Player Matchup

Scylla
Scylla
Joshuar00lz
Scylla
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Sadibou
Hercules
Level 144
God Stats
16W - 10L
1,574 SR
Queue Stats
130W - 101L
1,507 Elo+
Party 2
Skadi
Skadi
SgtNashers9710
Skadi
Level 125
God Stats
13W - 12L
1,463 SR
Queue Stats
129W - 103L
1,523 Elo+
Party 2
Fenrir
Fenrir
primpheonix742
Fenrir
Level 86
God Stats
3W - 4L
1,291 SR
Queue Stats
225W - 218L
1,489 Elo+
Solo
Olorun
Olorun
tumcc
Olorun
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 342L
1,577 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,519 Elo+

VS

Team Averages
Level 123
1,553 SR
1,517 Elo+
Hel
Hel
Alabisi27
Hel
Level 130
God Stats
4W - 8L
1,156 SR
Queue Stats
465W - 474L
1,553 Elo+
Party 1
Arachne
Arachne
Furacaoz
Arachne
Level 126
God Stats
3W - 2L
1,878 SR
Queue Stats
306W - 300L
1,573 Elo+
Party 1
Horus
Horus
ITzOSK
Horus
Level 132
God Stats
24W - 15L
1,731 SR
Queue Stats
654W - 656L
1,499 Elo+
Solo
Bellona
Bellona
NICKOCIA_
Bellona
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 134L
1,458 Elo+
Party 3
Charybdis
Charybdis
NTN_Genji
Charybdis
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 154L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 2
5,890
589
4,828
2,521
815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sadibou
Hercules
9
4 / 0 / 5
6,155
616
3,222
4,751
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 2 / 3
6,550
655
6,322
4,621
738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 2
6,507
651
4,064
6,896
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
tumcc
Olorun
12
3 / 0 / 0
6,936
694
4,790
5,049
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,794
479
1,668
5,958
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Furacaoz
Arachne
9
0 / 1 / 2
4,928
493
1,426
6,872
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
ITzOSK
Horus
8
0 / 4 / 2
4,786
479
2,908
8,377
3,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
NICKOCIA_
Bellona
8
1 / 4 / 0
4,862
486
3,395
7,559
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
NTN_Genji
Charybdis
9
2 / 3 / 0
5,688
569
2,546
5,587
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Arachne
Furacaoz
Arachne
0
1
2
1
L
Horus
ITzOSK
Horus
0
4
2
0.25
W
Scylla
1
1
2
2
L
Bellona
NICKOCIA_
Bellona
1
4
0
0.25
L
Charybdis
NTN_Genji
Charybdis
2
3
0
0.67
W
Hercules
Sadibou
Hercules
4
0
5
6.5
W
4
2
3
2.75
W
5
1
2
6
W
Olorun
tumcc
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
11,943
23,838
Taken
34,353
8,890
Mitigated
13,428
11,522
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,668
49
344
1,482
5,958
1,378
0
2,504
3,454
21,576
0
L
Arachne
Furacaoz
Arachne
1,426
593
0
3,351
6,872
2,640
0
1,689
5,183
0
22,873
L
Horus
ITzOSK
Horus
2,908
1,577
998
1,633
8,377
3,231
25
367
8,010
0
15,729
W
Scylla
4,828
278
0
609
2,521
815
0
266
2,245
35,477
0
L
Bellona
NICKOCIA_
Bellona
3,395
1,061
21
1,869
7,559
5,022
0
4,012
3,547
0
21,459
L
Charybdis
NTN_Genji
Charybdis
2,546
1,194
0
1,269
5,587
1,157
0
389
5,198
0
26,895
W
Hercules
Sadibou
Hercules
3,222
988
43
2,515
4,751
2,745
0
390
4,313
0
12,943
W
6,322
3,194
0
947
4,621
738
230
0
4,621
0
37,542
W
4,064
821
0
3,609
6,896
2,406
0
878
5,942
0
33,240
W
Olorun
tumcc
Olorun
4,790
2,167
0
3,799
5,049
2,186
1,052
0
5,049
42,654
6,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
25,058
302
Minions Killed
238
0
Camps Cleared
0
985,233
Distance Traveled
941,360
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,794
479
45
5
0
168,229
2
L
Arachne
4,928
493
61
6
0
213,005
1
L
Horus
4,786
479
37
4
0
186,427
0
W
Scylla
5,890
589
60
6
0
190,216
3
L
Bellona
4,862
486
44
4
0
193,696
0
L
Charybdis
5,688
569
51
5
0
180,003
4
W
Hercules
6,155
616
12
1
0
214,507
5
W
Skadi
6,550
655
74
7
0
174,784
3
W
Fenrir
6,507
651
64
6
0
226,101
0
W
Olorun
6,936
694
92
9
0
179,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role