Player Matchup

Artio
Artio
Korin 91
Artio
Level 106
God Stats
22W - 27L
1,407 SR
Queue Stats
138W - 130L
1,448 Elo+
Solo
Poseidon
Poseidon
Nicole9716
Poseidon
Level 99
God Stats
43W - 44L
1,544 SR
Queue Stats
155W - 186L
1,403 Elo+
Solo
Hercules
Hercules
SisuSamurai
Hercules
Level 68
God Stats
3W - 3L
1,607 SR
Queue Stats
73W - 80L
1,490 Elo+
Solo
Skadi
Skadi
foshi_machete
Skadi
Level 56
God Stats
4W - 5L
1,236 SR
Queue Stats
36W - 64L
1,255 Elo+
Party 2
Set
Set
minecraft_pro_01
Set
Level 62
God Stats
21W - 18L
1,746 SR
Queue Stats
102W - 111L
1,256 Elo+
Party 2
Team Averages
Level 78
1,508 SR
1,370 Elo+

VS

Team Averages
Level 58
1,312 SR
1,344 Elo+
Loki
Loki
Melo74141973
Loki
Level 87
God Stats
18W - 13L
1,072 SR
Queue Stats
707W - 712L
1,362 Elo+
Solo
Bacchus
Bacchus
RoadDawg5137
Bacchus
Level 80
God Stats
35W - 30L
1,435 SR
Queue Stats
234W - 215L
1,426 Elo+
Solo
Janus
Janus
Soul_Halozz
Janus
Level 16
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 14L
1,229 Elo+
Party 1
Neith
Neith
deelightning1
Neith
Level 46
God Stats
7W - 14L
1,339 SR
Queue Stats
22W - 30L
1,285 Elo+
Party 1
Olorun
Olorun
lilbrownbean57
Olorun
Level 63
God Stats
186W - 161L
1,476 SR
Queue Stats
816W - 885L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Korin 91
Artio
6
0 / 6 / 0
4,551
455
2,159
9,269
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Nicole9716
Poseidon
7
0 / 3 / 0
4,514
451
902
4,381
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SisuSamurai
Hercules
8
1 / 1 / 0
4,886
489
2,338
7,836
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 0
4,778
478
3,961
5,337
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 0
4,644
464
2,639
5,221
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,796
580
1,662
6,472
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RoadDawg5137
Bacchus
7
0 / 0 / 8
5,631
563
4,642
7,175
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 1 / 1
6,187
619
2,355
3,449
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
8 / 0 / 1
6,685
669
6,661
4,286
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
5,595
560
5,363
4,258
1,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
14
17
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Korin 91
Artio
0
6
0
0
W
1
0
4
3
L
Poseidon
Nicole9716
Poseidon
0
3
0
0
W
Bacchus
RoadDawg5137
Bacchus
0
0
8
4
L
Hercules
SisuSamurai
Hercules
1
1
0
1
W
3
1
1
3.5
W
8
0
1
8.5
L
0
3
0
0
W
2
1
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
20,683
32,044
Taken
25,640
12,536
Mitigated
9,422
7,979
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Korin 91
Artio
2,159
353
378
2,107
9,269
4,989
0
2,078
7,149
10,353
0
W
1,662
550
173
1,662
6,472
1,838
0
152
6,320
0
32,758
L
Poseidon
Nicole9716
Poseidon
902
130
0
0
4,381
737
0
599
3,740
21,150
0
W
Bacchus
RoadDawg5137
Bacchus
4,642
1,016
1,166
2,423
7,175
4,167
0
1,595
5,580
11,988
0
L
Hercules
SisuSamurai
Hercules
2,338
849
0
3,989
7,836
3,774
0
4,948
2,866
0
14,669
W
2,355
44
0
120
3,449
826
147
231
3,218
34,480
0
W
6,661
3,944
0
2,576
4,286
1,224
618
1,083
3,203
0
31,596
L
3,961
2,216
235
624
5,337
1,207
825
2,007
3,288
0
27,533
W
5,363
2,492
222
1,964
4,258
1,367
1,150
0
4,258
24,550
0
L
2,639
1,065
0
646
5,221
1,829
0
2,538
2,641
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
29,894
165
Minions Killed
264
0
Camps Cleared
0
919,364
Distance Traveled
994,683
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,551
455
19
2
0
177,157
1
W
Loki
5,796
580
65
7
0
230,936
1
L
Poseidon
4,514
451
40
4
0
137,895
1
W
Bacchus
5,631
563
14
1
0
212,309
4
L
Hercules
4,886
489
24
2
0
234,139
2
W
Janus
6,187
619
79
8
0
202,113
2
W
Neith
6,685
669
60
6
0
178,860
1
L
Skadi
4,778
478
54
5
0
177,722
1
W
Olorun
5,595
560
46
5
0
170,465
0
L
Set
4,644
464
28
3
0
192,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role