Player Matchup

Sylvanus
Sylvanus
Silver I
Cantelmiii
Sylvanus
Silver I
Level 65
God Stats
4W - 6L
1,557 SR
Queue Stats
64W - 78L
1,418 MMR
Solo
Pele
Pele
Gold IV
Demigodzila
Pele
Gold IV
Level 145
God Stats
2W - 0L
1,525 SR
Queue Stats
182W - 178L
1,421 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
IV ShockZz VI
Zhong Kui
Gold III
Level 109
God Stats
159W - 135L
1,593 SR
Queue Stats
248W - 236L
1,428 MMR
Solo
Eset
Eset
Gold II
SPY Gangsta
Eset
Gold II
Level 125
God Stats
7W - 3L
1,782 SR
Queue Stats
153W - 144L
1,430 MMR
Solo
Cernunnos
Cernunnos
Platinum V
n0sWaLV2
Cernunnos
Platinum V
Level 160
God Stats
7W - 6L
1,739 SR
Queue Stats
289W - 268L
1,425 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,639 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,568 SR
1,438 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
BexZerk
Bacchus
Bronze III
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 115L
1,414 MMR
Solo
Freya
Freya
Bronze III
Rav3LLy
Freya
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,415 MMR
Solo
Skadi
Skadi
Silver I
Roman__Zolanski
Skadi
Silver I
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
10W - 14L
1,432 MMR
Party 1
Scylla
Scylla
Silver I
iquickscope6
Scylla
Silver I
Level 107
God Stats
3W - 4L
1,648 SR
Queue Stats
14W - 21L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cantelmiii
Sylvanus
16
1 / 3 / 10
11,572
551
5,362
15,679
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 4
12,320
587
8,438
15,195
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
IV ShockZz VI
Zhong Kui
20
3 / 0 / 5
13,707
653
9,006
10,923
10,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 1
13,809
658
13,333
11,046
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
n0sWaLV2
Cernunnos
18
4 / 2 / 9
12,551
598
15,071
15,628
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtemisCliodhnaBastetArtio

VS

Bans
AtlasThothKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 5 / 2
9,468
451
5,685
14,644
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
BexZerk
Bacchus
13
3 / 3 / 0
9,040
430
6,899
16,920
15,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Rav3LLy
Freya
17
0 / 5 / 0
10,125
482
5,148
14,882
4,290
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 4
9,277
442
8,633
13,458
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
4 / 4 / 0
11,110
529
7,731
9,144
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
8
9
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
2
0.4
L
Bacchus
BexZerk
Bacchus
3
3
0
1
W
Sylvanus
Cantelmiii
Sylvanus
1
3
10
2
W
5
2
4
3.5
W
Zhong Kui
IV ShockZz VI
Zhong Kui
3
0
5
5.5
L
Freya
Rav3LLy
Freya
0
5
0
0
L
0
6
4
0.33
W
10
2
1
5.25
L
Scylla
4
4
0
1
W
Cernunnos
n0sWaLV2
Cernunnos
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
34,096
68,471
Taken
69,048
48,559
Mitigated
29,311
31,657
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,685
1,347
0
3,346
14,644
4,368
0
4,124
10,356
0
59,713
L
Bacchus
BexZerk
Bacchus
6,899
538
1,943
3,601
16,920
15,759
0
7,040
9,880
25,388
0
W
Sylvanus
Cantelmiii
Sylvanus
5,362
1,242
2,288
5,299
15,679
21,768
2,505
4,204
11,475
33,310
0
W
8,438
1,629
0
6,022
15,195
5,799
2,926
3,753
11,442
0
72,670
W
Zhong Kui
IV ShockZz VI
Zhong Kui
9,006
652
0
5,808
10,923
10,360
5,814
4,598
6,325
93,722
0
L
Freya
Rav3LLy
Freya
5,148
1,262
0
4,927
14,882
4,290
0
7,528
7,354
68,088
0
L
8,633
3,691
0
1,758
13,458
2,475
0
3,910
9,392
0
65,830
W
13,333
440
2,466
2,839
11,046
4,348
1,684
4,806
6,240
106,386
0
L
Scylla
7,731
693
0
1,079
9,144
2,419
0
5,099
3,881
72,579
0
W
Cernunnos
n0sWaLV2
Cernunnos
15,071
7,078
0
6,935
15,628
6,284
4,421
3,119
12,509
0
107,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
49,020
678
Minions Killed
508
0
Camps Cleared
0
1,892,696
Distance Traveled
1,891,985
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,468
451
105
5
0
405,149
2
L
Bacchus
9,040
430
19
1
0
375,830
7
W
Sylvanus
11,572
551
49
2
0
343,186
4
W
Pele
12,320
587
122
6
0
446,696
2
W
Zhong Kui
13,707
653
181
9
0
375,180
0
L
Freya
10,125
482
133
6
0
341,927
3
L
Skadi
9,277
442
123
6
0
385,353
5
W
Eset
13,809
658
176
8
0
359,111
6
L
Scylla
11,110
529
128
6
0
383,726
1
W
Cernunnos
12,551
598
150
7
0
368,523
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role