Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DarwinZ10
Osiris
Level 107
God Stats
13W - 11L
1,819 SR
Queue Stats
412W - 377L
1,605 Elo+
Party 1
Bacchus
Bacchus
ItsKingg
Bacchus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 167L
1,677 Elo+
Party 4
Heimdallr
Heimdallr
PocoRedcheeks
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,766 Elo+
Party 4
Cliodhna
Cliodhna
b4xter22
Cliodhna
Level 18
God Stats
8W - 1L
1,633 SR
Queue Stats
50W - 36L
1,611 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,632 Elo+

VS

Team Averages
Level 98
1,468 SR
1,617 Elo+
Aphrodite
Aphrodite
Amaruq
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,754 Elo+
Party 3
Osiris
Osiris
Danteoftheflame
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,544 Elo+
Party 2
Medusa
Medusa
Matthmarley
Medusa
Level 155
God Stats
2W - 3L
1,320 SR
Queue Stats
159W - 123L
1,674 Elo+
Party 2
Nike
Nike
ShadowWolves734
Nike
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 56L
1,524 Elo+
Party 3
Atlas
Atlas
Wisemech
Atlas
Level 148
God Stats
35W - 32L
1,520 SR
Queue Stats
188W - 169L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 4
9,270
618
7,793
8,133
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
DarwinZ10
Osiris
15
3 / 1 / 6
9,277
618
7,421
9,846
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
ItsKingg
Bacchus
14
5 / 1 / 11
8,760
584
7,304
7,735
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PocoRedcheeks
Heimdallr
14
2 / 2 / 3
8,250
550
4,233
9,322
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
b4xter22
Cliodhna
14
6 / 6 / 9
8,747
583
9,644
10,743
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amaruq
Aphrodite
10
1 / 5 / 3
6,340
423
1,618
5,926
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 6
7,078
472
4,207
11,268
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
2 / 4 / 5
7,864
524
8,807
8,807
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 2
7,982
532
5,366
11,519
7,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Wisemech
Atlas
14
6 / 4 / 3
8,763
584
8,873
11,724
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
22
Kills
12
12
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
4
4
L
Aphrodite
Amaruq
Aphrodite
1
5
3
0.5
L
1
5
6
0.8
W
Osiris
DarwinZ10
Osiris
3
1
6
6
W
Bacchus
ItsKingg
Bacchus
5
1
11
10.5
L
Medusa
2
4
5
1.13
W
Heimdallr
PocoRedcheeks
Heimdallr
2
2
3
1.75
L
2
4
2
0.75
L
Atlas
Wisemech
Atlas
6
4
3
1.88
W
Cliodhna
b4xter22
Cliodhna
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
28,871
45,779
Taken
49,244
27,451
Mitigated
25,057
16,308
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,793
662
0
2,526
8,133
3,924
1,352
2,807
5,076
64,018
0
L
Aphrodite
Amaruq
Aphrodite
1,618
738
522
962
5,926
4,213
0
1,172
4,754
8,223
0
L
4,207
1,393
0
2,682
11,268
5,791
0
2,265
9,003
0
34,974
W
Osiris
DarwinZ10
Osiris
7,421
3,293
0
5,277
9,846
8,319
0
1,819
7,954
162
55,564
W
Bacchus
ItsKingg
Bacchus
7,304
1,014
0
1,716
7,735
9,134
0
907
6,759
28,628
4,618
L
Medusa
8,807
3,684
0
1,199
8,807
3,169
0
3,613
5,194
0
54,723
W
Heimdallr
PocoRedcheeks
Heimdallr
4,233
1,651
0
3,840
9,322
3,205
0
211
9,103
0
49,963
L
5,366
1,370
0
2,392
11,519
7,856
0
2,473
9,046
0
42,838
L
Atlas
Wisemech
Atlas
8,873
2,061
0
519
11,724
4,028
0
5,367
6,357
41,821
0
W
Cliodhna
b4xter22
Cliodhna
9,644
1,238
0
2,949
10,743
2,869
0
4,046
6,396
0
44,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
38,027
482
Minions Killed
375
0
Camps Cleared
0
1,505,428
Distance Traveled
1,515,484
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,270
618
131
9
0
313,772
4
L
Aphrodite
6,340
423
15
1
0
292,953
0
L
Osiris
7,078
472
72
5
0
308,216
7
W
Osiris
9,277
618
121
8
0
298,594
7
W
Bacchus
8,760
584
45
3
0
309,208
6
L
Medusa
7,864
524
99
7
0
311,550
6
W
Heimdallr
8,250
550
113
8
0
265,613
1
L
Nike
7,982
532
93
6
0
322,676
8
L
Atlas
8,763
584
96
6
0
280,089
3
W
Cliodhna
8,747
583
72
5
0
318,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role