Player Matchup

Cerberus
Cerberus
AscendantPoji
Cerberus
Level 18
God Stats
6W - 3L
1,275 SR
Queue Stats
6W - 4L
1,241 Elo+
Party 2
Cupid
Cupid
KrokkieNator
Cupid
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
dente54
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo
Loki
Loki
stijnnibbiks
Loki
Level 83
God Stats
6W - 3L
1,420 SR
Queue Stats
6W - 3L
1,241 Elo+
Party 2
Sylvanus
Sylvanus
xeftxl
Sylvanus
Level 123
God Stats
1W - 0L
1,801 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 2
Team Averages
Level 63
1,499 SR
1,243 Elo+

VS

Team Averages
Level 58
1,532 SR
1,418 Elo+
Hachiman
Hachiman
DqoNetV
Hachiman
Level 41
God Stats
9W - 19L
1,343 SR
Queue Stats
32W - 54L
1,305 Elo+
Solo
Nu Wa
Nu Wa
Katariada
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
MystelaFuro
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PaTos0
Ah Puch
Level 82
God Stats
2W - 2L
1,816 SR
Queue Stats
4W - 9L
1,283 Elo+
Solo
Geb
Geb
YollonaOss
Geb
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AscendantPoji
Cerberus
13
0 / 0 / 2
7,525
684
1,200
5,878
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 1 / 10
9,902
900
11,777
9,254
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dente54
Cthulhu
15
2 / 2 / 11
8,530
775
6,162
14,088
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
5 / 2 / 10
9,144
831
4,756
6,783
2,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xeftxl
Sylvanus
17
7 / 0 / 6
9,216
838
7,802
7,189
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DqoNetV
Hachiman
9
0 / 1 / 0
6,221
566
1,034
839
258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Katariada
Nu Wa
13
0 / 7 / 3
7,396
672
8,103
7,686
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
6,862
624
1,352
7,678
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
PaTos0
Ah Puch
16
4 / 4 / 0
9,309
846
11,799
8,162
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 0
7,772
707
7,277
12,922
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
5
5
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AscendantPoji
Cerberus
0
0
2
1
L
Hachiman
DqoNetV
Hachiman
0
1
0
0
L
Nu Wa
Katariada
Nu Wa
0
7
3
0.21
W
9
1
10
14
L
0
6
1
0.08
L
Ah Puch
PaTos0
Ah Puch
4
4
0
1
L
1
5
0
0.2
W
Cthulhu
dente54
Cthulhu
2
2
11
3.75
W
5
2
10
5
W
Sylvanus
xeftxl
Sylvanus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
29,565
43,192
Taken
37,287
23,416
Mitigated
16,514
11,936
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AscendantPoji
Cerberus
1,200
0
0
216
5,878
4,353
532
2,196
3,682
8,770
0
L
Hachiman
DqoNetV
Hachiman
1,034
519
0
124
839
258
0
0
839
0
986
L
Nu Wa
Katariada
Nu Wa
8,103
1,618
24
199
7,686
1,961
14
3,267
4,323
16,536
0
W
11,777
6,905
275
3,741
9,254
3,670
0
6,157
3,097
0
38,599
L
1,352
112
76
29
7,678
1,885
0
3,223
4,269
0
10,157
L
Ah Puch
PaTos0
Ah Puch
11,799
833
0
2,233
8,162
2,490
0
3,907
4,009
35,977
0
L
7,277
736
0
363
12,922
9,920
0
3,437
9,354
21,753
0
W
Cthulhu
dente54
Cthulhu
6,162
683
0
3,600
14,088
9,916
148
9,560
4,480
16,836
0
W
4,756
1,145
0
355
6,783
2,252
0
4,719
2,064
0
29,772
W
Sylvanus
xeftxl
Sylvanus
7,802
2,647
1,209
2,540
7,189
3,225
1,444
4,547
2,642
34,282
5,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
37,560
228
Minions Killed
141
0
Camps Cleared
0
1,014,410
Distance Traveled
815,892
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,525
684
12
1
0
142,183
0
L
Hachiman
6,221
566
0
0
0
16,287
0
L
Nu Wa
7,396
672
26
2
0
163,045
0
W
Cupid
9,902
900
64
6
0
240,315
3
L
Skadi
6,862
624
26
2
0
220,115
0
L
Ah Puch
9,309
846
58
5
0
197,508
2
L
Geb
7,772
707
31
3
0
218,937
0
W
Cthulhu
8,530
775
32
3
0
210,708
0
W
Loki
9,144
831
54
5
0
229,856
3
W
Sylvanus
9,216
838
66
6
0
191,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role