1
5,770
577
4,675
4,920
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
 
Geb
10
0 / 0 / 3
5,566
557
4,222
6,522
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 2
6,112
611
2,749
4,429
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
7 / 0 / 1
7,024
702
6,015
3,810
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
celticswift
Erlang Shen
9
1 / 1 / 2
5,240
524
2,260
6,403
2,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ThothYmirGilgameshBastet

VS

Bans
HelCliodhnaArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,914
491
2,293
7,374
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
SenpaiMoore
Amaterasu
10
0 / 3 / 0
5,339
534
3,486
8,816
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
askeby-163
Hou Yi
10
2 / 2 / 0
5,447
545
2,900
5,788
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,102
510
1,856
4,933
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
swoop tlew
Nemesis
9
1 / 2 / 0
5,252
525
2,804
6,558
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
1
1.5
W
Geb
 
Geb
0
0
3
1.5
L
0
1
3
1.5
W
5
1
2
6
L
Amaterasu
SenpaiMoore
Amaterasu
0
3
0
0
W
Poseidon
7
0
1
7.5
L
Hou Yi
askeby-163
Hou Yi
2
2
0
1
W
Erlang Shen
celticswift
Erlang Shen
1
1
2
2
L
0
6
0
0
L
Nemesis
swoop tlew
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
13,339
26,084
Taken
33,469
11,087
Mitigated
12,220
12,944
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,675
2,075
0
3,204
4,920
1,093
1,022
706
4,214
0
35,267
W
Geb
 
Geb
4,222
673
0
3,172
6,522
4,841
0
0
6,522
26,080
0
L
2,293
195
0
2,102
7,374
3,545
0
1,818
5,556
10,250
0
W
2,749
365
0
2,294
4,429
1,286
0
354
4,057
0
21,869
L
Amaterasu
SenpaiMoore
Amaterasu
3,486
1,808
0
4,167
8,816
4,584
0
3,630
4,761
0
26,113
W
Poseidon
6,015
1,283
0
1,225
3,810
1,111
0
1,331
2,423
46,072
0
L
Hou Yi
askeby-163
Hou Yi
2,900
1,407
0
2,070
5,788
1,128
0
0
5,788
0
28,106
W
Erlang Shen
celticswift
Erlang Shen
2,260
639
0
3,049
6,403
2,756
0
1,652
4,719
0
21,173
L
1,856
231
0
178
4,933
1,161
0
2,876
2,057
29,327
0
L
Nemesis
swoop tlew
Nemesis
2,804
886
0
846
6,558
1,802
0
1,426
5,070
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
26,054
299
Minions Killed
275
0
Camps Cleared
0
1,024,954
Distance Traveled
926,335
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,770
577
70
7
0
194,745
3
W
Geb
5,566
557
49
5
0
197,730
7
L
Ares
4,914
491
12
1
0
169,344
2
W
Fenrir
6,112
611
43
4
0
221,028
0
L
Amaterasu
5,339
534
64
6
0
173,201
2
W
Poseidon
7,024
702
95
10
0
207,924
3
L
Hou Yi
5,447
545
64
6
0
185,497
3
W
Erlang Shen
5,240
524
42
4
0
203,527
7
L
Hera
5,102
510
71
7
0
190,144
6
L
Nemesis
5,252
525
64
6
0
208,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role