Player Matchup

Ymir
Ymir
AzurePlat
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tyr
Tyr
ExoWolf3
Tyr
Level 25
God Stats
8W - 9L
1,295 SR
Queue Stats
242W - 264L
1,374 Elo+
Solo
Apollo
Apollo
GermanSoto01
Apollo
Level 29
God Stats
21W - 27L
1,500 SR
Queue Stats
260W - 270L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
SultanSerenity
Erlang Shen
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 60L
1,225 Elo+
Solo
The Morrigan
The Morrigan
Маразматичка
The Morrigan
Level 45
God Stats
9W - 26L
1,314 SR
Queue Stats
59W - 99L
1,394 Elo+
Solo
Team Averages
Level 26
1,422 SR
1,382 Elo+

VS

Team Averages
Level 39
1,551 SR
1,372 Elo+
Merlin
Merlin
aLANCTIO
Merlin
Level 22
God Stats
0W - 3L
1,241 SR
Queue Stats
1W - 6L
1,083 Elo+
Solo
Persephone
Persephone
bryce14058421
Persephone
Level 65
God Stats
12W - 17L
1,764 SR
Queue Stats
290W - 346L
1,483 Elo+
Party 1
Chaac
Chaac
kcapeesh14
Chaac
Level 16
God Stats
11W - 19L
1,563 SR
Queue Stats
131W - 181L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
michealrock77
Cthulhu
Level 69
God Stats
6W - 17L
1,674 SR
Queue Stats
61W - 131L
1,588 Elo+
Party 2
Artemis
Artemis
nitris15
Artemis
Level 25
God Stats
41W - 39L
1,512 SR
Queue Stats
171W - 255L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
22 / 4 / 15
13,814
921
32,275
16,742
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

19
9 / 1 / 21
12,192
813
13,770
22,854
15,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
20
8 / 2 / 15
13,392
893
18,195
15,758
6,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
SultanSerenity
Erlang Shen
18
4 / 0 / 10
11,651
777
8,793
13,714
8,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 24
11,967
798
11,619
10,092
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
aLANCTIO
Merlin
17
2 / 10 / 3
10,841
723
10,455
13,728
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
bryce14058421
Persephone
18
2 / 9 / 7
11,824
788
13,538
17,574
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
0 / 9 / 4
9,291
619
7,456
22,652
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
18
4 / 7 / 4
11,715
781
11,647
21,551
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
nitris15
Artemis
16
3 / 12 / 4
10,147
676
9,691
22,026
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
33
47
Kills
11
11
Deaths
47
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
22
4
15
7.38
W
9
1
21
19.5
W
Apollo
8
2
15
7.75
W
Erlang Shen
SultanSerenity
Erlang Shen
4
0
10
9
L
Merlin
aLANCTIO
Merlin
2
10
3
0.35
L
Persephone
bryce14058421
Persephone
2
9
7
0.61
L
Chaac
0
9
4
0.22
L
Cthulhu
4
7
4
0.86
L
Artemis
nitris15
Artemis
3
12
4
0.42
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,652
Damage
52,787
79,160
Taken
97,531
44,176
Mitigated
57,165
21,887
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
32,275
4,251
0
2,743
16,742
8,473
789
6,100
10,642
55,584
0
W
13,770
4,439
160
9,484
22,854
15,975
1,274
10,801
12,053
0
23,219
W
Apollo
18,195
11,939
363
5,302
15,758
6,790
6,975
5,448
10,310
0
79,128
W
Erlang Shen
SultanSerenity
Erlang Shen
8,793
4,632
0
3,152
13,714
8,123
2,017
7,229
6,485
0
40,785
L
Merlin
aLANCTIO
Merlin
10,455
1,011
0
1,115
13,728
4,919
0
3,730
9,918
28,751
0
L
Persephone
bryce14058421
Persephone
13,538
2,066
0
3,325
17,574
4,692
376
8,516
8,675
46,746
0
L
Chaac
7,456
2,057
0
2,762
22,652
19,279
0
8,818
13,481
0
17,789
L
Cthulhu
11,647
720
338
1,477
21,551
22,831
0
8,721
12,486
30,653
0
L
Artemis
nitris15
Artemis
9,691
6,559
51
2,004
22,026
5,444
605
12,626
9,074
0
22,910
W
11,619
3,518
150
533
10,092
4,815
0
6,062
4,030
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
53,818
258
Minions Killed
187
0
Camps Cleared
0
1,536,198
Distance Traveled
1,206,500
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,814
921
53
4
0
301,350
0
W
Tyr
12,192
813
20
1
0
350,190
2
W
Apollo
13,392
893
112
7
0
316,522
1
W
Erlang Shen
11,651
777
50
3
0
294,681
0
L
Merlin
10,841
723
46
3
0
231,032
1
L
Persephone
11,824
788
54
4
0
250,200
4
L
Chaac
9,291
619
18
1
0
235,784
0
L
Cthulhu
11,715
781
46
3
0
279,643
0
L
Artemis
10,147
676
23
2
0
209,841
2
W
The Morrigan
11,967
798
23
2
0
273,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role