Player Matchup

Atlas
Atlas
Balrock2007
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,680 Elo+
Party 2
Scylla
Scylla
MiezeKotze12
Scylla
Level 124
God Stats
3W - 2L
1,743 SR
Queue Stats
43W - 27L
1,680 Elo+
Party 2
Neith
Neith
Ralostras
Neith
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 10L
1,618 Elo+
Party 2
Team Averages
Level 109
1,581 SR
1,659 Elo+

VS

Team Averages
Level 89
1,469 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Guenen
Nu Wa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 151L
1,514 Elo+
Party 1
Horus
Horus
YaBoyTH
Horus
Level 88
God Stats
3W - 6L
1,406 SR
Queue Stats
75W - 73L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
9,357
851
6,470
10,569
12,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
3 / 0 / 9
8,093
736
7,982
4,046
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ralostras
Neith
14
8 / 1 / 8
9,340
849
13,984
7,164
2,797
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 7 / 0
6,707
610
2,077
10,389
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Guenen
Nu Wa
10
0 / 6 / 0
6,710
610
5,193
9,712
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
YaBoyTH
Horus
11
1 / 3 / 0
6,825
620
5,042
14,219
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
16
Kills
1
1
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
0
0
W
5
0
11
10.5
L
Nu Wa
Guenen
Nu Wa
0
6
0
0
W
Scylla
3
0
9
7.5
W
Neith
Ralostras
Neith
8
1
8
12
L
Horus
YaBoyTH
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
12,312
21,779
Taken
34,320
16,569
Mitigated
12,550
4,110
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,077
70
0
3,856
10,389
3,628
0
4,325
5,872
0
10,483
W
6,470
2,476
736
1,870
10,569
12,347
198
3,351
7,011
19,037
0
L
Nu Wa
Guenen
Nu Wa
5,193
1,694
0
1,448
9,712
2,068
0
2,986
6,610
30,273
0
W
Scylla
7,982
719
0
0
4,046
1,425
1,185
937
2,992
27,827
0
W
Neith
Ralostras
Neith
13,984
5,867
0
1,504
7,164
2,797
878
1,776
5,219
0
34,488
L
Horus
YaBoyTH
Horus
5,042
2,249
1,126
3,812
14,219
6,854
0
6,689
7,264
681
12,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
20,242
127
Minions Killed
80
5
Camps Cleared
4
614,639
Distance Traveled
566,422
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,707
610
12
1
0
193,912
4
W
Atlas
9,357
851
17
2
0
216,490
4
L
Nu Wa
6,710
610
46
4
3
158,797
3
W
Scylla
8,093
736
58
5
4
211,280
5
W
Neith
9,340
849
52
5
1
186,869
3
L
Horus
6,825
620
22
2
1
213,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role