Player Matchup

Mulan
Mulan
AssassinX800X
Mulan
Level 127
God Stats
9W - 5L
1,618 SR
Queue Stats
169W - 166L
1,500 Elo+
Party 1
Merlin
Merlin
BIG_SOULJA254
Merlin
Level 51
God Stats
1W - 9L
1,268 SR
Queue Stats
195W - 218L
1,400 Elo+
Solo
Ymir
Ymir
Chaos29al
Ymir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Nurosis
Heimdallr
Level 160
God Stats
14W - 17L
1,236 SR
Queue Stats
629W - 599L
1,281 Elo+
Solo
Ne Zha
Ne Zha
Wacko75
Ne Zha
Level 107
God Stats
4W - 5L
1,410 SR
Queue Stats
163W - 158L
1,492 Elo+
Party 1
Team Averages
Level 114
1,406 SR
1,416 Elo+

VS

Team Averages
Level 112
1,519 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiosPepi1
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,583 Elo+
Solo
Charybdis
Charybdis
Lev2veL
Charybdis
Level 136
God Stats
19W - 7L
1,551 SR
Queue Stats
71W - 62L
1,593 Elo+
Party 2
Ganesha
Ganesha
TheT1nyG1ant
Ganesha
Level 68
God Stats
36W - 47L
1,546 SR
Queue Stats
261W - 297L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,289
481
5,330
8,596
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 0
5,728
521
2,399
5,963
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 4 / 3
5,339
485
2,397
11,656
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Nurosis
Heimdallr
10
3 / 1 / 0
5,723
520
7,960
7,086
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Wacko75
Ne Zha
8
0 / 5 / 0
4,927
448
2,945
7,831
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 1 / 1
7,020
638
5,403
7,245
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
 
Tiamat
10
1 / 1 / 2
5,944
540
2,823
5,495
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DiosPepi1
Sun Wukong
12
4 / 0 / 0
6,955
632
6,083
7,469
3,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Lev2veL
Charybdis
10
4 / 2 / 1
6,491
590
10,358
8,694
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
TheT1nyG1ant
Ganesha
10
0 / 1 / 4
6,103
555
2,860
7,413
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
16
16
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
1
7.5
W
Tiamat
 
Tiamat
1
1
2
2
L
0
3
0
0
L
2
3
0
0.67
L
Ymir
0
4
3
0.38
W
Sun Wukong
DiosPepi1
Sun Wukong
4
0
0
4
W
Charybdis
Lev2veL
Charybdis
4
2
1
2.25
L
Heimdallr
Nurosis
Heimdallr
3
1
0
3
W
Ganesha
TheT1nyG1ant
Ganesha
0
1
4
2
L
Ne Zha
Wacko75
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
27,527
41,132
Taken
36,316
16,117
Mitigated
15,494
14,181
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,403
1,913
162
1,163
7,245
3,215
0
890
6,326
0
38,529
W
Tiamat
 
Tiamat
2,823
92
0
1,594
5,495
2,607
84
1,509
3,986
31,049
0
L
5,330
1,128
0
3,521
8,596
5,733
0
65
8,531
3,286
28,905
L
2,399
500
11
1,561
5,963
1,717
0
1,165
4,798
24,620
0
L
Ymir
2,397
483
231
3,589
11,656
4,567
0
2,263
9,393
14,000
0
W
Sun Wukong
DiosPepi1
Sun Wukong
6,083
1,405
0
4,048
7,469
3,972
225
678
6,428
0
36,943
W
Charybdis
Lev2veL
Charybdis
10,358
4,370
0
3,525
8,694
1,675
57
1,071
7,620
0
48,563
L
Heimdallr
Nurosis
Heimdallr
7,960
4,277
0
2,749
7,086
1,784
195
608
6,478
0
38,808
W
Ganesha
TheT1nyG1ant
Ganesha
2,860
314
235
2,039
7,413
4,025
0
1,326
6,087
12,896
0
L
Ne Zha
Wacko75
Ne Zha
2,945
895
0
2,519
7,831
2,316
0
1,582
6,249
0
25,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
32,513
265
Minions Killed
319
0
Camps Cleared
0
945,149
Distance Traveled
1,129,054
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,020
638
74
7
0
217,018
0
W
Tiamat
5,944
540
53
5
0
207,219
3
L
Mulan
5,289
481
71
6
0
194,891
0
L
Merlin
5,728
521
49
4
0
160,128
3
L
Ymir
5,339
485
22
2
0
192,480
0
W
Sun Wukong
6,955
632
84
8
0
236,443
0
W
Charybdis
6,491
590
102
9
0
233,961
0
L
Heimdallr
5,723
520
71
6
0
190,436
3
W
Ganesha
6,103
555
6
1
0
234,413
6
L
Ne Zha
4,927
448
52
5
0
207,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role