Player Matchup

Scylla
Scylla
KofteeNecmi
Scylla
Level 83
God Stats
0W - 3L
1,232 SR
Queue Stats
303W - 343L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
Rvl_TiroX
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Apollo
Apollo
kaanoner09
Apollo
Level 64
God Stats
7W - 3L
1,616 SR
Queue Stats
209W - 198L
1,511 Elo+
Party 2
Ymir
Ymir
lvntu10
Ymir
Level 49
God Stats
8W - 8L
1,434 SR
Queue Stats
306W - 327L
1,448 Elo+
Party 2
Loki
Loki
turkishmamba69
Loki
Level 85
God Stats
20W - 17L
1,445 SR
Queue Stats
334W - 351L
1,476 Elo+
Party 2
Team Averages
Level 63
1,445 SR
1,436 Elo+

VS

Team Averages
Level 83
1,585 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ExOs_Knight
King Arthur
Level 117
God Stats
15W - 16L
1,685 SR
Queue Stats
446W - 353L
1,495 Elo+
Party 1
Thoth
Thoth
IIVenomTempestII
Thoth
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 302L
1,533 Elo+
Party 1
Da Ji
Da Ji
Pvt_Joker91
Da Ji
Level 26
God Stats
17W - 17L
1,612 SR
Queue Stats
43W - 64L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
minko239
Danzaburou
Level 109
God Stats
15W - 7L
1,628 SR
Queue Stats
756W - 806L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 4 / 4
7,939
496
5,559
8,984
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rvl_TiroX
Guan Yu
4
0 / 2 / 0
5,003
313
520
3,025
1,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
kaanoner09
Apollo
12
2 / 5 / 3
7,441
465
7,933
12,990
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
lvntu10
Ymir
11
3 / 5 / 2
7,098
444
7,812
15,338
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 4
8,514
532
9,367
14,703
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 9
7,684
480
5,453
10,729
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ExOs_Knight
King Arthur
18
6 / 0 / 0
10,982
686
7,592
12,510
10,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 5 / 2
9,266
579
9,079
9,436
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 3
9,336
584
9,511
11,953
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
minko239
Danzaburou
13
2 / 4 / 5
8,685
543
9,505
10,397
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
21
21
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
9
4.5
W
King Arthur
ExOs_Knight
King Arthur
6
0
0
6
W
6
5
2
1.4
L
Scylla
3
4
4
1.25
W
7
3
3
2.83
L
Guan Yu
Rvl_TiroX
Guan Yu
0
2
0
0
L
Apollo
kaanoner09
Apollo
2
5
3
0.7
L
Ymir
lvntu10
Ymir
3
5
2
0.8
W
Danzaburou
minko239
Danzaburou
2
4
5
1.13
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
41,140
55,040
Taken
55,025
22,960
Mitigated
31,872
12,301
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,453
1,148
0
2,531
10,729
11,072
32
2,929
7,800
18,900
0
W
King Arthur
ExOs_Knight
King Arthur
7,592
787
0
1,226
12,510
10,672
0
1,679
10,831
0
83,943
W
9,079
154
0
1,694
9,436
2,688
372
2,890
6,390
53,495
0
L
Scylla
5,559
242
0
5
8,984
2,242
0
3,450
5,534
37,973
0
W
9,511
1,813
9
4,799
11,953
4,225
0
2,963
8,990
0
56,911
L
Guan Yu
Rvl_TiroX
Guan Yu
520
99
0
536
3,025
1,293
0
0
3,025
0
6,672
L
Apollo
kaanoner09
Apollo
7,933
4,535
0
5,339
12,990
3,311
0
2,584
10,406
0
41,758
L
Ymir
lvntu10
Ymir
7,812
1,787
548
2,187
15,338
11,356
0
5,673
9,665
19,540
0
W
Danzaburou
minko239
Danzaburou
9,505
2,765
297
3,866
10,397
3,215
1,587
2,910
7,487
0
53,705
L
9,367
2,666
0
3,686
14,703
4,758
0
2,825
11,878
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
45,953
269
Minions Killed
494
0
Camps Cleared
0
1,359,059
Distance Traveled
1,572,025
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,684
480
17
1
0
355,772
3
W
King Arthur
10,982
686
183
11
0
344,880
2
W
Thoth
9,266
579
107
7
0
279,563
4
L
Scylla
7,939
496
70
4
0
333,653
1
W
Da Ji
9,336
584
86
5
0
310,783
1
L
Guan Yu
5,003
313
19
1
0
73,830
1
L
Apollo
7,441
465
62
4
0
299,820
4
L
Ymir
7,098
444
24
2
0
296,147
2
W
Danzaburou
8,685
543
101
6
0
281,027
2
L
Loki
8,514
532
94
6
0
355,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role