Player Matchup

Kuzenbo
Kuzenbo
chexx19
Kuzenbo
Level 89
God Stats
0W - 1L
1,542 SR
Queue Stats
15W - 28L
1,330 Elo+
Party 1
Agni
Agni
jaimevallekas07
Agni
Level 37
God Stats
1W - 1L
1,463 SR
Queue Stats
7W - 13L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
jamacgar
Gilgamesh
Level 52
God Stats
1W - 3L
1,355 SR
Queue Stats
4W - 12L
1,230 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,292 Elo+

VS

Team Averages
Level 96
1,467 SR
1,379 Elo+
Scylla
Scylla
FlashiestAxis
Scylla
Level 100
God Stats
16W - 17L
1,375 SR
Queue Stats
46W - 62L
1,364 Elo+
Solo
Sobek
Sobek
bigfluffyrhino
Sobek
Level 102
God Stats
5W - 3L
1,680 SR
Queue Stats
13W - 36L
1,310 Elo+
Solo
Neith
Neith
ricomatulewicz
Neith
Level 86
God Stats
2W - 9L
1,345 SR
Queue Stats
14W - 23L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
chexx19
Kuzenbo
15
1 / 5 / 1
11,146
619
9,115
28,009
43,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 9 / 1
9,238
513
9,583
17,789
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jamacgar
Gilgamesh
16
3 / 5 / 0
11,164
620
12,415
19,459
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
13,537
752
26,036
14,344
6,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 13
13,670
759
11,908
20,890
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 12
12,427
690
20,249
14,329
5,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
19
19
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
5
0
13
11.5
L
Kuzenbo
chexx19
Kuzenbo
1
5
1
0.3
L
0
9
1
0.06
L
Gilgamesh
jamacgar
Gilgamesh
3
5
0
0.6
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
58,193
65,257
Taken
49,563
64,158
Mitigated
39,748
10,472
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,036
4,646
657
3,076
14,344
6,318
1,081
5,818
8,258
71,205
0
W
11,908
1,455
0
6,606
20,890
27,483
84
6,962
13,496
34,508
0
L
Kuzenbo
chexx19
Kuzenbo
9,115
1,561
241
3,652
28,009
43,957
105
16,016
11,993
28,427
0
L
9,583
883
326
4,843
17,789
4,733
0
10,554
7,235
26,584
0
L
Gilgamesh
jamacgar
Gilgamesh
12,415
2,174
0
1,410
19,459
15,468
0
11,740
7,719
12
35,474
W
20,249
11,062
883
5,195
14,329
5,947
1,296
6,892
7,241
0
66,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
39,634
136
Minions Killed
237
6
Camps Cleared
9
895,915
Distance Traveled
949,054
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,537
752
108
6
4
318,353
4
W
Sobek
13,670
759
35
2
2
350,201
4
L
Kuzenbo
11,146
619
46
3
2
332,226
0
L
Agni
9,238
513
35
2
1
242,326
4
L
Gilgamesh
11,164
620
55
3
3
321,363
2
W
Neith
12,427
690
94
5
3
280,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role