Player Matchup

Cabrakan
Cabrakan
ALEXR3TD
Cabrakan
Level 156
God Stats
25W - 14L
2,027 SR
Queue Stats
169W - 175L
1,570 Elo+
Party 1
Scylla
Scylla
Papalingo
Scylla
Level 145
God Stats
2W - 2L
1,753 SR
Queue Stats
135W - 117L
1,803 Elo+
Party 1
Cernunnos
Cernunnos
TheOnlyManimal
Cernunnos
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,670 Elo+
Solo
Pele
Pele
bogs fn binny
Pele
Level 160
God Stats
26W - 18L
1,532 SR
Queue Stats
424W - 393L
1,639 Elo+
Solo
Odin
Odin
xJUSxLEGENDARY
Odin
Level 119
God Stats
5W - 7L
1,767 SR
Queue Stats
317W - 347L
1,583 Elo+
Party 1
Team Averages
Level 146
1,716 SR
1,653 Elo+

VS

Team Averages
Level 123
1,505 SR
1,577 Elo+
Freya
Freya
FirstLight500
Freya
Level 123
God Stats
2W - 1L
1,759 SR
Queue Stats
154W - 151L
1,561 Elo+
Solo
Fenrir
Fenrir
IsaacMLX
Fenrir
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 161L
1,634 Elo+
Solo
Thanatos
Thanatos
PriorShock
Thanatos
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 143L
1,542 Elo+
Solo
Persephone
Persephone
Pro Tippi
Persephone
Level 142
God Stats
2W - 6L
1,264 SR
Queue Stats
399W - 404L
1,559 Elo+
Solo
Geb
Geb
sussyvampire
Geb
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALEXR3TD
Cabrakan
11
2 / 2 / 4
6,772
677
5,200
6,282
5,250
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Papalingo
Scylla
12
6 / 2 / 2
7,179
718
5,092
4,280
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TheOnlyManimal
Cernunnos
11
2 / 2 / 2
6,487
649
5,288
7,403
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 4
6,673
667
4,149
6,223
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 6
6,159
616
4,310
7,108
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,830
583
3,220
5,483
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IsaacMLX
Fenrir
12
7 / 4 / 2
7,094
709
6,645
8,790
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
PriorShock
Thanatos
10
2 / 4 / 3
5,898
590
4,041
8,608
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Pro Tippi
Persephone
10
0 / 3 / 4
6,067
607
2,780
5,544
1,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 2
5,403
540
2,347
7,790
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
10
10
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ALEXR3TD
Cabrakan
2
2
4
2
L
0
2
2
0.5
L
Fenrir
IsaacMLX
Fenrir
7
4
2
2
W
Scylla
Papalingo
Scylla
6
2
2
3.5
L
Thanatos
PriorShock
Thanatos
2
4
3
0.88
L
Persephone
Pro Tippi
Persephone
0
3
4
0.67
W
Cernunnos
TheOnlyManimal
Cernunnos
2
2
2
1.5
W
3
2
4
2.5
L
1
1
2
2
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
19,033
31,296
Taken
36,215
14,557
Mitigated
13,550
10,667
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ALEXR3TD
Cabrakan
5,200
910
0
1,630
6,282
5,250
0
376
5,906
32,994
0
L
3,220
1,453
0
2,301
5,483
1,171
0
293
5,190
33,919
0
L
Fenrir
IsaacMLX
Fenrir
6,645
1,617
0
2,996
8,790
3,114
0
3,267
5,397
0
38,103
W
Scylla
Papalingo
Scylla
5,092
667
84
886
4,280
977
0
1,057
3,223
34,330
0
L
Thanatos
PriorShock
Thanatos
4,041
1,182
0
5,575
8,608
4,168
0
4,513
3,798
0
29,024
L
Persephone
Pro Tippi
Persephone
2,780
58
0
1,785
5,544
1,670
0
1,194
4,303
31,369
0
W
Cernunnos
TheOnlyManimal
Cernunnos
5,288
2,922
0
4,378
7,403
1,973
0
3,417
3,986
0
40,536
W
4,149
1,054
0
2,582
6,223
1,653
0
429
5,794
0
34,010
L
2,347
516
81
2,118
7,790
3,427
0
813
6,937
16,752
0
W
4,310
742
0
1,107
7,108
4,704
0
3,068
4,040
0
16,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
30,292
351
Minions Killed
313
0
Camps Cleared
0
991,735
Distance Traveled
1,016,470
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,772
677
87
9
0
174,549
1
L
Freya
5,830
583
79
8
0
205,291
2
L
Fenrir
7,094
709
73
7
0
212,416
3
W
Scylla
7,179
718
80
8
0
217,677
6
L
Thanatos
5,898
590
60
6
0
194,472
1
L
Persephone
6,067
607
73
7
0
197,376
3
W
Cernunnos
6,487
649
80
8
0
179,433
2
W
Pele
6,673
667
77
8
0
213,783
1
L
Geb
5,403
540
28
3
0
206,915
1
W
Odin
6,159
616
27
3
0
206,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role