Player Matchup

Sylvanus
Sylvanus
DankiPanda
Sylvanus
Level 124
God Stats
2W - 6L
1,558 SR
Queue Stats
35W - 61L
1,502 Elo+
Party 1
Osiris
Osiris
Its Mysfyt
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,316 Elo+
Party 1
Zeus
Zeus
LADYBUG425
Zeus
Level 143
God Stats
13W - 25L
1,659 SR
Queue Stats
143W - 211L
1,462 Elo+
Solo
Team Averages
Level 124
1,572 SR
1,427 Elo+

VS

Team Averages
Level 114
1,439 SR
1,545 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
V3nomNightm4re92
Cupid
Level 160
God Stats
10W - 6L
1,316 SR
Queue Stats
352W - 334L
1,634 Elo+
Party 2
Vulcan
Vulcan
killua01998
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankiPanda
Sylvanus
10
0 / 5 / 1
6,559
656
4,074
12,689
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Its Mysfyt
Osiris
9
1 / 6 / 1
6,691
669
2,925
9,161
8,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
7,214
721
5,825
8,510
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 2 / 11
8,168
817
7,429
10,367
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
10 / 1 / 6
8,962
896
10,779
7,799
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
3 / 0 / 13
8,335
834
9,286
4,269
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
11
5.25
L
Sylvanus
DankiPanda
Sylvanus
0
5
1
0.1
L
Osiris
Its Mysfyt
Osiris
1
6
1
0.25
L
1
7
1
0.21
W
10
1
6
13
W
Vulcan
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,824
Damage
27,494
30,360
Taken
22,435
20,721
Mitigated
13,771
4,218
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,429
1,459
215
3,290
10,367
8,957
138
3,071
7,296
0
19,061
L
Sylvanus
DankiPanda
Sylvanus
4,074
1,062
648
2,158
12,689
9,110
0
4,797
7,441
13,920
0
L
Osiris
Its Mysfyt
Osiris
2,925
916
0
603
9,161
8,031
0
2,118
6,759
0
7,166
L
5,825
861
270
539
8,510
3,580
0
1,855
6,238
26,433
1,175
W
10,779
6,013
414
2,975
7,799
3,204
918
4,226
3,573
0
21,883
W
Vulcan
9,286
2,815
0
980
4,269
1,610
892
2,626
1,643
34,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
25,465
92
Minions Killed
113
1
Camps Cleared
7
452,081
Distance Traveled
580,660
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,168
817
28
3
2
177,290
1
L
Sylvanus
6,559
656
25
3
0
153,962
3
L
Osiris
6,691
669
7
1
0
143,439
1
L
Zeus
7,214
721
60
6
1
154,680
6
W
Cupid
8,962
896
31
3
3
185,404
4
W
Vulcan
8,335
834
54
5
2
217,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role