Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HoldMyBeerBruh
Ymir
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 270L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
MrAngryTater
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,623 Elo+
Solo
Heimdallr
Heimdallr
MrDefense1
Heimdallr
Level 141
God Stats
17W - 20L
1,610 SR
Queue Stats
936W - 938L
1,515 Elo+
Solo
Anhur
Anhur
RedSixNoo
Anhur
Level 128
God Stats
3W - 2L
1,285 SR
Queue Stats
271W - 219L
1,475 Elo+
Party 2
Team Averages
Level 120
1,479 SR
1,524 Elo+

VS

Team Averages
Level 129
1,461 SR
1,648 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
DaedricSlayz
Scylla
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 0L
1,714 Elo+
Party 1
Baba Yaga
Baba Yaga
IVSweaty
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,714 Elo+
Party 1
Thoth
Thoth
Kingodin616
Thoth
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,714 Elo+
Party 1
Artio
Artio
NickidaNinja_
Artio
Level 107
God Stats
4W - 4L
1,522 SR
Queue Stats
157W - 174L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
16 / 7 / 16
13,996
823
28,281
17,237
8,043
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 7 / 20
13,567
798
13,834
26,797
41,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
4 / 7 / 12
11,945
703
10,846
14,915
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MrDefense1
Heimdallr
20
12 / 6 / 16
13,302
782
33,824
19,424
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
RedSixNoo
Anhur
18
3 / 5 / 26
11,586
682
11,460
17,443
15,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
0 / 7 / 23
13,330
784
11,694
26,831
40,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
18 / 6 / 5
16,612
977
31,698
21,267
8,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
IVSweaty
Baba Yaga
18
1 / 8 / 18
11,448
673
11,811
16,374
6,968
18
9 / 13 / 3
13,345
785
12,118
18,576
6,881
20
4 / 7 / 9
13,179
775
10,868
32,476
39,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
90
41
Kills
32
32
Deaths
41
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
16
7
16
3.43
W
Jormungandr
 
Jormungandr
0
7
23
1.64
W
Scylla
18
6
5
3.42
L
6
7
20
2.29
W
Baba Yaga
IVSweaty
Baba Yaga
1
8
18
1.25
W
9
13
3
0.81
L
Ne Zha
4
7
12
1.43
L
Heimdallr
MrDefense1
Heimdallr
12
6
16
3.33
W
4
7
9
1.21
L
Anhur
RedSixNoo
Anhur
3
5
26
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,245
Damage
78,189
95,816
Taken
115,524
79,001
Mitigated
102,276
29,094
Healing
35,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
28,281
2,450
2,831
3,043
17,237
8,043
1,280
15,611
1,626
53,287
0
W
Jormungandr
 
Jormungandr
11,694
1,214
1,431
2,708
26,831
40,557
646
8,200
18,631
29,642
0
W
Scylla
31,698
2,203
1,225
8,108
21,267
8,446
1,912
7,544
13,722
54,061
0
L
13,834
1,854
3,358
5,791
26,797
41,527
17
18,648
8,149
27,310
0
W
Baba Yaga
IVSweaty
Baba Yaga
11,811
282
464
3,208
16,374
6,968
947
5,174
11,200
22,474
0
W
12,118
381
266
1,207
18,576
6,881
562
9,644
8,932
29,468
0
L
Ne Zha
10,846
2,555
1,640
1,292
14,915
5,644
316
12,727
2,188
0
21,163
L
Heimdallr
MrDefense1
Heimdallr
33,824
13,756
1,004
4,816
19,424
8,666
1,192
16,321
3,103
0
58,316
W
10,868
629
4,003
12,577
32,476
39,424
730
11,553
20,923
30,725
0
L
Anhur
RedSixNoo
Anhur
11,460
3,960
2,385
2,934
17,443
15,121
1,073
14,882
2,561
0
14,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,396
Gold Earned
67,914
150
Minions Killed
170
0
Camps Cleared
0
1,377,361
Distance Traveled
1,568,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,996
823
64
4
0
267,753
0
W
Jormungandr
13,330
784
25
1
0
282,758
0
W
Scylla
16,612
977
47
3
0
365,018
0
L
Ymir
13,567
798
21
1
0
272,316
0
W
Baba Yaga
11,448
673
26
2
0
333,210
0
W
Thoth
13,345
785
32
2
0
241,571
0
L
Ne Zha
11,945
703
19
1
0
256,506
0
L
Heimdallr
13,302
782
41
2
0
265,087
0
W
Artio
13,179
775
40
2
0
346,287
1
L
Anhur
11,586
682
5
0
0
315,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role