Player Matchup

Bellona
Bellona
ChottoMan
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,534 Elo+
Party 2
Hades
Hades
ODSTPIO
Hades
Level 35
God Stats
13W - 7L
1,637 SR
Queue Stats
229W - 259L
1,531 Elo+
Solo
Izanami
Izanami
SittingDuckmin
Izanami
Level 98
God Stats
13W - 14L
1,320 SR
Queue Stats
248W - 260L
1,470 Elo+
Party 3
Sobek
Sobek
Velithor
Sobek
Level 120
God Stats
2W - 4L
1,751 SR
Queue Stats
42W - 45L
1,587 Elo+
Party 3
Ravana
Ravana
arano0o
Ravana
Level 137
God Stats
3W - 0L
1,719 SR
Queue Stats
71W - 65L
1,534 Elo+
Party 2
Team Averages
Level 110
1,585 SR
1,531 Elo+

VS

Team Averages
Level 130
1,592 SR
1,549 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
HeadDance--
Loki
Level 160
God Stats
41W - 16L
1,727 SR
Queue Stats
387W - 316L
1,590 Elo+
Party 1
Apollo
Apollo
TheSewerDweller
Apollo
Level 156
God Stats
24W - 6L
1,701 SR
Queue Stats
143W - 93L
1,595 Elo+
Party 1
Bacchus
Bacchus
WatchesNoEyes
Bacchus
Level 27
God Stats
1W - 2L
1,485 SR
Queue Stats
26W - 19L
1,559 Elo+
Party 1
Atlas
Atlas
z-Jcan
Atlas
Level 153
God Stats
2W - 5L
1,546 SR
Queue Stats
239W - 217L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChottoMan
Bellona
14
6 / 4 / 7
8,661
577
8,742
12,065
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
ODSTPIO
Hades
13
4 / 5 / 7
8,278
552
11,619
12,116
6,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 2
9,937
662
6,682
8,182
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Velithor
Sobek
12
2 / 0 / 8
8,176
545
7,268
9,263
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
arano0o
Ravana
14
4 / 2 / 2
8,450
563
6,016
10,183
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 1
8,518
568
10,835
13,374
5,973
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
8 / 7 / 1
8,736
582
6,744
11,150
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,523
502
7,251
8,936
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
0 / 6 / 7
6,767
451
3,588
8,428
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
z-Jcan
Atlas
12
1 / 4 / 5
7,509
501
7,349
14,248
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
22
Kills
12
12
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
W
Bellona
ChottoMan
Bellona
6
4
7
2.38
L
8
7
1
1.21
W
Hades
ODSTPIO
Hades
4
5
7
1.5
W
6
1
2
7
L
1
3
1
0.5
W
Sobek
Velithor
Sobek
2
0
8
6
L
Bacchus
0
6
7
0.58
W
Ravana
arano0o
Ravana
4
2
2
2.5
L
Atlas
z-Jcan
Atlas
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,327
Damage
35,767
51,809
Taken
56,136
30,254
Mitigated
27,343
19,365
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,835
1,475
58
3,520
13,374
5,973
0
3,007
9,889
0
58,130
W
Bellona
ChottoMan
Bellona
8,742
3,315
0
1,510
12,065
7,461
37
2,300
9,765
0
60,458
L
6,744
1,841
0
2,191
11,150
3,705
0
2,548
8,602
0
42,601
W
Hades
ODSTPIO
Hades
11,619
1,063
367
3,582
12,116
6,014
0
4,006
8,110
42,859
0
W
6,682
4,739
0
4,092
8,182
2,631
1,474
1,047
7,135
0
85,635
L
7,251
3,989
0
2,704
8,936
2,517
0
1,837
7,099
0
49,385
W
Sobek
Velithor
Sobek
7,268
539
458
3,866
9,263
7,381
0
3,711
5,385
12,078
5,290
L
Bacchus
3,588
346
0
870
8,428
4,087
0
4,002
4,426
22,808
0
W
Ravana
arano0o
Ravana
6,016
1,535
0
5,490
10,183
6,767
180
0
10,183
3,350
40,410
L
Atlas
z-Jcan
Atlas
7,349
3,233
454
3,512
14,248
11,061
0
7,113
7,054
26,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
39,053
453
Minions Killed
378
0
Camps Cleared
0
1,492,565
Distance Traveled
1,456,079
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,518
568
121
8
0
291,928
0
W
Bellona
8,661
577
89
6
0
336,987
4
L
Loki
8,736
582
78
5
0
309,082
5
W
Hades
8,278
552
64
4
0
247,651
2
W
Izanami
9,937
662
178
12
0
282,604
3
L
Apollo
7,523
502
96
6
0
321,983
2
W
Sobek
8,176
545
20
1
0
332,710
3
L
Bacchus
6,767
451
52
3
0
253,800
1
W
Ravana
8,450
563
102
7
0
292,613
1
L
Atlas
7,509
501
31
2
0
279,286
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role