Player Matchup

Ne Zha
Ne Zha
Gold V
Rumblex7YT
Ne Zha
Gold V
Level 134
God Stats
1W - 0L
1,822 SR
Queue Stats
25W - 30L
1,612 MMR
Solo
Cthulhu
Cthulhu
Gold V
Tatane3551
Cthulhu
Gold V
Level 99
God Stats
4W - 5L
1,759 SR
Queue Stats
125W - 163L
1,520 MMR
Solo
Agni
Agni
Gold V
h5f4e3o9
Agni
Gold V
Level 160
God Stats
2W - 1L
1,653 SR
Queue Stats
28W - 15L
1,625 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,745 SR
1,586 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,682 SR
1,705 MMR
Scylla
Scylla
Gold V
AMKArnie
Scylla
Gold V
Level 40
God Stats
2W - 3L
1,722 SR
Queue Stats
11W - 10L
1,828 MMR
Party 1
Ganesha
Ganesha
Bronze III
Kataeter
Ganesha
Bronze III
Level 125
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 5L
1,517 MMR
Solo
Medusa
Medusa
Silver I
staudi1995
Medusa
Silver I
Level 115
God Stats
6W - 5L
1,859 SR
Queue Stats
8W - 8L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Rumblex7YT
Ne Zha
15
3 / 6 / 5
10,106
777
7,746
12,920
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Tatane3551
Cthulhu
14
3 / 2 / 5
9,450
727
8,948
14,780
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
15
2 / 2 / 5
9,690
745
11,283
7,273
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacGilgameshAthenaFenrirTiamat

VS

Bans
BastetKumbhakarnaArtioGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AMKArnie
Scylla
14
4 / 3 / 6
9,453
727
9,242
9,028
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Kataeter
Ganesha
12
0 / 3 / 9
9,200
708
6,829
15,385
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
staudi1995
Medusa
15
6 / 2 / 4
10,119
778
13,748
10,029
3,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
10
10
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
AMKArnie
Scylla
4
3
6
2.33
L
Ganesha
Kataeter
Ganesha
0
3
9
1.5
W
Ne Zha
Rumblex7YT
Ne Zha
3
6
5
0.92
W
Cthulhu
Tatane3551
Cthulhu
3
2
5
2.75
W
Agni
2
2
5
2.25
L
Medusa
staudi1995
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
29,819
34,973
Taken
34,442
22,862
Mitigated
22,103
8,950
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AMKArnie
Scylla
9,242
1,067
0
2,290
9,028
2,761
338
5,505
3,296
35,141
0
L
Ganesha
Kataeter
Ganesha
6,829
741
0
4,588
15,385
16,063
0
8,338
6,313
16,708
0
W
Ne Zha
Rumblex7YT
Ne Zha
7,746
1,832
0
3,112
12,920
5,669
830
6,115
6,609
0
30,166
W
Cthulhu
Tatane3551
Cthulhu
8,948
243
460
3,025
14,780
15,234
338
6,563
7,939
24,583
0
W
Agni
11,283
909
87
2,266
7,273
1,959
881
3,314
3,929
46,840
0
L
Medusa
staudi1995
Medusa
13,748
5,534
0
3,505
10,029
3,279
746
5,902
3,774
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
28,772
161
Minions Killed
157
4
Camps Cleared
7
743,509
Distance Traveled
757,043
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,453
727
85
7
5
242,642
3
L
Ganesha
9,200
708
1
0
0
258,150
2
W
Ne Zha
10,106
777
50
4
3
231,874
6
W
Cthulhu
9,450
727
33
3
1
267,416
1
W
Agni
9,690
745
78
6
0
244,219
4
L
Medusa
10,119
778
71
5
2
256,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role