Player Matchup

Set
Set
Wpooh55
Set
Level 14
God Stats
2W - 6L
1,321 SR
Queue Stats
60W - 63L
1,156 Elo+
Party 1
Merlin
Merlin
Yokai_Joker
Merlin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,179 Elo+
Party 1
Bellona
Bellona
deadstar199148
Bellona
Level 11
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 17L
1,095 Elo+
Party 1
Team Averages
Level 44
1,375 SR
1,143 Elo+

VS

Team Averages
Level 60
1,673 SR
1,490 Elo+
Gilgamesh
Gilgamesh
KumDropBoi
Gilgamesh
Level 19
God Stats
2W - 2L
1,875 SR
Queue Stats
92W - 91L
1,511 Elo+
Party 2
Arachne
Arachne
ivanziro1
Arachne
Level 52
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 200L
1,387 Elo+
Solo
Anubis
Anubis
versacejaquiz
Anubis
Level 108
God Stats
16W - 8L
1,644 SR
Queue Stats
167W - 120L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 13 / 6
8,885
635
5,630
17,811
5,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 6 / 6
9,545
682
13,944
11,567
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 9 / 0
12,270
876
12,988
21,521
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KumDropBoi
Gilgamesh
17
10 / 3 / 16
12,445
889
16,325
19,026
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ivanziro1
Arachne
16
6 / 1 / 13
11,610
829
11,536
11,742
3,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
12 / 5 / 11
12,551
897
16,833
13,414
6,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
9
Kills
28
28
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KumDropBoi
Gilgamesh
10
3
16
6
L
Set
0
13
6
0.23
L
Merlin
1
6
6
0.67
L
8
9
0
0.89
W
Arachne
ivanziro1
Arachne
6
1
13
12.5
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
44,694
50,899
Taken
44,182
28,806
Mitigated
23,616
1,630
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KumDropBoi
Gilgamesh
16,325
3,640
483
4,529
19,026
13,207
861
5,457
13,166
5,672
31,469
L
Set
5,630
3,005
0
344
17,811
5,198
0
4,587
13,055
0
18,886
L
Merlin
13,944
307
0
192
11,567
2,605
0
5,576
5,777
57,229
0
L
12,988
5,262
0
1,094
21,521
21,003
0
8,524
12,549
0
33,467
W
Arachne
ivanziro1
Arachne
11,536
8,741
0
3,779
11,742
3,880
1,789
3,571
8,007
0
37,906
W
16,833
399
0
4,962
13,414
6,529
466
5,548
7,650
45,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
36,606
146
Minions Killed
144
5
Camps Cleared
7
614,598
Distance Traveled
775,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,445
889
33
2
0
265,156
0
L
Set
8,885
635
31
2
1
182,856
0
L
Merlin
9,545
682
67
5
1
227,130
3
L
Bellona
12,270
876
48
3
3
204,612
1
W
Arachne
11,610
829
41
3
3
291,971
1
W
Anubis
12,551
897
70
5
4
218,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role