Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ExileRenegade
Amaterasu
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
108W - 107L
1,305 Elo+
Solo
Kukulkan
Kukulkan
cad5150
Kukulkan
Level 79
God Stats
4W - 2L
1,893 SR
Queue Stats
45W - 42L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darthtonioo
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,172 Elo+
Solo
Geb
Geb
uchacz
Geb
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,606 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,428 Elo+

VS

Team Averages
Level 112
1,789 SR
1,524 Elo+
Bastet
Bastet
Dadddini
Bastet
Level 131
God Stats
15W - 4L
1,764 SR
Queue Stats
48W - 44L
1,636 Elo+
Solo
Rama
Rama
Death007Bound
Rama
Level 68
God Stats
3W - 3L
1,793 SR
Queue Stats
243W - 228L
1,478 Elo+
Solo
Bellona
Bellona
MuRkinBoZoS
Bellona
Level 133
God Stats
4W - 4L
1,774 SR
Queue Stats
158W - 168L
1,466 Elo+
Party 1
Zeus
Zeus
hucff
Zeus
Level 125
God Stats
3W - 1L
1,876 SR
Queue Stats
25W - 18L
1,625 Elo+
Solo
Cabrakan
Cabrakan
ugod66
Cabrakan
Level 102
God Stats
1W - 1L
1,741 SR
Queue Stats
58W - 61L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 1 / 9
14,512
605
18,805
25,479
11,588
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ExileRenegade
Amaterasu
20
6 / 4 / 11
13,337
556
14,734
28,729
27,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
cad5150
Kukulkan
19
3 / 7 / 7
12,559
523
18,065
15,844
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
darthtonioo
Ah Muzen Cab
20
6 / 3 / 7
13,242
552
17,803
17,186
7,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
uchacz
Geb
17
1 / 3 / 14
11,509
480
9,282
19,312
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dadddini
Bastet
18
5 / 2 / 4
11,779
491
18,391
22,457
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 9 / 3
12,893
537
15,396
19,883
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MuRkinBoZoS
Bellona
19
3 / 5 / 2
12,365
515
18,720
22,891
24,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
hucff
Zeus
19
4 / 6 / 1
12,228
510
12,107
16,046
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
ugod66
Cabrakan
15
3 / 5 / 6
10,839
452
6,635
22,140
38,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
27
Kills
18
18
Deaths
27
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
9
15.5
L
Bastet
Dadddini
Bastet
5
2
4
3.5
L
3
9
3
0.5
W
Amaterasu
ExileRenegade
Amaterasu
6
4
11
2.88
L
Bellona
MuRkinBoZoS
Bellona
3
5
2
0.8
W
Kukulkan
cad5150
Kukulkan
3
7
7
0.93
W
Ah Muzen Cab
darthtonioo
Ah Muzen Cab
6
3
7
3.17
L
Zeus
hucff
Zeus
4
6
1
0.75
W
Geb
uchacz
Geb
1
3
14
2.67
L
Cabrakan
ugod66
Cabrakan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,689
Damage
71,249
106,550
Taken
103,417
72,751
Mitigated
88,644
40,060
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,805
15,339
0
11,261
25,479
11,588
3,931
4,853
20,191
0
101,722
L
Bastet
Dadddini
Bastet
18,391
3,578
0
9,515
22,457
10,434
0
6,013
16,444
0
94,218
L
15,396
9,611
0
4,178
19,883
7,911
5,253
3,979
15,752
0
115,859
W
Amaterasu
ExileRenegade
Amaterasu
14,734
7,945
0
13,096
28,729
27,264
0
3,852
23,998
0
79,344
L
Bellona
MuRkinBoZoS
Bellona
18,720
5,190
0
5,992
22,891
24,447
528
4,656
18,235
0
93,416
W
Kukulkan
cad5150
Kukulkan
18,065
836
228
3,142
15,844
6,772
0
3,316
12,087
90,673
0
W
Ah Muzen Cab
darthtonioo
Ah Muzen Cab
17,803
7,257
0
8,139
17,186
7,200
3,058
2,245
14,895
0
126,765
L
Zeus
hucff
Zeus
12,107
496
79
2,833
16,046
7,487
536
5,239
10,807
75,289
0
W
Geb
uchacz
Geb
9,282
1,316
859
3,335
19,312
19,927
591
3,835
14,543
30,718
3,200
L
Cabrakan
ugod66
Cabrakan
6,635
1,331
341
2,225
22,140
38,365
84
6,802
15,338
25,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,159
Gold Earned
60,104
650
Minions Killed
708
0
Camps Cleared
0
2,252,758
Distance Traveled
2,137,947
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,512
605
156
7
0
503,496
2
L
Bastet
11,779
491
131
5
0
529,879
12
L
Rama
12,893
537
203
8
0
373,005
8
W
Amaterasu
13,337
556
129
5
0
447,133
5
L
Bellona
12,365
515
176
7
0
433,902
3
W
Kukulkan
12,559
523
133
6
0
384,505
7
W
Ah Muzen Cab
13,242
552
197
8
0
462,008
0
L
Zeus
12,228
510
160
7
0
377,145
1
W
Geb
11,509
480
35
1
0
455,616
4
L
Cabrakan
10,839
452
38
2
0
424,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role