Player Matchup

Jing Wei
Jing Wei
Champen01
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 72L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
III zZGANF III
Sun Wukong
Level 19
God Stats
14W - 22L
1,308 SR
Queue Stats
29W - 36L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
Skumlesen
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 76L
1,265 Elo+
Party 1
Cerberus
Cerberus
pandafar
Cerberus
Level 30
God Stats
4W - 16L
1,430 SR
Queue Stats
11W - 28L
1,275 Elo+
Party 1
Scylla
Scylla
sSaaphire
Scylla
Level 125
God Stats
8W - 11L
1,338 SR
Queue Stats
61W - 62L
1,385 Elo+
Party 3
Team Averages
Level 57
1,415 SR
1,321 Elo+

VS

Team Averages
Level 17
1,348 SR
1,100 Elo+
Danzaburou
Danzaburou
Bl4ck0ut_4-9-1
Danzaburou
Level 24
God Stats
1W - 8L
1,264 SR
Queue Stats
3W - 21L
1,104 Elo+
Solo
Ra
Ra
cliclcli
Ra
Level 16
God Stats
0W - 5L
1,238 SR
Queue Stats
1W - 15L
1,034 Elo+
Party 2
Hercules
Hercules
dorpapa
Hercules
Level 21
God Stats
1W - 7L
1,236 SR
Queue Stats
2W - 16L
1,171 Elo+
Party 2
Nu Wa
Nu Wa
junkerjay85
Nu Wa
Level 11
God Stats
1W - 9L
1,500 SR
Queue Stats
1W - 15L
1,034 Elo+
Party 2
Scylla
Scylla
kakixyz
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Champen01
Jing Wei
15
1 / 2 / 8
8,633
785
3,232
7,860
2,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
III zZGANF III
Sun Wukong
15
4 / 2 / 11
8,731
794
6,978
8,875
6,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Skumlesen
Kukulkan
16
5 / 0 / 8
9,414
856
17,438
5,589
2,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
pandafar
Cerberus
14
0 / 0 / 7
8,440
767
2,578
10,158
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
sSaaphire
Scylla
17
11 / 3 / 6
10,020
911
17,156
8,501
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bl4ck0ut_4-9-1
Danzaburou
14
3 / 6 / 1
8,101
736
9,882
13,800
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,599
691
2,873
4,864
1,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
dorpapa
Hercules
12
0 / 2 / 3
6,940
631
4,029
15,591
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 3
7,423
675
6,290
9,849
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
kakixyz
Scylla
13
0 / 3 / 2
6,971
634
3,327
8,361
2,907
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
21
Kills
5
7
Deaths
21
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bl4ck0ut_4-9-1
Danzaburou
3
6
1
0.58
W
Jing Wei
Champen01
Jing Wei
1
2
8
2.5
W
Sun Wukong
III zZGANF III
Sun Wukong
4
2
11
4.75
W
Kukulkan
Skumlesen
Kukulkan
5
0
8
9
L
1
2
2
1
L
Hercules
dorpapa
Hercules
0
2
3
0.75
L
1
8
3
0.31
L
Scylla
kakixyz
Scylla
0
3
2
0.33
W
Cerberus
pandafar
Cerberus
0
0
7
3.5
W
Scylla
sSaaphire
Scylla
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
26,401
40,983
Taken
52,465
24,345
Mitigated
22,702
5,953
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bl4ck0ut_4-9-1
Danzaburou
9,882
3,507
259
2,571
13,800
4,922
0
8,275
5,307
0
21,465
W
Jing Wei
Champen01
Jing Wei
3,232
2,353
143
585
7,860
2,780
3,103
1,935
5,925
0
26,516
W
Sun Wukong
III zZGANF III
Sun Wukong
6,978
1,160
0
373
8,875
6,944
169
3,938
4,766
3,150
20,538
W
Kukulkan
Skumlesen
Kukulkan
17,438
1,413
638
1,130
5,589
2,115
719
1,631
3,891
49,606
0
L
2,873
0
1,041
485
4,864
1,935
0
4,394
398
14,508
0
L
Hercules
dorpapa
Hercules
4,029
939
449
4,735
15,591
9,061
0
10,190
5,069
1,486
9,550
L
6,290
1,850
527
597
9,849
3,877
0
7,191
2,500
17,898
0
L
Scylla
kakixyz
Scylla
3,327
198
0
17
8,361
2,907
0
7,529
706
13,128
0
W
Cerberus
pandafar
Cerberus
2,578
142
159
1,169
10,158
9,276
1,292
2,410
7,681
16,055
0
W
Scylla
sSaaphire
Scylla
17,156
181
0
1,756
8,501
3,230
0
2,952
5,445
35,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
37,034
258
Minions Killed
108
0
Camps Cleared
0
1,145,639
Distance Traveled
1,019,895
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,101
736
23
2
0
188,720
1
W
Jing Wei
8,633
785
59
5
0
208,308
0
W
Sun Wukong
8,731
794
35
3
0
250,552
0
W
Kukulkan
9,414
856
87
8
0
222,289
2
L
Ra
7,599
691
15
1
0
192,839
0
L
Hercules
6,940
631
8
1
0
226,847
1
L
Nu Wa
7,423
675
29
3
0
188,695
0
L
Scylla
6,971
634
33
3
0
222,794
0
W
Cerberus
8,440
767
27
2
0
219,013
0
W
Scylla
10,020
911
50
5
0
245,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role